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Even after all the horrible PR, EA says: "[Lifeday items] are limited time offers, so now is the tim

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  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by superniceguy
    Originally posted by lizardbones   Originally posted by colddog04 Originally posted by Darklighter1 I'll never understand why posts like this exist.  Seriously, play the game...or don't.  Wishing the game fails......people lose their jobs?  You claim this game is what's wrong with the MMO industry.    Hate mongers like you people are what is wrong with the MMO industry.  Get over it and move along to a game you ENJOY.
    Hopefully the people in charge of this game are at some point held accountable for their bad decisions so that they don't infect other games with their undeserved prominence.     The more that people like you defend these shysters, the less likely they are to be held accountable.   Supporters like you are what is wrong with the MMO industry. Get over it and move along to a game you ENJOY.   /fist beat chest, then held in air  
    You've made the assumption that what gets said on forums actually matters. If you are saying anything on forums with the expectation that it's going to change anything, you are wasting whatever time you're putting into that effort. In the rare case that a developer listens to something said in the forums, it's because it mirrors other data that they have and it actually reflects what many players think. This is pretty rare. EA aren't shysters. They delivered exactly what they said they would deliver. That doesn't mean it's a good deal, and it doesn't mean they'll make money off of what they've offered, but they aren't shysters. Nobody in this thread is the problem with the industry, or the solution. They aren't even representative of the problem or the solution. The millions of people who buy MMOs and then stick with them or leave are the only ones who matter.  
    It mattered to SOE, most of what was said on the forums was listened to, and chnaged accordingly. They did not see the point of camps but they brought it back nonetheless.

    You are probably right though with EA, but it does not help when you get people blindly defending the crap going on with the game, and it turns into arguments.




    Forumites get up in arms about everything. People blindly attack a game and people blindly defend a game. Pointing out that the forums brought up an issue is like pointing out that Twitter points to relevant data. If you try to highlight everything, then you're going to highlight something. The difference between a developer reading a forum and us is that they have a lot of additional information that nobody else has access to.

    For instance, concerning the cash shop, there are a hundred or even a thousand people on the forums screaming about every detail of the cash shop, and how it's horrible, ruined gaming, or just an all around bad deal. You have another hundred or a thousand people saying the exact opposite. In the meantime, you have fifty thousand people buying stuff from the cash shop. The additional information that the developer has access to is the important information, not the forums. The forums are just a blip on the radar, telling the developer they might want to examine something further.

    Now, none of this applies if the developer asks, "What do you guys think about X?" At that point, the forums become the most important bit of information. Because there's always an exception. :-)

    I can not remember winning or losing a single debate on the internet.

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by lizardbones

     


    Originally posted by superniceguy

    Originally posted by lizardbones  

    Originally posted by colddog04

    Originally posted by Darklighter1 I'll never understand why posts like this exist.  Seriously, play the game...or don't.  Wishing the game fails......people lose their jobs?  You claim this game is what's wrong with the MMO industry.    Hate mongers like you people are what is wrong with the MMO industry.  Get over it and move along to a game you ENJOY.
    Hopefully the people in charge of this game are at some point held accountable for their bad decisions so that they don't infect other games with their undeserved prominence.     The more that people like you defend these shysters, the less likely they are to be held accountable.   Supporters like you are what is wrong with the MMO industry. Get over it and move along to a game you ENJOY.   /fist beat chest, then held in air  
    You've made the assumption that what gets said on forums actually matters. If you are saying anything on forums with the expectation that it's going to change anything, you are wasting whatever time you're putting into that effort. In the rare case that a developer listens to something said in the forums, it's because it mirrors other data that they have and it actually reflects what many players think. This is pretty rare. EA aren't shysters. They delivered exactly what they said they would deliver. That doesn't mean it's a good deal, and it doesn't mean they'll make money off of what they've offered, but they aren't shysters. Nobody in this thread is the problem with the industry, or the solution. They aren't even representative of the problem or the solution. The millions of people who buy MMOs and then stick with them or leave are the only ones who matter.  
    It mattered to SOE, most of what was said on the forums was listened to, and chnaged accordingly. They did not see the point of camps but they brought it back nonetheless.

     

    You are probably right though with EA, but it does not help when you get people blindly defending the crap going on with the game, and it turns into arguments.



    Forumites get up in arms about everything. People blindly attack a game and people blindly defend a game. Pointing out that the forums brought up an issue is like pointing out that Twitter points to relevant data. If you try to highlight everything, then you're going to highlight something. The difference between a developer reading a forum and us is that they have a lot of additional information that nobody else has access to.

    For instance, concerning the cash shop, there are a hundred or even a thousand people on the forums screaming about every detail of the cash shop, and how it's horrible, ruined gaming, or just an all around bad deal. You have another hundred or a thousand people saying the exact opposite. In the meantime, you have fifty thousand people buying stuff from the cash shop. The additional information that the developer has access to is the important information, not the forums. The forums are just a blip on the radar, telling the developer they might want to examine something further.

    Now, none of this applies if the developer asks, "What do you guys think about X?" At that point, the forums become the most important bit of information. Because there's always an exception. :-)

     

    You post something, it may get done / noticed. You post nothing, then nothing gets done. It is never a waste of time. It is therapuetic to get it off your chest, but where it goes pear shaped is when people start bashing your wishes, and then it usually turns into a flame war /argumenat and then the devs do ignore it, and nothing happens, and then people are less likely to bother posting what they think are improvements to avoid confrontation, and that is why supporters are what is what is wrong.

