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I admittedly have fallen out of love with MMORPGs, and honestly cannot even get myself to play the ones I looked forward to coming due to lack of interest in them anymore due to utter boredom and have shifted to more freedom and gameplay games such as Minecraft. I have, however, still enjoyed playing Oblivion and Skyrim ( to some extent) but the direction MMORPGs have taken have just really put me off from them. I haven't been following this so if anyone could let me know if I should even bother, I would like to know if these things have been determined as of yet, because they will be the determining factors on whether I will even give it a shot. I hate how most mmorpgs are these days, they tell me how to play the game and I just " go through the motions" like a mindless zombie. The storylines do not do much for me, and I feel they honestly put too much emphasis on them and want to " skip" the developer stories all together, and would prefer player created stories instead, as they are more interesting and entertaining.
1) What I really enjoyed about Oblivion, was the ability to do everything in the game on one character. I deteste classes with a passion and have no interest in playing another predetermined " see elf. know elfs strengths and weaknesses counter elf" borefest. I want every player to be able to mage, range, melee at will so I never know what they are going to do next. In oblivion you could do this, and to me it will make or break the game for me. I can tolerate races ( though also lame as far as I am concerned). So will we be able to mage, range or melee all on one character and access all crafting without having to make a ton of characters wasting time repeating everything you have already done to train them just to be able to perform basic functions?
2) I loved being able to make your own spells, smith and enchant your weapons and armor to however you wish and make potions. Being able to make the best weapons and armor in the game is what a crafting system should be for in the first place. Will we still be able to do this?
3) What I disliked on skyrim was the stupid star charts limiting what you could do to 80 points. I found Oblivions system of being able to maximize everything allowing for more player freedom, and allowing you to actually enjoy the game longer by being able to do a bit of everythinng to it's full potential without having to start over. Is this game going to allow you to max everything, or is it going to bottleneck you after you get so far, so that you become bored with it faster?
4) I really enjoyed the simple combat in Oblivion, and am hoping they are not going to turn it into a button masher by adding a bunch of crap you have to spam while fighting in some lame hotbar as most games do these days. Are they keeping combat simple or are they going down the button mashing hand cramping route where you spam 123456789 to play?
Thank you for any answers you can give me on this to help me save some time.