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1/23 Internal release

GrayKodiakGrayKodiak Member CommonPosts: 576

http://www.ageofwushu.com/static/2nd_school_event/

 

The second set of internals go live tommorow. Get your honor tokens ready.

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Comments

  • SlukjanSlukjan Member UncommonPosts: 265
    What does this mean for a noob like me?  I am still largely confused by this game...
  • steelwindsteelwind Member UncommonPosts: 352
    Hopefully this "internal release" will include a mouse invert option otherwise I still can't play this title. Game truly looks promising otherwise.
  • park97park97 Member UncommonPosts: 91
    it's not a internal release, it's a release of  second set of internal force. when you join a school, you get first set, now they going to release second set. So you need to lvl up your first set to level 30 before you can study your second set. In future there will be thrid set internal, fourth set internal and so on.. the higher the internal, the more hp, more attack power, more defense. get it?
  • fldashfldash Member UncommonPosts: 227

    Is it impossible for a new player to catch up to those that have gotten their skills so high? Is there not a cap?

    Former xFire user... I only wanted a game tracker and messenger, not a screenshot taker, video recording, broadcasting piece of bloatware.

  • SlukjanSlukjan Member UncommonPosts: 265
    Originally posted by fldash

    Is it impossible for a new player to catch up to those that have gotten their skills so high? Is there not a cap?

     From what I understand you can accelerate your cultivation thru team practice but there is a limit to how much you can do per day.  I think you can also spend unbound silver to "practice martial arts" which is another cultivation method.  Not sure how much these accelerate the cultivation of individual skills but I think it does speed it up.  And I believe the level cap on all skills is 36.

  • park97park97 Member UncommonPosts: 91
    The max for internal is 36, you can catch up. When you see player spiritually balanced, it means they reached internal force cap.
  • GrayKodiakGrayKodiak Member CommonPosts: 576
    Originally posted by fldash

    Is it impossible for a new player to catch up to those that have gotten their skills so high? Is there not a cap?

    Internals are not as simple as flat levels, they appear that way at the moment because most people have one. But eventually you collect multiple internal's that you can use for different situations. In addition you can collect internals from other schools and this ties into another system called meridians...which are another way to boost your stats if you have multiple internals.

    So...is it possible for a new player to catch up,

    If two people joined 4 months a part and both gathered exp and did tp and stayed on cultivation enhancement points the first one to join would always have more tools in the tool box but the second one would be able to compete put perhaps be less broad in abilities.

  • GdemamiGdemami Member EpicPosts: 12,342

    Sadly, this has made me uninstall the game.

    I liked PVP in the game but it just follows usual grinding/raiding template with focus and dependency on levels and gear. It is only creating huge disparities between new and older players.

    Yes, a new player can catch up but and I am not going to grind for months just to be "competitive" :/


    Curse of thempark games, I guess :(

  • park97park97 Member UncommonPosts: 91
    Originally posted by Gdemami

    Sadly, this has made me uninstall the game.

    I liked PVP in the game but it just follows usual grinding/raiding template with focus and dependency on levels and gear. It is only creating huge disparities between new and older players.

    Yes, a new player can catch up but and I am not going to grind for months just to be "competitive" :/


    Curse of thempark games, I guess :(

    Sadly, you made your decision a little too fast.

    Name me one game that there is no disparities between new and older players? Even playboy online requires you to grind to level up quality of your girls.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by park97

    Sadly, you made your decision a little too fast.Name me one game that there is no disparities between new and older players? Even playboy online requires you to grind to level up quality of your girls.

    I never said there should be no disparity but it is about concept. The game is adding "more levels", making older characters more powerful.

    I am probably spoiled with playing EVE for so long but still, this concept isn't appealing to me, especially for PVP focused game.

  • django-djangodjango-django Member Posts: 115

    It is certainly not impossible to catch up and no you don't even need to "grind" months to be able to catch up. This game comes down to skill, I know this since I've been able to easily take down many characters that are higher level then me, it comes down to reading up on schools and knowing what skill set to use against more difficult opponents. Be smart about the skills you cultivate.

