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Last week we went through a heaping helping of combat systems, and this week, we’re bringing it all back in to FFXIV: A Realm Reborn. Read on!
There isn’t a single right way for an industry, but there is a right way (or at least a wrong way) for individual players. Each gamer has a specific system he or she likes and most likely at least one that is disliked. We have our own tolerances towards randomness and pacing and that guides us to our perception and preferences for different games. We also have different gateways to gaming and those shape our opinion on what a game “should” play like.
Read more of Ryahl Smith's Final Fantasy XIV: A Realm Reborn - Cerebral vs Visceral Combat, Part 2.
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