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I started with Runescape. Then WoW. Then SWG (Wasn't THAT bad). Then Tabula Rasa. Then Warhammer. Then SWTOR which I waited for every single day since I heard of it being worked on in 2009, busted my balls. Then Wurm. Then GW2. Then EVE. And after that they stopped being worth remembering game titles. Why has the MMORPG industry gone from the most creative and influential to this cynical cancerous cyst? What are CEOs thinking when they make a business plan that comes down to - copy WoW and cash out as much as we can before we close the doors.
It's ridiculous how marginal the advancement of MMOs has become. I know I'm not alone in these feelings. Right now I'm counting the days to when Embers of Caerus will be released and I won't have to worry about horrible MMOs anymore, but that's a good 3 or so years away. I need something to sate my appetite and my appetite isn't end game raids and pvp. MMOs shouldn't HAVE an end game. You should never get to the point where you can't even think of anything else to do because you've already done it, but this is the MMO market of today.
Are there any innovative MMOs that are either already out there or very close to release that I haven't heard about? Surfing the list of 600 sum MMOs would take a good month. I'm about to abandon MMOs entirely because I've just lost so much faith in the genre.