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I'm sick and tired of these GARBAGE MMOs.

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Comments

  • sanshi44sanshi44 BrisbanePosts: 1,088Member Uncommon
    Originally posted by joojoo1975
    Originally posted by Maephisto
    Originally posted by asmkm22
    Originally posted by Maephisto

    The common denominator in all your failed relationships, is you.

     

    or bad game design.

    Ok, i'll bite.

    I posit that the OP is a bad gamer (spoiled), based on his post. 

    Lets assume two things:

    1. OP is an average gamer with responsibilities outside of gaming.  He/she plays games on an average of 20 hrs a week.
    2. Lets take "personal opinion" out of the equation. (ceteris paribus)
    OP stated he went from GW2 to Eve Online.   In order to firmly grasp GW2 and all the mechanics of its combat system, I would say a player would have to play for approx 2 months.  That includes leveling to 80 and playing at that level for some time.  OP didnt enjoy GW2 and moved to Eve.  The amount of time required to fully grasp Eve is off the charts.  Taking "personal opinion" ** off the table, the OP didnt play Eve anywhere close to the amount of time it would require to form a complete opinion of the game.  I doubt he/she was even able to get to lvl 3 mission running by that time, we arent even mentioning PvP yet.
     
    You cant cry "bad game design" when you dont play the game long enough to understand it.   I think it is just popular to say that all MMO's are trash/garbage instead of taking the time to become proficient at them.  There is a portion of the community here that will never be satisfied with any MMO, regardless of its merits.
     
    Come on, you cannot say Eve has bad game design.
     
    **  it is understandable for some people to start playing eve and immediately become overwhelmed/intimidated by everything you have to learn.  Lots of people play Eve for a shirt period of time and never go back to it.  I can understand why.  I was never able to get far into eve, although I enjoyed it greatly.
     

    I know nothing of GW2.  but i do know a thing or 2 bout eve(played there for over 2 years, darquies was my ign)  Let me give you a synopsis of Eve.  Eve produces a patch.  gaming comunity goes over patch with microscope and finds the "exploits" if you will with the new item capabilities and designs that the patch now creates.  Eve then comes out with a series of overall nerfs to said "exploits" rince, repeat.  And then we have to talk about the overall timesink that skills are(at first i liked it, but i believe it's now time for a hybrid skilling system for Eve, 50% time/50% skill/item use)

     

    I been gaming since 2000, with jumpgate being my first then heading over to EQ.  I also have a endgame Char in WOW(darquies from lighteninghoof).  With WoW it's the "flavor of the month" and the fact that they saw Kung Fu Panda and Really Liked it.  The Pandas don't bother me too much as does thier "flavor of the month/patch" style. 

     

    At one time WoW was the leader and had fresh content as well as balance from what lil i could tell(Though i started in BC) But now it's Crap and all the models that have followed has been crap as well.  There isn't any fresh or new stuff out there cause these gaming companies Have to make a buck no matter what(even buying the competition and letting it die a slow painful death [Vanguard])

    I agree with OP but what i'm finding hardest to read is all the negative comments here, seriously peeps some of you really need to take the stick out of ya. 

     

     

     

    On the vanguard note Sigil was running out of fund to make the game they then the game was release to early because they were out of money, one of the developers of Sigil was a good friend of a major person in SoE who then purchased the game from Sigil so they didnt go bankruped, Vanguard has made good progress however a little to late due to most people quitting after the game was released incomplete.

  • sanshi44sanshi44 BrisbanePosts: 1,088Member Uncommon
    Originally posted by Scooch25
    Try WoW

    Would rather play hello kitty than WoW  :P

  • bcbullybcbully Westland, MIPosts: 8,278Member Uncommon
    <-------------
  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    TSW is a fun romp. Beautiful game and a great challenging story/world. Not a sandbox at all but well done for what it is. And being B2P its a perfect side game or just a temporary fix.

    image
  • Oracle_FefeOracle_Fefe N/A, NYPosts: 221Member
    Originally posted by Zethlis
    Originally posted by Kaminaxius
    From what you wrote it sounds like you want a less WoW-copied MMO with more freedom and other incentives than mindless raiding
     
    ..i'd suggest you to try Darkfall:Unholy Wars when it launches (hopefully in less than a month or two) and perhaps Mortal Online which is already out and went free to play but has alot of flaws however it's still fun nontheless (I would recommend waiting for Darkfall:Unholy Wars which is currently in very early beta stage). Both of these mmo's are completely freedom-based mmo's this is an unofficial trailer of the first Darkfall game which basically sums up what Darkfall Unholy Wars will be about aswellt:http://www.youtube.com/watch?v=_bYYT6Wg3Gg

    I heard darkfall fell short of many people's expectations

    That doesn't mean it should automatically fall short of your expectations. I can understand not wanting a game like WarZ cause of how it just crashed and burned, but for games that are ehish at best are worth giving a shot.

    Otherwise, you'll be asking for the perfect MMO, the one that would be top notch, that everyone would go to..then be the benchmark that people wouldn't want to play when they feel for one second that the company "doesnt deserve the hype" or is "too greedy/a cash cow."

