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on the scale
one side being WoW, and the other end being EvE.
Which would you say Elder Scrolls Skyrim game design is closer to out of the two?
WoW<--------------------------------------------------->Eve
Philosophy of MMO Game Design
Comments
Definitely not WoW. Definitely not EVE.
Not really like Darkfall, since that is pure PvP and little PvE. But a better example than the two above.
I think closest would be singleplayer version of SWG (if you get mods), but fantasy and...not star wars...actually there is a lot of star wars mods out for Skyrim...so even that isn't entirely true.
Yeah, definitely more like SWG if you mod it right. You can make your own city, build your own home and only thing a bit different is crafting, but if you get mods that expand it...
I think that is best example. Either darkfall, or SWG (if you mod Skyrim correctly)...either way you want to look at it.
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
https://www.moddb.com/mods/skyrim-anime-overhaul
Neither.
Skyrim and all Elder Scrolls games (well Morrowind & Oblivian) are open ended, quest centric games with alot of freedom to do what you want. They also offer meaningful crafting, housing and wonderful lore to be immersed in. None of thsoe things are even remotely WoW or Eve like.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
ya sorry for not being too clear about it i was more implying darkfall and swg skill based system not really the rest but hearthfire does add in the ability at 3 locations to build your own home. The more you use say 1 handed swords or archery you get your skill raised and unlock new abilities etc.
I run my skyrim also like a survival game with hypothermea mods food drink and sleep and real diseases and bleeding combat. Is some really awesome mods out there to make the game have so much replayability. I really love skyrim and new vegas for these things.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
[Delete]
[Lie] What's Skyrim? I have no idea what you are talking about.
^Best answer when I can't make myself choose the other two options.
With that scale. Skyrim has wandered from the open field into a cave, came out the other side, falling down a waterfall, swimming to the dock, and suddenly attacked by a dragon. So you see, there is no way to put it on the scale. >_>
Skyrim is its own category - its as rare as the last Unicorn.
It really has nothing to do with a Disneypark or Backstabbing in Space mmo.
"Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"
MWO Music Video - What does the Mech say: http://www.youtube.com/watch?v=FF6HYNqCDLI
Johnny Cash - The Man Comes Around: https://www.youtube.com/watch?v=Y0x2iwK0BKM
It is closer to Fallout New Vegas.
But you are looking at in terms of MMO of course, then I would say gameplay is probably closer UO or Salem, because you can't kill npc vendors on any other mmos (not even Darkfall).
Skyrim is actually alot closer to WoW than it should be. Decisions in both games mean very little and othing really matters in the long run. Do your quests as you please and make simple trinkets that don't actually have any bearing on the world and confuse the hell out of people who remember morrowind. Just saying its alot closer to WoW than it looks since alot of the game is shallow.
If a butterfly learnt to speak, to live in human society, paid its bills, had a job, lived in a fancy house and married a human, is it human?
Now what if that same butterfly knew how to write code better than any human and had years of experience in the game industry, would that make it a game designer?
If u wouldn't let a construction worker design your house, then why let a programmer design your world?
Skills: not much like either
Content: More so WOW than EVE.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
The important part is the combat and progression .. and TES combat mechanics and progression are very different from WOW or Eve.
WoW and EVE are poor examples of games to compare Skyrim to. Actually, I can't really think of what game Skyrim would be closest to (aside from its own predecessors). The Elder Scrolls games have always been unique in terms of visuals and gameplay, whereas other games have been easily cloned in more ways than one.
The Elder Scrolls Online, however, is looking to be more like WoW than EVE based on videos and gameplay interviews (or lack of, I should say). But if I get into beta, I'll let you know if my assumption is correct.
If you imagine that npcs are other players, then I guess AC darktide would be the closest, followed by DAOC mordred.