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nor nerfing the thief's ability to make entire armies perma-invisible...
I had an idea to help save this game and bring people back....
make it so a thief cannot be invisible to another thief, thus as long as there is a thief amongst you, they can tell WvWvW groups if they see another thief coming, walking weirdly and casting stealth every 2 seconds.
or they can go kill them.
Something like this can lead to an end to the ridiculous culling issue without having to change the game dynamics, or at least buy time so the devs can do something later.
Just a thought.