    The Meatlump Theme Park was put into SWG, from an ongoing joke on the forums. People wondered about the Meatlump King, and people messed around saying you can find him but was not in game at all. Then one day the SOE devs decided to do a Meatlump Theme park from it.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by superniceguy

    Originally posted by lizardbones  

    Originally posted by superniceguy

    Originally posted by lizardbones  

    Originally posted by colddog04

    Originally posted by Darklighter1 I'll never understand why posts like this exist.  Seriously, play the game...or don't.  Wishing the game fails......people lose their jobs?  You claim this game is what's wrong with the MMO industry.    Hate mongers like you people are what is wrong with the MMO industry.  Get over it and move along to a game you ENJOY.
    Hopefully the people in charge of this game are at some point held accountable for their bad decisions so that they don't infect other games with their undeserved prominence.     The more that people like you defend these shysters, the less likely they are to be held accountable.   Supporters like you are what is wrong with the MMO industry. Get over it and move along to a game you ENJOY.   /fist beat chest, then held in air  
    You've made the assumption that what gets said on forums actually matters. If you are saying anything on forums with the expectation that it's going to change anything, you are wasting whatever time you're putting into that effort. In the rare case that a developer listens to something said in the forums, it's because it mirrors other data that they have and it actually reflects what many players think. This is pretty rare. EA aren't shysters. They delivered exactly what they said they would deliver. That doesn't mean it's a good deal, and it doesn't mean they'll make money off of what they've offered, but they aren't shysters. Nobody in this thread is the problem with the industry, or the solution. They aren't even representative of the problem or the solution. The millions of people who buy MMOs and then stick with them or leave are the only ones who matter.  
    It mattered to SOE, most of what was said on the forums was listened to, and chnaged accordingly. They did not see the point of camps but they brought it back nonetheless.   You are probably right though with EA, but it does not help when you get people blindly defending the crap going on with the game, and it turns into arguments.
    Forumites get up in arms about everything. People blindly attack a game and people blindly defend a game. Pointing out that the forums brought up an issue is like pointing out that Twitter points to relevant data. If you try to highlight everything, then you're going to highlight something. The difference between a developer reading a forum and us is that they have a lot of additional information that nobody else has access to. For instance, concerning the cash shop, there are a hundred or even a thousand people on the forums screaming about every detail of the cash shop, and how it's horrible, ruined gaming, or just an all around bad deal. You have another hundred or a thousand people saying the exact opposite. In the meantime, you have fifty thousand people buying stuff from the cash shop. The additional information that the developer has access to is the important information, not the forums. The forums are just a blip on the radar, telling the developer they might want to examine something further. Now, none of this applies if the developer asks, "What do you guys think about X?" At that point, the forums become the most important bit of information. Because there's always an exception. :-)  
    You post something, it may get done / noticed. You post nothing, then nothing gets done. It is never a waste of time. It is therapuetic to get it off your chest, but where it goes pear shaped is when people start bashing your wishes, and then it usually turns into a flame war /argumenat and then the devs do ignore it, and nothing happens, and then people are less likely to bother posting what they think are improvements to avoid confrontation, and that is why supporters are what is what is wrong.

    The Meatlump Theme Park was put into SWG, from an ongoing joke on the forums. People wondered about the Meatlump King, and people messed around saying you can find him but was not in game at all. Then one day the SOE devs decided to do a Meatlump Theme park from it.



    I'm starting to think I understand why SWG has such a devoted following.

    Anyway, as I said, when targeting issues, forums bring up everything. If it's possible to complain about or support something, it happens on the forums. As much as it feels like a contest though, it's not. Developers don't count the number of people who like and hate an issue in the forums and then act on it. They see what gets brought up, then look for information outside the forums to support that the issue exists. There's almost always some metric in a game that supports or refutes that an issue exists, or that it's a priority. They might see something in their metrics and then go to the forums to see if anyone has noticed the issue.

    The example relevant to this thread would be the cash shop. A thousand people on the forums complain because the holiday items are only available in the cash shop. Meanwhile, fifty thousand or a hundred thousand people buy the holiday items off the cash shop, and those aren't people who post on the forums. The people who say the cash shop is fine on the forums really don't matter. The cash shop is fine, because it does what it was intended to do, which is earn money. Now, if very few people buy something off the cash shop, and very few people buy any holiday items, then the forum has highlighted an issue, and if the developer is sane, they'll do something about it. Again, the people who support the cash shop in the forums don't matter.

    The scenario you're highlighting (major issues get drowned out by supporters) doesn't happen though. There aren't so many people who support a game no matter what that the people who bring up issues are drowned out and unheard. If that scenario does happen, the game doesn't have any issues, other than what they're going to do with all their money. Minor issues could get drowned out, but they could get drowned out by major issues rather than supporters. Besides, there's usually a major issue that would take priority.

    The exceptions would be cases where the developer doesn't have metrics outside the forums to pull from. Things that don't currently exist in the game would fall under this category. Things that did exist in the game, and which would cost the developer very few resources to implement for good will from the players might fall into this category as well. I think forums are really useful, and in general they are good, but they aren't the battleground for the future of a game. SoE seems to have taken advantage of this, to good effect.

