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Why F2P?

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Comments

  • TrikkeTrikke Jackson, MIPosts: 90Member
    f2p = shit community.
  • madazzmadazz A town, ONPosts: 1,768Member Uncommon

    You know, finally a F2P game comes out with a similar model to LoL that DOESNT rip you off, force you into purchasing stuff to compete, or nickel and dime you, and people STILL wine. If you look at LoL, its about mastering your champion, building them up and then expanding onto another to cover multiple roles. This game shares many aspects with LoL and no one is complaining about LoL's model. Plus, the community won't be as aggressive as LoL as its not a MOBA. 

    Seriously, get over it. You can join the game, start off with a freebie hero, unlock a hero you want to invest into, and then continue on. Plus its good for those who like to collect. Sure you CAN buy all that stuff, but how much of it is needed? None of it!

     

  • birdycephonbirdycephon Salt Lake City, UTPosts: 1,314Member

    F2P and other cash shop games have a higher earning potential than pure P2P games.

  • CecropiaCecropia Posts: 3,907Member Uncommon
    Originally posted by nariusseldon ...And if you actually google, you will see that many games have their population exploded after turning F2P.

    Right, and then we never again hear about how well those games are faring. The sponge is squeezed, we get the typical cheers of the glorious X00% increase in revenue, and then it's crickets from then on out.

    All we know is that there is an initial boom with the "F2P" switcheroo followed by nothing but silence. Gee, I wonder why.

  • nariusseldonnariusseldon santa clara, CAPosts: 26,601Member Rare
    Originally posted by Cecropia
    Originally posted by nariusseldon ...And if you actually google, you will see that many games have their population exploded after turning F2P.

    Right, and then we never again hear about how well those games are faring. The sponge is squeezed, we get the typical cheers of the glorious X00% increase in revenue, and then it's crickets from then on out.

    All we know is that there is an initial boom with the "F2P" switcheroo followed by nothing but silence. Gee, I wonder why.

    What silence?

    You miss the news about season 8 in STO, and the new expansion in DDO, and new content in DCUO. A lot of them are doing well enough to add new content, and expansion.

  • thinktank001thinktank001 oasisPosts: 2,111Member Uncommon
    Originally posted by nariusseldon What silence? You miss the news about season 8 in STO, and the new expansion in DDO, and new content in DCUO. A lot of them are doing well enough to add new content, and expansion.

     

    Yes, because game news and content updates have all the revelance to a games health.    I know this may be shocking, but all games add new content regardless of how well they are doing.  

  • FrodoFraginsFrodoFragins Manchester, NHPosts: 3,374Member Uncommon
    Originally posted by JudFarhan
    Originally posted by FrodoFragins
    1) Based on gameplay footage not many people would buy it outright for $50+.  It looks like a very subpar ARPG. 2) The hardcore marvel fans will pay hundreds to unlock all of the heroes and costumes   Brevik should be ashamed of being associated with this game.  The fact that he supports this pricing model shows how easily he sold out.  

    Just reminding you what you said about MH earlier this yearimage

    It was subpar at launch.  It's still not quite release ready, but it's F2P and they spent $0 on advertising.  It is what it is.

     

    Heaven forbid someone with an open mind actually post to the forum rather than full on hate or full on fanboy.

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