     

    Go try out Darkfall. Maybe TERA seeing it's goin F2P. Star Trek Online for something licensed and enjoy the series (I personally believe it's worth goin to till level 50 where I dropped it.). Mabinogi is practically the second runescape of MMOs in that it takes things differently..Just take a look at every game on the mmo list from hype level/release date and go with something that peaks your fancy.

    If all that fails, widen your search parameters. Planetside 2, Team Fortress 2 are some nice FPS and TF2 is one of the most fun experiences I've had. If you just prefer grouping with friends then who knows if there are LAN parties around your area. Chivalry, Medieval Warfare is an alright "sword em up" style game where you just scream and wreck people up..

  • SirFubarSirFubar SeoulPosts: 397Member
    Originally posted by Zethlis

    I started with Runescape. Then WoW. Then SWG (Wasn't THAT bad). Then Tabula Rasa. Then Warhammer. Then SWTOR which I waited for every single day since I heard of it being worked on in 2009, busted my balls. Then Wurm. Then GW2. Then EVE. And after that they stopped being worth remembering game titles. Why has the MMORPG industry gone from the most creative and influential to this cynical cancerous cyst? What are CEOs thinking when they make a business plan that comes down to - copy WoW and cash out as much as we can before we close the doors.

    It's ridiculous how marginal the advancement of MMOs has become. I know I'm not alone in these feelings. Right now I'm counting the days to when Embers of Caerus will be released and I won't have to worry about horrible MMOs anymore, but that's a good 3 or so years away. I need something to sate my appetite and my appetite isn't end game raids and pvp. MMOs shouldn't HAVE an end game. You should never get to the point where you can't even think of anything else to do because you've already done it, but this is the MMO market of today.

    Are there any innovative MMOs that are either already out there or very close to release that I haven't heard about? Surfing the list of 600 sum MMOs would take a good month. I'm about to abandon MMOs entirely because I've just lost so much faith in the genre.

    HALP PLZ

    The reason is really simple. The players. Players like you who buy nearly every single MMO on the market. If only people would wake up and stop buying every MMO (most of the time, MMO that CLEARLY aren't made for them) that is released, the genre will go foward instead of being stale. Every single company prefer to go the safe route and create the "same old" MMO because they know most people will buy it . Most people fall for the hype every single time and some can't even do their own research to understand well the game they are about to buy and then come here to cry about it. If most MMO players are really tired of bad MMO's, they should just stop playing them until they see a game that will be like they want, else, we will just continue with the wave of "same old" MMO's. And by waiting, I'm saying not preordering a game that sounds good on paper.

    The other thing is most of the time, the most creative MMO are usually done by a small indie company. They have great ideas but with a really bad implementation. They also don't fix bugs and/or create new content fast enough for the market so they loose their players quite fast sometimes. And those are usually niche games that don't attract a huge portion of MMO players.

    If you are hoping for something completely new that will reinvent the genre, I doubt that will happen someday. Just like don't expect to see an FPS, RTS, MOBA, RPG game that will reinvent those genre. It will nearly always be something that was already done but made better.

    edit : Forgot to add that also, devs that are trying something completely new (some features, gameplay mechanics whatever it might be) are usually focusing too much on the single "thing" of the game that is new and don't work as much in the rest of their game. So we end up with a game that focus too much on the new "thing" while the rest is just "meh".

  • TorkazTorkaz Kenosha, AKPosts: 91Member Uncommon
    The Secret World is where its at... Got it a few weeks ago, cant stop playing.. best PVE ive played in a long time.
  • winterwinter El Paso, TXPosts: 2,276Member Uncommon
    Originally posted by Zethlis

    I started with Runescape. Then WoW. Then SWG (Wasn't THAT bad). Then Tabula Rasa. Then Warhammer. Then SWTOR which I waited for every single day since I heard of it being worked on in 2009, busted my balls. Then Wurm. Then GW2. Then EVE. And after that they stopped being worth remembering game titles. Why has the MMORPG industry gone from the most creative and influential to this cynical cancerous cyst? What are CEOs thinking when they make a business plan that comes down to - copy WoW and cash out as much as we can before we close the doors.

    It's ridiculous how marginal the advancement of MMOs has become. I know I'm not alone in these feelings. Right now I'm counting the days to when Embers of Caerus will be released and I won't have to worry about horrible MMOs anymore, but that's a good 3 or so years away. I need something to sate my appetite and my appetite isn't end game raids and pvp. MMOs shouldn't HAVE an end game. You should never get to the point where you can't even think of anything else to do because you've already done it, but this is the MMO market of today.

    Are there any innovative MMOs that are either already out there or very close to release that I haven't heard about? Surfing the list of 600 sum MMOs would take a good month. I'm about to abandon MMOs entirely because I've just lost so much faith in the genre.

    HALP PLZ

     OMG! OP you mean to tell me every MMO releaased since GW2 has been garbage in your opinion? Thats been what in the last 6 months? Really get a grip.

       Laughably sad. Guess the ADD generation rules.