    ** edit **
    The other exception would be things that aren't actually issues, but matters of preference. If a mechanic isn't actually causing any issues in terms of players staying or leaving, or spending money on the game, then the developer could check the forums to see if more players like a feature or dislike a feature. If more players like a feature (camps in SWG), then it makes sense that a developer would implement (or remove) said feature.

    I can not remember winning or losing a single debate on the internet.

  • AlberelAlberel Member Posts: 1,121
    Originally posted by Nevulus
    Originally posted by Myria
    Originally posted by Karteli
    There is still no love for actual "free" players in this F2P game, but those who spend on the cashshop to become "preferred" customers will soon get 6 character slots instead of 2
     

     

    You mean Free To Play Isn't "Free" and companies focus on paying customers?

    Who knew?

    Almost as shocking as the notion that endless psychotic rants on irrelevant gaming websites might not constitute "horrible PR" in any meaningful sense.

    Almost.

    Epic reply.

    "Generation Me": they want everything handed to them, no work, no price. It's not until they are the ones creating a product that they soon figure out servers & employees do not work solely on hopes & dreams.

    And here come the 'entitlement' whiners. Hey guess what guys? People aren't asking for something new here, most MMOs offer a free event of some kind and perhaps a free event reward aside from the cash shop. For EA not to do so is perceived as greedy, and with good reason. It's like getting presents at Christmas but not buying any for anyone else. It's something devs are simply expected to do these days.

    Are you telling me you wouldn't complain if they charged you $1 for every minute you were online or something absurd like that? I guarantee someone like you would still come out with the 'entitlement' spiel...

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by lizardbones

     


    Originally posted by superniceguy

    Originally posted by lizardbones  

    Originally posted by superniceguy

    Originally posted by lizardbones  

    Originally posted by colddog04

    Originally posted by Darklighter1 I'll never understand why posts like this exist.  Seriously, play the game...or don't.  Wishing the game fails......people lose their jobs?  You claim this game is what's wrong with the MMO industry.    Hate mongers like you people are what is wrong with the MMO industry.  Get over it and move along to a game you ENJOY.
    Hopefully the people in charge of this game are at some point held accountable for their bad decisions so that they don't infect other games with their undeserved prominence.     The more that people like you defend these shysters, the less likely they are to be held accountable.   Supporters like you are what is wrong with the MMO industry. Get over it and move along to a game you ENJOY.   /fist beat chest, then held in air  
    You've made the assumption that what gets said on forums actually matters. If you are saying anything on forums with the expectation that it's going to change anything, you are wasting whatever time you're putting into that effort. In the rare case that a developer listens to something said in the forums, it's because it mirrors other data that they have and it actually reflects what many players think. This is pretty rare. EA aren't shysters. They delivered exactly what they said they would deliver. That doesn't mean it's a good deal, and it doesn't mean they'll make money off of what they've offered, but they aren't shysters. Nobody in this thread is the problem with the industry, or the solution. They aren't even representative of the problem or the solution. The millions of people who buy MMOs and then stick with them or leave are the only ones who matter.  
    It mattered to SOE, most of what was said on the forums was listened to, and chnaged accordingly. They did not see the point of camps but they brought it back nonetheless.   You are probably right though with EA, but it does not help when you get people blindly defending the crap going on with the game, and it turns into arguments.
    Forumites get up in arms about everything. People blindly attack a game and people blindly defend a game. Pointing out that the forums brought up an issue is like pointing out that Twitter points to relevant data. If you try to highlight everything, then you're going to highlight something. The difference between a developer reading a forum and us is that they have a lot of additional information that nobody else has access to. For instance, concerning the cash shop, there are a hundred or even a thousand people on the forums screaming about every detail of the cash shop, and how it's horrible, ruined gaming, or just an all around bad deal. You have another hundred or a thousand people saying the exact opposite. In the meantime, you have fifty thousand people buying stuff from the cash shop. The additional information that the developer has access to is the important information, not the forums. The forums are just a blip on the radar, telling the developer they might want to examine something further. Now, none of this applies if the developer asks, "What do you guys think about X?" At that point, the forums become the most important bit of information. Because there's always an exception. :-)  
    You post something, it may get done / noticed. You post nothing, then nothing gets done. It is never a waste of time. It is therapuetic to get it off your chest, but where it goes pear shaped is when people start bashing your wishes, and then it usually turns into a flame war /argumenat and then the devs do ignore it, and nothing happens, and then people are less likely to bother posting what they think are improvements to avoid confrontation, and that is why supporters are what is what is wrong.

     

    The Meatlump Theme Park was put into SWG, from an ongoing joke on the forums. People wondered about the Meatlump King, and people messed around saying you can find him but was not in game at all. Then one day the SOE devs decided to do a Meatlump Theme park from it.



    I'm starting to think I understand why SWG has such a devoted following.

    Anyway, as I said, when targeting issues, forums bring up everything. If it's possible to complain about or support something, it happens on the forums. As much as it feels like a contest though, it's not. Developers don't count the number of people who like and hate an issue in the forums and then act on it. They see what gets brought up, then look for information outside the forums to support that the issue exists. There's almost always some metric in a game that supports or refutes that an issue exists, or that it's a priority. They might see something in their metrics and then go to the forums to see if anyone has noticed the issue.