    The only thing older players have, is a head start. I found this with EVE as well, I started quite late into the game, I don't mean a  month after beta release like this, more like 4 -5 years after release,  but after reading as much as I could about the game, I was able to catch up to other veteran players. Age of Wushu is no walk in the park for users expecting an easy to learn MMO.

    That being said, I'm looking forward to start cultivating the 2nd internal skill.

  • BiskopBiskop Member UncommonPosts: 709
    Originally posted by Gdemami

     

    this concept isn't appealing to me, especially for PVP focused game.

    What concept? The concept of character progression?

    Perhaps MMOs aren't for you then.

    GLHF

  • BatzenbaerBatzenbaer Member UncommonPosts: 76
    Originally posted by GrayKodiak

    http://www.ageofwushu.com/static/2nd_school_event/

     

    The second set of internals go live tommorow. Get your honor tokens ready.

    1. When a player has trained the 1st Internal Skill Seven Limitations Manual to Level 30, they can accept a task from Grandmother Tang,Clouds of Doubt in Tiger Roaring Villa.The reward for completing the task will be the book for the 2nd Internal Skill,Six Directions ManualInitial Script. The new skill can only be cultivated to Level 9.

    2. Once the new internal skill achieves Level 9, they player can then accept a new task from Grandmother Tang, Past Hatred. When this task has been completed, the player will be rewarded a more advanced book for the 2ndInternal Skill, Six Directions Manual Versed Script which can let disciple upgrade the 2nd School Internal Skill to Level 18.

    3. When the Level 18 cap is achieved for the 2nd Internal Skill, Grandmother Tang offers one more quest. Upon completion of the task, Mysterious Butterfly-controlling Medicine, the player will then be awarded the Six Directions Manual Intermediate Script. This script for the 2nd School Skill will allow the skill to be cultivated to a maximum of Level 30!

    For the first 30 Levels u dont need any Honor Token.^^

    image

  • AresPLAresPL Member UncommonPosts: 292

    well 1>30 is easy to do in 2 weeks

    atm can catch easy, in future when they release 3rd and You will have to learn 3 of all clans, later 4th of all clans etc etc till 10 from each clan then it will be hard, said it many times, this gme is as casual as 9D, wanna be strong have to spend time on it, if dont want then wait for PW swordsman online which will be P2W like their other games

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by AresPL
    well 1>30 is easy to do in 2 weeksatm can catch easy, in future when they release 3rd and You will have to learn 3 of all clans, later 4th of all clans etc etc till 10 from each clan then it will be hard, said it many times, this gme is as casual as 9D, wanna be strong have to spend time on it

    Yeah, this is exactly what I mean.

    Being killed in single combo just because the other player has more cultivated points accumulated is no fun PVP in my book.

  • AresPLAresPL Member UncommonPosts: 292

    this isnt dota or GW2 or anything else like that, few guys on AoW forum cry that they want equalized fights only coz they are lazy, You need train if You want be strong simple

    people should be happy its not grinder like 9D

  • GrayKodiakGrayKodiak Member CommonPosts: 576

    I do not understand the crowd that doesn't want character advancement. I mean I can understand not wanting to be useless but obviously someone who puts four months into it should be better than someone who just logged in.

    This is true in Eve, this was true in UO, this is true in almost any mmorpg.

    Maybe a RTS game or FPS is better for you if you don't want character advancement.

  • ArglebargleArglebargle Member EpicPosts: 3,381
    Originally posted by steelwind
    Hopefully this "internal release" will include a mouse invert option otherwise I still can't play this title. Game truly looks promising otherwise.

    Totally in agreement.  It messes up my timing, something really bad in an action oriented game.  It's not that difficult a piece of code (from what I understand), but apparantly it's not something common in Asian games?

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • steelwindsteelwind Member UncommonPosts: 352
    Originally posted by Arglebargle
    Originally posted by steelwind
    Hopefully this "internal release" will include a mouse invert option otherwise I still can't play this title. Game truly looks promising otherwise.