     

  • winterwinter El Paso, TXPosts: 2,276Member Uncommon
    Originally posted by Oracle_Fefe
    Originally posted by Zethlis
    Originally posted by Kaminaxius
    From what you wrote it sounds like you want a less WoW-copied MMO with more freedom and other incentives than mindless raiding
     
    ..i'd suggest you to try Darkfall:Unholy Wars when it launches (hopefully in less than a month or two) and perhaps Mortal Online which is already out and went free to play but has alot of flaws however it's still fun nontheless (I would recommend waiting for Darkfall:Unholy Wars which is currently in very early beta stage). Both of these mmo's are completely freedom-based mmo's this is an unofficial trailer of the first Darkfall game which basically sums up what Darkfall Unholy Wars will be about aswellt:http://www.youtube.com/watch?v=_bYYT6Wg3Gg

    I heard darkfall fell short of many people's expectations

    That doesn't mean it should automatically fall short of your expectations. I can understand not wanting a game like WarZ cause of how it just crashed and burned, but for games that are ehish at best are worth giving a shot.

    Otherwise, you'll be asking for the perfect MMO, the one that would be top notch, that everyone would go to..then be the benchmark that people wouldn't want to play when they feel for one second that the company "doesnt deserve the hype" or is "too greedy/a cash cow."

     

    Go try out Darkfall. Maybe TERA seeing it's goin F2P. Star Trek Online for something licensed and enjoy the series (I personally believe it's worth goin to till level 50 where I dropped it.). Mabinogi is practically the second runescape of MMOs in that it takes things differently..Just take a look at every game on the mmo list from hype level/release date and go with something that peaks your fancy.

    If all that fails, widen your search parameters. Planetside 2, Team Fortress 2 are some nice FPS and TF2 is one of the most fun experiences I've had. If you just prefer grouping with friends then who knows if there are LAN parties around your area. Chivalry, Medieval Warfare is an alright "sword em up" style game where you just scream and wreck people up..

     darkfall has crashed and burned just as much as warz. its had its launch put off twice just to be put out as a pay to beta beta thats hardly functional. the games many months from ready for release. Not much more crashing they could possibly due after Adventure fed their customers a bunch of lies and then took their money so they could pay to play a very broken Beta.

  • funconfuncon Key West, FLPosts: 258Member
    Originally posted by Zethlis

    I started with Runescape. Then WoW. Then SWG (Wasn't THAT bad). Then Tabula Rasa. Then Warhammer. Then SWTOR which I waited for every single day since I heard of it being worked on in 2009, busted my balls. Then Wurm. Then GW2. Then EVE. And after that they stopped being worth remembering game titles. Why has the MMORPG industry gone from the most creative and influential to this cynical cancerous cyst? What are CEOs thinking when they make a business plan that comes down to - copy WoW and cash out as much as we can before we close the doors.

    It's ridiculous how marginal the advancement of MMOs has become. I know I'm not alone in these feelings. Right now I'm counting the days to when Embers of Caerus will be released and I won't have to worry about horrible MMOs anymore, but that's a good 3 or so years away. I need something to sate my appetite and my appetite isn't end game raids and pvp. MMOs shouldn't HAVE an end game. You should never get to the point where you can't even think of anything else to do because you've already done it, but this is the MMO market of today.

    Are there any innovative MMOs that are either already out there or very close to release that I haven't heard about? Surfing the list of 600 sum MMOs would take a good month. I'm about to abandon MMOs entirely because I've just lost so much faith in the genre.

    HALP PLZ

    When EC comes out the graphics will be so out dated, no one is going to want to play it. The graphics already look like they're from the late 90s. Imagine 3 years from now how the game would look compared to modern mmo's.

     

  • Ambros123Ambros123 Neverneverland, TNPosts: 877Member
    Originally posted by Zethlis

    I started with Runescape. Then WoW. Then SWG (Wasn't THAT bad). Then Tabula Rasa. Then Warhammer. Then SWTOR which I waited for every single day since I heard of it being worked on in 2009, busted my balls. Then Wurm. Then GW2. Then EVE. And after that they stopped being worth remembering game titles. Why has the MMORPG industry gone from the most creative and influential to this cynical cancerous cyst? What are CEOs thinking when they make a business plan that comes down to - copy WoW and cash out as much as we can before we close the doors.

    It's ridiculous how marginal the advancement of MMOs has become. I know I'm not alone in these feelings. Right now I'm counting the days to when Embers of Caerus will be released and I won't have to worry about horrible MMOs anymore, but that's a good 3 or so years away. I need something to sate my appetite and my appetite isn't end game raids and pvp. MMOs shouldn't HAVE an end game. You should never get to the point where you can't even think of anything else to do because you've already done it, but this is the MMO market of today.

    Are there any innovative MMOs that are either already out there or very close to release that I haven't heard about? Surfing the list of 600 sum MMOs would take a good month. I'm about to abandon MMOs entirely because I've just lost so much faith in the genre.

    HALP PLZ

    Well if it's so easy they why don't YOU design an MMO.

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