    The example relevant to this thread would be the cash shop. A thousand people on the forums complain because the holiday items are only available in the cash shop. Meanwhile, fifty thousand or a hundred thousand people buy the holiday items off the cash shop, and those aren't people who post on the forums. The people who say the cash shop is fine on the forums really don't matter. The cash shop is fine, because it does what it was intended to do, which is earn money. Now, if very few people buy something off the cash shop, and very few people buy any holiday items, then the forum has highlighted an issue, and if the developer is sane, they'll do something about it. Again, the people who support the cash shop in the forums don't matter.

    The scenario you're highlighting (major issues get drowned out by supporters) doesn't happen though. There aren't so many people who support a game no matter what that the people who bring up issues are drowned out and unheard. If that scenario does happen, the game doesn't have any issues, other than what they're going to do with all their money. Minor issues could get drowned out, but they could get drowned out by major issues rather than supporters. Besides, there's usually a major issue that would take priority.

    The exceptions would be cases where the developer doesn't have metrics outside the forums to pull from. Things that don't currently exist in the game would fall under this category. Things that did exist in the game, and which would cost the developer very few resources to implement for good will from the players might fall into this category as well. I think forums are really useful, and in general they are good, but they aren't the battleground for the future of a game. SoE seems to have taken advantage of this, to good effect.

    ** edit **
    The other exception would be things that aren't actually issues, but matters of preference. If a mechanic isn't actually causing any issues in terms of players staying or leaving, or spending money on the game, then the developer could check the forums to see if more players like a feature or dislike a feature. If more players like a feature (camps in SWG), then it makes sense that a developer would implement (or remove) said feature.

     

    It is also possible that EA see that putting Life Day items on the shop and not doing an event was a mistake, but when they did that, it was too late to do anything about it, so Life Day items on shop stays and no event. Maybe they will do an event next christmas, as long as game has not been shut down. For people just to defend it when they do not know what EA thinks about it all, is just dumb.

    If the defenders do not mind to have an event in game, but they try to defend the game by reasoning that an event is not needed, is just stupid - They will play the game with or without an event, but people who want an event do not play, and loses players because of it, therefore an event would be good for a better success of the game for both the person not playing who wanted an event, and those defending it and not caring whether there is an event or not

    The other thing about the Life Day items and non event, is that they did that instead of sort out the char slots which they said they were going to do, and it is not done even as of now. I bet they would have gotten more money from extra char slots than Life Day Items.

    Putting Life day items on the market is like buying a christmas gift for someone, and then they have to buy it from you. "Here you go Dad here is your Christmas present. Give me the money for it, and you can have it!!" If it was items like speeders or other stuff, related to the game itself, (like LOTRO does with mounts throughout the year) and not christmas then it would be more better, but when they put stuff that is about the season of giving, peace and good will, it shows EA for the low lifes they are. 

     

  • DeeweDeewe Member UncommonPosts: 1,980
    Originally posted by mrrshann618
    Originally posted by Deewe
    Originally posted by mrrshann618

    EA's approach to the f2p model did start out bad.

    It did not improve. One example being the cartel packs scam.

    So you are saying that packs are the downfall of a f2p mmo? So then you are blanket stating that STO's lockboxes are failures, GW2's Lockboxes are Failures, Fallen Earth's lockboxes are failures, ect...

    Don't know for other games, still in GW2 you can find key in game without paying for them.

    Lockboxes do not dictate a f2p Model. As for improvement, The f2p model is already being adjusted, to suggest otherwise simply means you are not paying attention to the progression that is currently and has already happened.

    It does not takes more to grasp the F2P model. Log in game check the CC store, eventually move around a bit or try to interact with other players and you are done. Especially if it's not your first, even less if you played others F2P games.

    Cartel store is not a f2p model, unless you are stating that WoW is f2p. I have tried out completely f2p, I made an account to see the different between my premium and the lowest teir. There are definately differences, and many of those differences are put in place to "help" the common population against spammers and gold farmers from making a ton of frree accounts and spamming up the worlds. The totally f2p model is specifically designed to make you spend money, IN ALL GAMES, just because you are not handed an easy button here does not invalidate the model.

    Still you can't deny one don't need more than 20 minutes do grasp the F2P model and the obvious milk people with paying features like UI slots and so.

     

    Among others, I have a level 50 Juggernaught and I can say I use 5 bars. I could go down to 4 maybe 3 but it would be a pain to play especially as I do both PvE and PvP, solo and multiplayer sessions. Then not saying UI isn't needed, still why should we accept paying for subpar UI features when we have better UI in other games and even more free UI addons and skins?

    Kinda funny, I have a 50 Guardian, I can get by with 2 ACTIVE bars, you do understand that there are multple slots to the main bar right? I have one set for PVE, I have 1 set for PVP, I have one set for tanking. Now what I did is set the "universal" buttons on the second bar which does not change drastically. I've never understood this new generations inability to properly organize things. My Wife suffers from it and I am constantly reorganizing things for her on various games. Showing her ways to group skills, showing her skills that are only situational and putting them on "bar 2" (not a second active bar). In the past there have been many games that only offer a single active action bar but there were more than enough skills to fill those bars, you actually had to choose which ones you were going to use rather than have everything out there

    Glad you admit 3 bars is far from optimal. Then i see we agree on no other MMO makes you pay for UI features and also others F2P MMO have even better UI.

     

    For some of us it affects gameplay a lot as MMO aren't only about killing mobs. Following your logic, to some extend, you'd be fine to play a MUD because graphics are purely cosmetic.

