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Professions almost perfectly even distributed

CaldicotCaldicot StockholmPosts: 432Member Uncommon

Check out this link:

http://gw2census.com/charts.php?pie=total÷=charprofession

Don't know how reliable but it does seem like they managed to balance the professions pretty good.

 

Edit: Fixed link

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Comments

  • LadyEupheiLadyEuphei Indianapolis, INPosts: 223Member

    It is based off people that submitted to the website their info. So, it is probably a really small pool image

     

    image

  • atticusbcatticusbc Posts: 1,069Member Uncommon

    all i get is half a screen of concept art. no stats.

    EDIT: figured it out, but not at your link. i gotta say though. 83% of players are male. that majority.... was unexpected. to that degree.

  • atticusbcatticusbc Posts: 1,069Member Uncommon
    Originally posted by LadyEuphei

    Try this link

    http://gw2census.com/charts.php?pie=total÷=charprofession

    that works. thanks.

  • HomituHomitu Hometown, HIPosts: 2,030Member
    FYI that site was created pre-beta to poll people about what characters they WILL play.  I remember it from about a year ago.  If you look at the comments on the page, you'll see the last one was 11 months ago :p  I don't think it has had any recent data entries and doesn't link to any actual created characters. 
  • LoktofeitLoktofeit Stone Mountain, GAPosts: 13,680Member Uncommon
    Originally posted by LadyEuphei

    It is based off people that submitted to the website their info. So, it is probably a really small pool image

     

    There are 40883 characters in the database.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
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  • mikahrmikahr ZagrebPosts: 1,066Member

    Well they did actually confirm they got almost even distribution recently (last MMO ftw live i think it was).

    So its fairly accurate graph, whenever it was created :)

  • tom_goretom_gore TamperePosts: 1,796Member Uncommon
    Originally posted by atticusbc

    all i get is half a screen of concept art. no stats.

    EDIT: figured it out, but not at your link. i gotta say though. 83% of players are male. that majority.... was unexpected. to that degree.

    So you were surprised that 83% of the players of Guild Wars 2 are male?

    You're new to Internet, are you not?

  • eye_meye_m Notta Chance, ABPosts: 3,133Member Uncommon
    I have one of each class except ranger and engineer, and I have a hard time picking a favorite. Thief would probably currently fill the title, but I go in phases of what I want the playstyle to be like.

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

  • AutemOxAutemOx Fullerton, CAPosts: 1,704Member

    I have heard talk of less elementalists in WvWvW and more warriors and thieves.  But I have not played a lot of PvP so I do not know the nuances of the balancing.  From a PvE perspective everyone is really friendly to all classes, I haven't had anyone talk about rejecting someone based on class for dungeons or anyone saying one class is the worst or best.  As far as I can tell they are well balanced.

    There are always imblance in PvP though, especially when you have multiple PvP modes.  It is just a question of how much it is or under what circumstances.  Even games that are ultra-fined balanced for esports have balance issues under certain circumstances such as when normal people play it.  Ie in starcraft 2 the races are balanced when professionals play, but protoss have a strong 10 minute push in silver league and zerg ling rush is OP until you hit gold league then it is useless.

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  • fivorothfivoroth LondonPosts: 3,665Member Uncommon
    Originally posted by wormywyrm

    I have heard talk of less elementalists in WvWvW and more warriors and thieves.  But I have not played a lot of PvP so I do not know the nuances of the balancing.  From a PvE perspective everyone is really friendly to all classes, I haven't had anyone talk about rejecting someone based on class for dungeons or anyone saying one class is the worst or best.  As far as I can tell they are well balanced.

    There are always imblance in PvP though, especially when you have multiple PvP modes.  It is just a question of how much it is or under what circumstances.  Even games that are ultra-fined balanced for esports have balance issues under certain circumstances such as when normal people play it.  Ie in starcraft 2 the races are balanced when professionals play, but protoss have a strong 10 minute push in silver league and zerg ling rush is OP until you hit gold league then it is useless.

