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Neverwinter early 2013 release, realistic?

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Comments

  • FilburFilbur Member UncommonPosts: 254
    Originally posted by MadDemon64
    Originally posted by mmprime

    60 minutes of gameplay:

    http://de.twitch.tv/bahagamecrazy/b/330318909

    http://de.twitch.tv/bahagamecrazy/b/330315691

     

    Looks terrible, more like a lobby game with many, many solo instances.

    Phantasy Star Online 2 is going to be a lobby game with many, many (solo) instances, but it is a terrific game.

    Also, Guild Wars was a lobby game with many, many (solo) instances.

    Do you see what I am getting at?

    How is that immersive? A license like Dungeons and Dragons really needs a living and breathing open world with - like ignore_me already said - RP elements, many different classes and races, choices...

  • gillrmngillrmn Member Posts: 250
    Originally posted by mmprime
    ...

    How is that immersive? A license like Dungeons and Dragons really needs a living and breathing open world with - like ignore_me already said - RP elements, many different classes and races, choices...

    It is a big breathing world.

     

    One playthrough of starting instance not whole of the game make.

     

    OTHERWISE all RPGs would be kill rats in the basement :p

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