    Then once again, in other F2P MMO not only we can hide way more gear slots like: shoulder pads, hands, back, even feet, but also we have 2 or 3 dyeable  areas per item, versus in TOR they make people pay for changing one or two hue value (hint check Revan's set)

    As a matter of fact one of my first computerized RPG experiences was on ZORK. I used to help program for several MUD and MUSH. I assisted with Harad on Elendor MUSH when they were switching over to what we called "Dynamic Space" for the desert. Pirate 101 and Wizard 101 are proof that graphics are not everything. I play them and personally think that they are far more entertaining than many of the MMO out there. BTW They also have far more restrictions in those games than most f2p especially if you actually want to do anything past lvl 10.

    I have checked out the Reven Set, how does that have any bearing? You are describing LUXURY items. I'm all for having them make you pay for LUXURY items

    Sorry but being able to hide armor, dye gear aren't luxury item in a MMO they are the norm now. MMO evolved..

    Personally I like the LOTRO model of f2p. While I do not like the grind to get the "free" points it is a tiny taste of things to come, the nibbles that they offer gave me HUGE incentive to continue on in Lotro (been playing since day 1, even after the f2p conversion.

    Intergesting. You agree on paying for UI features (free in LotRo) but then you don't like that Turbines allows you to earn, in game, Turbine points? Thing is if you don't want to grind in LotRo you can pay for them, they are leaving you the choice.

    Weather of not I like the grind is personal preferance. I don't like grinding period, one big reason why I hate "Korean" style MMO's. I do have the ability to agree with how they are doing things, but not like them. I NEVER stated that I do not like that turbine alows you to earn them. I stated that I do not like to personally grind to get those free points. It isthe bee's knees that they allow you to get them if that is your cup of tea. Earning those free points in that fashion is not my cup of tea. That does not mean that I will not do it "just to get that extra 5 I need" it simply means that I will not intentionally go out of my way to farm every area to get those points

     Well then don't grind and pay with cash, no big deal. It's not like Turbine is requiring you to grind.

    Thing is in TOR you can't earn CC coins in game.

    Oh wait, I already mentioned that.

     

     

     

  • mrrshann618mrrshann618 Member UncommonPosts: 279

    I've stated before, and I'll state again EVERY GAME THAT OFFERS A CASH SHOP IS TRYING TO MILK YOU Warm fuzzy feeling or not. SWTOR , Fallen Earth, STO, GW2, Aion, ect,,, none of them are different. Citing the greed associated with ONLY swtor is simply sticking your head in the sand OR specifically singleing out SWTOR because you WANT it to fail.

    Pertaining to the UI interface. 2 bars is completely enough to do WHAT THEY SAY THEY ARE ALLOWING YOU TO DO, which is enjoy a "storyline with some limited PVP/flashpoint abilities". By stating that a f2p has to be optimal rather than situational is simply being stubborn. Taking an example of GW2 which has limited ui bar space, where some abilities are useful in standard play while others are useful in PvP. IF GW2 was a f2p then it would be an EPIC FAIL, however since it is b2p is it ok? If people can play GW2 with only "a single UI bar" then you can play other games with situational UI bars. I understand that the ammount of skills comparing things are disproportionate, however the point still stands that you have to tailor your UI bars in one game, thus it is shown that people have the ability to adapt. Juse because people expect "the mmo norm" it does not necessarily pertain to a f2p. f2p models tell you what you are getting, to bitch about it is simply being petty about it.

    Being able to dye armors, hide armors, and other "cosmetic" interfaces ARE luxuries, they are not intrinsic to the basic functioning of a game. They are only intrinsic to the PERSONAL EXPECTATIONS OF ENTITLEMENT. Fallen Earth is f2p and only SOME of the gear can be dyed, HOLY CRUD that game is as FAIL becuase changing colors is a "basic mmo feature".

    As for earning "coins/Credits/wahtever" in game MANY f2p do not allow you to earn those in game, only a handful do. So by singling out SWTOR, once again people are simply targeting it because they want to target it, because they want it to fail. In all technicallity you cannot "earn" zen points in STO, you can trade Dilithium for it, you BUY it, LOTRO you can EARN it by doing certain tasks/achievements. In that case STO is FAIL because you cannot earn those points, you have to short change yourself in one area to get those points. Yes SWTOR doesn't even allow you that option, wait, Aion doesn't let you EARN or even BUY their coins in game SUPERMONDOTOTALFAIL. Aion should die a horrible death and all you supporters of Aion should feel bad. Being able to earn/acquire cash shop coins is now the norm, just loot at Lotro, the one who set the standard so many years ago. (isn't that how we are supposed to attack games that have things that we do not agree with?)

    Once again, by putting on blinders and attacking SWTOR over "lack of features" that many are attacking for you simply are arguing that f2p is horrible, not just SWTOR. By stating that ONLY swtor is the devil incarnate is simply being a troll about things and TRYING to cause flame wars.

    Play what you Like. I like SWOTR, Have a referral to get you going!
    -->  http://www.swtor.com/r/nBndbs  <--
    Several Unlocks and a few days game time to make the F2P considerably easier
  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by mrrshann618

    I've stated before, and I'll state again EVERY GAME THAT OFFERS A CASH SHOP IS TRYING TO MILK YOU Warm fuzzy feeling or not. SWTOR , Fallen Earth, STO, GW2, Aion, ect,,, none of them are different. Citing the greed associated with ONLY swtor is simply sticking your head in the sand OR specifically singleing out SWTOR because you WANT it to fail.

