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Blizzard has posted the preliminary notes for the next Diablo 3 patch. Among the changes incoming are the inclusion of a dueling ground, additional experience gains in Inferno level and new recipes for account-bound items.
We believe that Diablo shines when you can spend the majority of your time slaughtering hordes of enemies and then having that punctuated by the occasional difficulty spike either in the form of a particularly challenging set of normal monsters (like an elite pack) or a boss. With that in mind, what we want to do with Monster Power is set the reward so that there are incentives for playing at a higher level, but not make the incentives so powerful that players feel like they need to make the game less enjoyable in order to achieve a faster reward rate.
Read the full patch notes on the Diablo 3 community site.
Comments
Looks a fairly minor patch but the move towards BOA crafted gear is interesting.
A bit of a departure from the normal Diablo loot model but I like that the best gear will no longer available from the AH.
I'm in the beta too, and PoE beats D3 in everything but graphics.
How long ago, though? I think the game looks and plays great.
PoE? /yawn.
NEXT!
''One of the most common requests we get from players is that they'd like to find more items (through drops or crafting) that are as awesome as those that they can get from the Auction House. The Auction House has its advantages: you get to pick the exact stats that you want, it can be thrilling to find a bargain, and if you find a cool drop that your character can't use, the Auction House provides a way to earn gold to put toward an item you prefer. But it has some downsides. The biggest downside is that some players find it more rewarding to collect items from slain monsters or crafting.''
Hmm, I remember a guy suggesting something like this many months ago....
Ahh yes, fast forward to 3:15...
D3 was good enough to get my Diablo fix from. Better than D2 personally, but I think the replayability on D2 was higher because the MMO market was so small back then. The idea of playing the same maps over and over to get loot didnt seem bad.
Now we are too spoiled by a vast market of full persistant MMORPGs out there and playing an CORPG like its an MMO feels silly. Thats just my opinion though.
Looks good.
Thing is Path of Exile Beta hits on the 23rd
Shortly after Marvel Heroes releases and then Grim Dawn.
let's not forget that Torchlight II mod tools release this year as well.
Just not seeing how some dueling and the crafting of account bound rares are going to pull me from those other games.
Playing: Nothing
Looking forward to: Nothing
I've thought this for a while now, and it tends to explain why T2 landed with a thud and likely PotE will have the same (likely worse) fate.
Basically everyone remembers the good ol' days of D2 without really thinking about how much the gaming universe and gamer expectations have changed since then.
I suspect that if D2 (or any number of old classics) came out today, especially in its original form, it would be savaged worse than D3 has been.
Nice patch. I still think they should let us have 8 player duels... Four players feels too few. Also how do you create a "dueling" game? Don't tell me you just have to ask people to join. Hope there is a special "quest" option which is just for dueling.
I know D3 is not as good as D2 but TL2 and POE are horrible games. I barely got my money's worth of TL2 and it was only 15 pounds!
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
I was in the first wave a beta invites over a year ago and then it seemed kinda slow and clunky. Haven't really tried it since then. D3 wasn't all that great either but it felt fluid
If you mean that when you die, that character is gone forever then, yes, it is unchanged.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
prepare to be extremely disappointed with d3
I played the PoE beta about 3 months after it went into beta and wasn't impressed at all, not that I think D3 is terribly impressive. I get that PoE's loot is miles better than diablo 3's. The gameplay feels like claymation, the animations aren't smooth at all, diablo 3 to me beats PoE out in game play. I really want to try TL2, just haven't had a chance yet.
I play D3 once in a while, but I try to avoid the item grind because frankly the item progression is WoW, the character builds are pretty much non-existant as well. I still find it so strange that D2 had a better loot system and character diversity than D3 does...
I can't believe people still care that people are still playing this game...and having fun.
RMAH never bothered me since I would never buy from it but the normal AH did.
Two options at the moment, take the easy AH way or play with one hand tied behind your back. They got the balance wrong (and the players let them know it). Hopefully this is a start towards addressing it.
I'm going to give POE one last chance before I gve up on it. Open Beta will be that time.
I occasionally watch Kripparrian videos of POE and it still looks very plastic to me. The mobs all tend to blend in with the background as well. The upper level skills do look more interesting than the horribly boring ones at the beginning.
POE will never compete with D3 in terms of actual combat and art design. Never, ever. The lead designers don't really understand art design and don't have the team to polish combat.
It's far better than TL2 and is worth trying. It will forever be a niche game imo though.