    Totally in agreement.  It messes up my timing, something really bad in an action oriented game.  It's not that difficult a piece of code (from what I understand), but apparantly it's not something common in Asian games?

    To me this is a red flag that if something as simple as invert mouse isn't included (looking back at old threads this has been requested for months), what else might be missing or unfinished? It needs to be understood that any player that normally plays inverted, will not be able to play this game. As most will not reprogram their brain and years of playing inverted for a single game not to mention any other games they are currently playing inverted as well.

  • bcbullybcbully Member EpicPosts: 11,838
    Originally posted by Gdemami

    Sadly, this has made me uninstall the game.

    I liked PVP in the game but it just follows usual grinding/raiding template with focus and dependency on levels and gear. It is only creating huge disparities between new and older players.

    Yes, a new player can catch up but and I am not going to grind for months just to be "competitive" :/


    Curse of thempark games, I guess :(

    edit - nevermind.

    "We see fundamentals and we ape in"
  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by GrayKodiakThis is true in Eve, this was true in UO, this is true in almost any mmorpg.

    Apparently you never played EVE or you just lack understanding how the game works.

    Older EVE players are gaining versatility in terms of ships they can fly but they gain very little, diminishing advantage in their specialization - each ship. There is very little effective difference between "decent skills" character that takes weeks to train and "perfect skills" character that takes months to train.


    This does not work for AoW tho - the longer you "grind", stronger you are and with more Internals Skills released and direction the game is heading, this disparity will be stronger and stronger...

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by AresPL

    this isnt dota or GW2 or anything else like that

    Nope, it's WoW(no insult) :/

  • CnameCname Member UncommonPosts: 211
    Originally posted by Gdemami

    Apparently you never played EVE or you just lack understanding how the game works.

    Older EVE players are gaining versatility in terms of ships they can fly but they gain very little, diminishing advantage in their specialization - each ship. There is very little effective difference between "decent skills" character that takes weeks to train and "perfect skills" character that takes months to train.


    This does not work for AoW tho - the longer you "grind", stronger you are and with more Internals Skills released and direction the game is heading, this disparity will be stronger and stronger...

    But would a new player in EVE who can only fly a frigate stood a real chance in PvP against a veteran with a black ops battleship?

    "A game is fun if it is learnable but not trivial" -- Togelius & Schmidhuber

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Cname

    But would a new player in EVE who can only fly a frigate stood a real chance in PvP against a veteran with a black ops battleship?

    They would not be able to kill each other.

    That is the beauty of EVE and sandbox design. Battleship, despite taking much longer to train effectively, isn't any better ship than a "basic" frigate.

    Battleships and Frigates are completely different ships with different use. Ships in EVE are just tools and where player skill and wit comes into play, not skill points your character has.

  • GrayKodiakGrayKodiak Member CommonPosts: 576
    Originally posted by Cname
    Originally posted by Gdemami

    Apparently you never played EVE or you just lack understanding how the game works.

    Older EVE players are gaining versatility in terms of ships they can fly but they gain very little, diminishing advantage in their specialization - each ship. There is very little effective difference between "decent skills" character that takes weeks to train and "perfect skills" character that takes months to train.


    This does not work for AoW tho - the longer you "grind", stronger you are and with more Internals Skills released and direction the game is heading, this disparity will be stronger and stronger...

    But would a new player in EVE who can only fly a frigate stood a real chance in PvP against a veteran with a black ops battleship?

    Hell no they wouldn't and even Gdemami knows this, whether he wants to admit it or not. I have played Eve and the idea that someone two weeks old is anymore than cannon fodder for the other side or the jump gate brigade is ridiculous.
     

    Not to mention a real two week old player in Eve simply lacks both the skills AND the ISK to compete against any would be attacker of any real merit.

    Several two week old players in Eve, with the right tactics, can be a problem for another ship with much more experience but that is true in Wushu as well, several two week old characters can kill you...Period.

    This idea that ships are just tools totally ignores the isk investments and skill investments needed for drones and fittings.

     

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