    Actually the 6 and 10 pool zerg rushes can be extremely powerful. I once downgraded myself to bronze only to do 10 pool rushes every game and got into Diamond league with that strategy. This, of course, doesn't mean the rush is OP. It means that most newbies to the game are not prepared to handle such situations. The game is extremely balanced at the pro level. Although Zerg players have recently (or maybe quite a while now) shown some dominance over the other races. Their macro potential is sickening. Protoss are super boring and stale in terms of tactics in their current state :D Although HoTS is giving some really cool new toys to toss. Especially the ability to harrass early on like crazy.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • jondifooljondifool cphPosts: 1,114Member

    back in septemper it looked as all proffession bundled up inbetween 10% and 15 % of the overall. https://www.guildwars2.com/en/news/john-smith-on-the-state-of-the-guild-wars-2-economy/ (look at the graph in the end)

    Since then more players have made alts witch tend to even thing out even more. So it makes sense. Next topic! 

    read how to create a succesfull mmo before posting about GW2. And read tao of ArenaNet before talking about innovation in GW2

  • KanethKaneth Posts: 1,930Member Uncommon

    This is one of the few games where I've seen such an even balance among all classes. Kinda shows how well they've done making each class. I know that all of the characters I have in GW2 feel and play differently in many ways, but still retain a sense of familiarity. I had taken a break for a bit, but came back recently I just started a new Dagger/Dagger Elementalist, and I am super happy with how simple...yet complex that particular playstyle is.

    I will hand it to ArenaNet, they do make it hard to play just one profession.

  • itgrowlsitgrowls newport news, VAPosts: 2,951Member
    What I suspected is happening in the game on the pve chart is exactly what's reflected here. Thief engineer and necro being the worst numbers in PVE and with good reasons. Every time they "balance" engineers they nerf pve it's gotten so bad that engineers are now the number 1 most denied class to go into any dungeon because they simply don't do enough damage or survive well (when specced into a damage build). Even condition builds on engineers are the worst right now. Necros are almost just as bad. The pet builds for them seem to be the worst. They promised they wouldn't balance pvp without making the code for the behaviors between the pve and pvp skills work separately so that when balancing pvp it wouldn't affect pve. Well that didn't happen and now combined with the plethora of bugs that still haven't been addressed 5 months later on these least played classes we're seeing people just drop them entirely for a faceroll class. (thief is the acception to this rule because most people assume it's not a good pve class when it is actually one of the stronger pve classes but most people just use thieves for pvp only)
  • FreezzoFreezzo EnschedePosts: 235Member
    Originally posted by itgrowls
    What I suspected is happening in the game on the pve chart is exactly what's reflected here. Thief engineer and necro being the worst numbers in PVE and with good reasons. Every time they "balance" engineers they nerf pve it's gotten so bad that engineers are now the number 1 most denied class to go into any dungeon because they simply don't do enough damage or survive well (when specced into a damage build). Even condition builds on engineers are the worst right now. Necros are almost just as bad. The pet builds for them seem to be the worst. They promised they wouldn't balance pvp without making the code for the behaviors between the pve and pvp skills work separately so that when balancing pvp it wouldn't affect pve. Well that didn't happen and now combined with the plethora of bugs that still haven't been addressed 5 months later on these least played classes we're seeing people just drop them entirely for a faceroll class. (thief is the acception to this rule because most people assume it's not a good pve class when it is actually one of the stronger pve classes but most people just use thieves for pvp only)

    I'll join you: nay

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  • AutemOxAutemOx Fullerton, CAPosts: 1,704Member
    Originally posted by fivoroth
    Originally posted by wormywyrm

    I have heard talk of less elementalists in WvWvW and more warriors and thieves.  But I have not played a lot of PvP so I do not know the nuances of the balancing.  From a PvE perspective everyone is really friendly to all classes, I haven't had anyone talk about rejecting someone based on class for dungeons or anyone saying one class is the worst or best.  As far as I can tell they are well balanced.