     

    No they do not try to milk you

    STO you can play the game and earn dilithium and transfer to ZEN, no money spent whatsoever. Does SWTOR offer you to transfer commendations or any in game currency to Cartel Coins? NO

    LOTRO also gives the ability to earn Turbine points by just playing the game too.

    GW2 does not have a monthly fee, and is B2P, so any money spent within $15 is good.

    But the main issue why SWTOR is bad is because it deserves to go B2P, as it does not hold you playing and is not as deep as every other MMO, and more of a single player game - play the story then quit, but due to the MASSIVE cost of it, it can't go B2P.

    Also no other MMO has weekly passes, other MMOs you buy an unlock once, and that is that.

    No one wants it to fail, but it will fail with this crappy F2P system. It does nothing to attract anyone to play it at all, except the odd few who are already subbing and those lucky to get rich friends willing to buy their unlocks for them.

  • neobahamut20neobahamut20 Member Posts: 336

    I tried it. That thing called a game... and even tried to sub. They refused my credit card!

    I will never sub through paypal so I just bought 10$ worth of coins figuring 10$ for huge single player game isn't a waste of money (ok I wanted a mount at level 10 because from playing beta, where I warned them the game was a failure then, I knew running around was 1/2 the game, now its only 1/6 of the game with the sprint + mount).
     

    I hid the cartel button under my character tab.

    I would spend again to change class since healers are in high demand for heroic quests, but obviously, they rather focus on having us buy races and ugly robes... what use are racial purchases when you have only 2 character slots i wonder? Rerolling is out of the question since unlocks are per character, so there goes "replayability". There still is no pazzak game, there is no speedracing either. All I can say is they sure know how to scrap a franchise. The story sucks, but I already knew that beforehand so it doesn't bother me. So the problem with this game is quite obvious: Decisions are made by idiots wearing suits.

    Boycotting EA. Why? They suck, even moreso since 2008.

  • JoeyMMOJoeyMMO Member UncommonPosts: 1,326

    It's hardy surprising that EA is trying to make as much money from this disaster as they possibly can. Don't expect anything for free if they think they can get away with charging you for it. It's all about the dollars, always has been, always will be. It's EA after all, they're not making games for the sake of charity.

    Jump in and give us some money. Did you seriously think that after an investment like that they were going to cherish the people that do NOT pay their bills? They mostly ignore the ones that DO pay their bills, so get real.

    imageimage
  • DeeweDeewe Member UncommonPosts: 1,980
    Originally posted by superniceguy
    Originally posted by mrrshann618

    I've stated before, and I'll state again EVERY GAME THAT OFFERS A CASH SHOP IS TRYING TO MILK YOU Warm fuzzy feeling or not. SWTOR , Fallen Earth, STO, GW2, Aion, ect,,, none of them are different. Citing the greed associated with ONLY swtor is simply sticking your head in the sand OR specifically singleing out SWTOR because you WANT it to fail.

     

    No they do not try to milk you

    STO you can play the game and earn dilithium and transfer to ZEN, no money spent whatsoever. Does SWTOR offer you to transfer commendations or any in game currency to Cartel Coins? NO

    LOTRO also gives the ability to earn Turbine points by just playing the game too.

    GW2 does not have a monthly fee, and is B2P, so any money spent within $15 is good.

    But the main issue why SWTOR is bad is because it deserves to go B2P, as it does not hold you playing and is not as deep as every other MMO, and more of a single player game - play the story then quit, but due to the MASSIVE cost of it, it can't go B2P.

    Also no other MMO has weekly passes, other MMOs you buy an unlock once, and that is that.

    No one wants it to fail, but it will fail with this crappy F2P system. It does nothing to attract anyone to play it at all, except the odd few who are already subbing and those lucky to get rich friends willing to buy their unlocks for them.

    The weekly passes are indeed really nasty, at least compared to what's done in other MMO.

  • mrrshann618mrrshann618 Member UncommonPosts: 279

    Alright, I'm loggin in to my pref account after several days of not playing, something like 2 weeks.

    Hrmm, I have acceess to 6 characters -So Superniceguy, they promised 6 slots, they delivered

    Ohh look, I have more than 2 UI bars, Isn't it wonderful to be premium.

    Heading to the GTN now, ohh look, I can purchase many of my UI unlocks through there through IN GAME CREDITS, not a single penny spent! Kinda like STO except there is an actual supply and demand rather than a "supposedly" player driven one.

    Unify colors - 144,000

    Hide headslot - 144,000 Since I know these are required to have an MMO figured I'd post those here. Ohh look not a single penny spent in real cash to unlock these necessities.

    Unlock all character slots 198,000 (wait didn't you state something about not being able to do this superniceguy?)

    Additional crew assignments - 220,000 Yes EA sure is making real time cash off me now

    All of these can be easiy gained even with the currency cap.

    Weekly passes are a true kick to the gonads I give you that.

    No other game has "weekly" passes however many f2p games have "stamina" potions which dictact the amount of actual actions you can do or suffer basically no exp gain for ANYTHING you do, FAR more restrictive than a weekly pass imho. These "Stamina" potions COST REAL MONEY. Once again you are simply singleing out SWTOR rather than pay attention to games  which have those stamina potions. Oh wait ONLY SWTOR IS EVIL FOR RESTRICTING MY ACTIONS.

