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Most mmo's are following a similar trend with dungeon finders etc. Basically you stand in the hub and wait for your game to ping; you do not explore a consistent, massive, populated world with other players.
This is basically what many games on the PS2 or XBox do with a greater degree of competence. You enter a multi-player game and you play with other players, the graphics are pretty and the game play in general is vastly superior.
Given the direction mmo's seem to be taking why bother playing them at all?
ps. If you enjoy a good story, unlike the amateurish SWTOR or GW2, then play The Walking Dead btw. Now that is how to deliver a story in a game.