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wont see the official report until Feb 2013
http://massively.joystiq.com/2012/12/30/korean-analysts-predict-guild-wars-2-expansion-in-2013/
The (analyst) firm notes that Q4 was an excellent quarter for the company, with a big upswing in operational profits mostly credited to Guild Wars 2. The firm goes on to predict that the market in North America and Europe will be the most lucrative for the company, and based on a recent visit to NCsoft's headquarters
4Q OP to reach a historic high
We recently visited NCsoft and came away confident that 4Q OP is likely to reach a record high of more than W100bn. Based on our conversation with the management, we estimate Guild Wars 2 sales at W118bn in 4Q (vs. W46bn in 3Q) and Lineage I sales at W63bn (vs. W38bn in 3Q). Meanwhile, we believe sales of Aion, Lineage II, and Blade & Soul are likely to remain flat QoQ. We forecast 4Q revenues to expand 51% to W275bn and OP to jump 101% QoQ to W102bn, despite a one-off expense (W15bn) related to the sponsorship of a baseball team.
Comments
But ArcheAge wasn't 2.5d isometric last time I checked, or am I wrong?
Edit: I just read the article on Massively and I'm surprised to read that big analysts such as KDB Daewoo are already expecting an expansion to hit next year.
Lineage Eternal is in development and will be a 2.5d isometric game along the lines of Lineage 1.
I saw that too and was like O.O
Fix what is wrong with the game now... then maybe in like 2-3 years release expansion. This... is just too much.
http://www.merriam-webster.com/dictionary/innovation
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
GW2 will have continuous income from releases in other regions, the gemstore probably making just as much money as any subbed game, and the anuall expansions thta add to the profit every year from now.
GW2 is here to stay
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Agree. If GW2 becomes greedy and starts to gouge people through Black Lion Chests, people will leave in droves. Wintersday showed an improvement compared to Halloween. Mini-pets were obtainable by playing the game, but also offered purchase in BLTC. Also, in-game skins were obtainable and unique compared to the BLTC offering. The chests on Wintersday was purely optional, but the drop-rate of coveted items were .003%~.005%. IMO, the Black Lion Chests should go -- or at least reduce the price of keys.
More cosmetic items, mini-pets, and, hopefully, musical instruments, may keep it stabilized. Also, once guild housing and player housing is implemented, I think the playerbase is willing to spend a little cash for furniture or an ingredient (ala Mystic Stone) to craft furniture.
It was EU/US no US/ASIA.
China will be released next year.
And I don't think GW2 has a korean localization.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
I really hope they break this down between how much was in additional copies sold of the game and how much was gem sales. I seriously doubt they will do this as they didn't on the Q4 report.
I really doubt that more than half of the $110 million of GW2 revenue this quarter was from unit sales. The game has some churn, so I accept that there have been a healthy amount of new box sales to account for current server population impressions. However, I think at least half that revenue is from the Gem Store. (Even if each unit sold generated $60 of revenue, which it doesn't, half the revenue from unit sales would mean over 1 million new box sales after the game's launch).
I've always said that GW2 is the type of game that can continue to sell copies, on an ongoing basis, at a healthy clip. All the Game of the Year and MMO of the Year awards will attract a lot of new customers in the coming year, as will word of mouth. However, Gem Store revenues are the key for making up for no subscription fee. If more than half the projected revenue was from gem sales, then the business model is off to a very good start.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
I agree Lineage 1 should come back to west, Lineage Eternal only in 2014 - 2015 in Korea, in west... 2016.
My problem with Archeage is that it has 3 factions, from what I understood, the only difference if that you can kill faction members, but th pk system used didn't please me, do you go to jail?
Why didn't Jake Song use a pk system like de did in L1? It works perfectly, the best pk system ever.
Why didn't he make a clan-alliance based game, where the own players make their own allies and anemies instead of 3 static factions?
TERA online had a great hype for all owpvp players, but it ended up being a themepark, and it will go F2P in east, 100% carebear. And I somehow feel as if Archeage could have this same fate.
Yeah I saw that. The crazy thing is, even with that report NCsoft stock continued to fall. The stock is at it's low point for the year, maybe all time low. Investors don't seem to be buying what the article is selling.
Guys, try to keep in mind that Guild Wars 1 had 6 MILLION players worldwide at its peak.
There is no reason at all for Guild Wars 2 not to top 3-4 million in sales easy once its out worldwide....
I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson
You barely see anyone looking for PUG's in LA and overflow anymore at peak times. And overflow takes about 2 seconds to get out of if there is one (and I'm on one of the busier, well, highest ranked servers).
But keep telling yourselves there's TONS of people playing and dumping money into the game...
No, as an above poster said... that was a one time huge injection. Sure money will still trickle in, but the HUGE sale they had on the game alone over the holiday showed they were trying to grab as many players as they could already. That's a big cut into their profits if they didn't need the people.
In a conversation the other day, a bunch of people were going back and forth about the game and one thing someone said struck me as funny...
"at launch I would have given the game a 4.5/5, now I'd give it a 3/5 at best". How does that happen? All they've done is added things? Yet you like the game less now? Maybe the game wasn't all that in the first place.
I like the game, I just hate the Fanboi's that for the last year and STILL have to keep trying to prove SO HARD something about this game that just isn't there.
EDIT for speilin
I agre with what you said except you forgot to take into account why people are talking less in LA. This right here:
http://gw2lfg.com/
With the ability to get people cross server, its quicker than spamming LA chat looking for PUGs. This tool should be incorporated into the game, sadly the servers are cut off from one another communication wise for PvE and that is a design flaw.
Most everyone is using GW2LFG.com
I can get a dungeon group within a minute thanks to this handy web site. They even have an IOS App now too.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!