    Play what you Like. I like SWOTR, Have a referral to get you going!
    -->  http://www.swtor.com/r/nBndbs  <--
    Several Unlocks and a few days game time to make the F2P considerably easier
  • KarteliKarteli Member CommonPosts: 2,646
    Originally posted by mrrshann618

    Alright, I'm loggin in to my pref account after several days of not playing, something like 2 weeks.

    Hrmm, I have acceess to 6 characters -So Superniceguy, they promised 6 slots, they delivered

    Ohh look, I have more than 2 UI bars, Isn't it wonderful to be premium.

    Heading to the GTN now, ohh look, I can purchase many of my UI unlocks through there through IN GAME CREDITS, not a single penny spent! Kinda like STO except there is an actual supply and demand rather than a "supposedly" player driven one.

    Unify colors - 144,000

    Hide headslot - 144,000 Since I know these are required to have an MMO figured I'd post those here. Ohh look not a single penny spent in real cash to unlock these necessities.

    Unlock all character slots 198,000 (wait didn't you state something about not being able to do this superniceguy?)

    Additional crew assignments - 220,000 Yes EA sure is making real time cash off me now

    All of these can be easiy gained even with the currency cap.

    Weekly passes are a true kick to the gonads I give you that.

    No other game has "weekly" passes however many f2p games have "stamina" potions which dictact the amount of actual actions you can do or suffer basically no exp gain for ANYTHING you do, FAR more restrictive than a weekly pass imho. These "Stamina" potions COST REAL MONEY. Once again you are simply singleing out SWTOR rather than pay attention to games  which have those stamina potions. Oh wait ONLY SWTOR IS EVIL FOR RESTRICTING MY ACTIONS.

    Nothing personal, but cocky posts like this is why I don't visit the SWTOR official forums.

     

    The game has a huge selection of problems.  You actually defended hide-headslot, how nice.  However you defend other aspects, like weekly passes, it's still a really shitty freemium system, and people can see right through it.  Enjoy the game you helped create, I guess.

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • tiefighter25tiefighter25 Member Posts: 937
    Originally posted by mrrshann618

    Alright, I'm loggin in to my pref account after several days of not playing, something like 2 weeks.

    Hrmm, I have acceess to 6 characters -So Superniceguy, they promised 6 slots, they delivered

    Ohh look, I have more than 2 UI bars, Isn't it wonderful to be premium.

    Heading to the GTN now, ohh look, I can purchase many of my UI unlocks through there through IN GAME CREDITS, not a single penny spent! Kinda like STO except there is an actual supply and demand rather than a "supposedly" player driven one.

    Unify colors - 144,000

    Hide headslot - 144,000 Since I know these are required to have an MMO figured I'd post those here. Ohh look not a single penny spent in real cash to unlock these necessities.

    Unlock all character slots 198,000 (wait didn't you state something about not being able to do this superniceguy?)

    Additional crew assignments - 220,000 Yes EA sure is making real time cash off me now

    All of these can be easiy gained even with the currency cap.

    Weekly passes are a true kick to the gonads I give you that.

    No other game has "weekly" passes however many f2p games have "stamina" potions which dictact the amount of actual actions you can do or suffer basically no exp gain for ANYTHING you do, FAR more restrictive than a weekly pass imho. These "Stamina" potions COST REAL MONEY. Once again you are simply singleing out SWTOR rather than pay attention to games  which have those stamina potions. Oh wait ONLY SWTOR IS EVIL FOR RESTRICTING MY ACTIONS.

    I watched a level 48 freeloader trying to get to 50. It was pretty painful. Being freemium, he's seriously undergeared and doesn't have the stupid space-missions or PVP to rely on yo grind XP. He's caught in a doldrum where grinding XP is tedious. That said, my guess is most freeloaders are approaching 50. Once they hit that, then what? Think they'll go back for a second round? Do you think they'll pay $20 for Makeb? That's a pretty big paywall to overcome.

    It will be intreseting to see. In the meantime, he's of no use to anyone who subs. (He's too undergeared.)

    If you want to keep defending a system which strictly segregates freeloaders and subs, till the freeloaders hit a paywall they can't surmount, well, I hope you liked the empty servers.

    SWTOR claimed they were changing monetization models away from subscription base due to low retention. In actuality, they did not do that, but instead looked to make more money per subscription via the crap they sell in the cash shop to subscribers.

    More money per subber, to subsidize withheld content and real money reskins of exsisting gear.

    Game design aside, their monetization schemes are despicable. (In my humble fucking opinion.)

     

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by mrrshann618

    Alright, I'm loggin in to my pref account after several days of not playing, something like 2 weeks.

    Hrmm, I have acceess to 6 characters -So Superniceguy, they promised 6 slots, they delivered

    Ohh look, I have more than 2 UI bars, Isn't it wonderful to be premium.

    Heading to the GTN now, ohh look, I can purchase many of my UI unlocks through there through IN GAME CREDITS, not a single penny spent! Kinda like STO except there is an actual supply and demand rather than a "supposedly" player driven one.

    Unify colors - 144,000

    Hide headslot - 144,000 Since I know these are required to have an MMO figured I'd post those here. Ohh look not a single penny spent in real cash to unlock these necessities.

    Unlock all character slots 198,000 (wait didn't you state something about not being able to do this superniceguy?)