    There are always imblance in PvP though, especially when you have multiple PvP modes.  It is just a question of how much it is or under what circumstances.  Even games that are ultra-fined balanced for esports have balance issues under certain circumstances such as when normal people play it.  Ie in starcraft 2 the races are balanced when professionals play, but protoss have a strong 10 minute push in silver league and zerg ling rush is OP until you hit gold league then it is useless.

    Actually the 6 and 10 pool zerg rushes can be extremely powerful. I once downgraded myself to bronze only to do 10 pool rushes every game and got into Diamond league with that strategy. This, of course, doesn't mean the rush is OP. It means that most newbies to the game are not prepared to handle such situations. The game is extremely balanced at the pro level. Although Zerg players have recently (or maybe quite a while now) shown some dominance over the other races. Their macro potential is sickening. Protoss are super boring and stale in terms of tactics in their current state :D Although HoTS is giving some really cool new toys to toss. Especially the ability to harrass early on like crazy.

    Well the 6 pool rush is def OP when you are a newbie... It is so easy to do and will let you win every game against anyone in bronze/silver no matter how bad you are at the game as a whole.  But as it currently stands, you would win very few gold games.  Maybe the reason why you were able to win many diamond games with it in the past is because each season a smaller pool of increasingly good players are playing the game, thus players who were put in diamond when the game came first out (like me) get shifted back into bronze today if they have not practiced much.  When I started playing again over the summer I found myself in bronze and was able to make it back into gold after a couple months of play.  I wasn't able to reach diamond again though, even though when I was originally placed in diamond I knew little to nothing on how to play.

    Zerg might feel easier to play at your league, but if you look at the pro players, there is good diversity of races, thus the game is balanced well for the best players but for lower leagues it may not.

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

  • eliteroelitero fremont, CAPosts: 263Member Uncommon
    Female Char are being hated on!
  • fivorothfivoroth LondonPosts: 3,665Member Uncommon
    Originally posted by wormywyrm
    Originally posted by fivoroth
    Originally posted by wormywyrm

    I have heard talk of less elementalists in WvWvW and more warriors and thieves.  But I have not played a lot of PvP so I do not know the nuances of the balancing.  From a PvE perspective everyone is really friendly to all classes, I haven't had anyone talk about rejecting someone based on class for dungeons or anyone saying one class is the worst or best.  As far as I can tell they are well balanced.

    There are always imblance in PvP though, especially when you have multiple PvP modes.  It is just a question of how much it is or under what circumstances.  Even games that are ultra-fined balanced for esports have balance issues under certain circumstances such as when normal people play it.  Ie in starcraft 2 the races are balanced when professionals play, but protoss have a strong 10 minute push in silver league and zerg ling rush is OP until you hit gold league then it is useless.

    Actually the 6 and 10 pool zerg rushes can be extremely powerful. I once downgraded myself to bronze only to do 10 pool rushes every game and got into Diamond league with that strategy. This, of course, doesn't mean the rush is OP. It means that most newbies to the game are not prepared to handle such situations. The game is extremely balanced at the pro level. Although Zerg players have recently (or maybe quite a while now) shown some dominance over the other races. Their macro potential is sickening. Protoss are super boring and stale in terms of tactics in their current state :D Although HoTS is giving some really cool new toys to toss. Especially the ability to harrass early on like crazy.

    Zerg might feel easier to play at your league, but if you look at the pro players, there is good diversity of races, thus the game is balanced well for the best players but for lower leagues it may not.

    Sorry, when I was talknig about Zerg players having an edge recently I was talking about pro players, not me. I have watched a lot of pro games and sometimes I am just amazed at how OP zerg can get in the late game especially compared to protoss.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

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