    Additional crew assignments - 220,000 Yes EA sure is making real time cash off me now

    All of these can be easiy gained even with the currency cap.

    Weekly passes are a true kick to the gonads I give you that.

    No other game has "weekly" passes however many f2p games have "stamina" potions which dictact the amount of actual actions you can do or suffer basically no exp gain for ANYTHING you do, FAR more restrictive than a weekly pass imho. These "Stamina" potions COST REAL MONEY. Once again you are simply singleing out SWTOR rather than pay attention to games  which have those stamina potions. Oh wait ONLY SWTOR IS EVIL FOR RESTRICTING MY ACTIONS.

    Yes it is good that they now let you have more slots, but this should have been done ages ago, when they said. Now they have done this I can play, but now I can not buy the Life Day Items if I want to, as they be gone, and if they are not, then not much point buying them now as the christmas period is OVER.

    The fact they they have done this, just proves there is plenty of room for improvement as the F2P system is just bad. I know about it now, and may give it another shot, but I bet millions (WOW has or had over 10 million subs, so I can imagine several  million trying it out at F2P launch) could not be bothered with it at launch and now have left it behind, and do not care now. They should have put in Makeb in Nov/Dec and then done F2P later once everything was sorted.

    The potions for stamina etc is extra on top, you still suffer the same use of stamina whether you are a free player or a subscriber, and again you can pay for them by just playing the game, as other MMOs either reward you with cash shop currency, or can convert in game currency to cash shop currency and spend no money. This week I bought four char slots in STO on my free to play account and I paid no money to get it, I just played the game for about a month and accrued enough dilithium to transfer to ZEN.

    You should not be here wasting time defending the system, you should be taking and accepting our issues, and passing it on to Bioware if you want via the official forums. If they don't do anything they don't do anything and nothing changes, but if they can make things better, then great, you will see me and many others coming to play SWTOR.

  • jpnzjpnz Member Posts: 3,529

    Pretty impressed at the level of changes happening with the SWTOR's F2P model.

    I give credit where it is due and it is certainly due in this case.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by jpnz

    Pretty impressed at the level of changes happening with the SWTOR's F2P model.

    I give credit where it is due and it is certainly due in this case.

    What is there to be impressed about?

    The char slots should have been in game at F2P launch, as has been standard in every F2P game, and they have been saying will happen for over a month, and preffered status people waiting to create more chars have been virtually locked out of the game since Nov 15th

    Any credit due for F2P, goes to Perfect World for STO

  • GaborikGaborik Member Posts: 251
    Originally posted by Karteli

    EA continually keeps stating how they are constantly listening to feedback ..... BUT ... In EA's latest video trailer (F2P episode #3 posted today), the spokesperson reveals just how little they are concerned with feedback, from customers or the press, as EA continues to push cash-shop items: "[Lifeday items] are limited time offers, so now is the time to jump In." ... Some fireworks for $3, robes $9, vehicle with christmas lights $18, holotree $6 .. orbs .. bombs, stuff with animations, few bucks here, few bucks there ... everything .. money money money $ $ $, give us money, lol.Are players really going to jump in and start playing SWTOR just to use the cash-shop?  EA seems so far removed from what players want.If that isn't insulting enough, there are no in-game events (again) this year for Life Day, as many already know.  No presents, freebies, or earned rewards this year kids, buy your own gifts to give yourself! Free-to-Play Preview Episode 3http://www.youtube.com/watch?v=P0hofmN4tpQ Perhaps interesting in the video:There is still no love for actual "free" players in this F2P game, but those who spend on the cashshop to become "preferred" customers will soon get 6 character slots instead of 2.  F2P games like Aion have no such character slot limitations, incidentally - everyone receives 8 slots - which is an example of F2P done correctly.   

     

    Well you and the rest can continue to try and derail the enviable. Swtor is doing good it will continue to be good the servers everynight are packed at low and high level areas. When are posters like this going to move on. Here is a little tip just like ever other mmo that has a shop YOU DONT HAVE TO BUY ANYTHING! Whinning and crying fireworks cost $3 is sad here is the solution if you dont like it...DONT BUY IT, not come pout on some forum. Players are not jumping in for the cash shop they are jumping in becauae its a good game, great stories, good flashpoints and ops fun pvp and it keeps growing thats why they are coming.
  • jpnzjpnz Member Posts: 3,529
    Originally posted by superniceguy
    Originally posted by jpnz

    Pretty impressed at the level of changes happening with the SWTOR's F2P model.

    I give credit where it is due and it is certainly due in this case.

    What is there to be impressed about?

    The char slots should have been in game at F2P launch, as has been standard in every F2P game, and they have been saying will happen for over a month, and preffered status people waiting to create more chars have been virtually locked out of the game since Nov 15th

    Any credit due for F2P, goes to Perfect World for STO

    I don't know what there is to be impressed about actually.

    Its not as if I wrote what I was impressed about and then have you quote it. 

    Hang on... LOLWUT?

    /FACEPALM

     

    EA listened to player feedback and made the changes.

    Should EA not have listen to player feedback?

    You do know making changes to software takes time right?

    I'm not sure if your demand that EA create a time machine so they can make the changes to your personal preference 3 months ago is a reasonable demand though. Just a thought.

    Who am I kidding, you'll just move the goal post again. LOL.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • jpnzjpnz Member Posts: 3,529
    Originally posted by Gaborik
     

     

    Well you and the rest can continue to try and derail the enviable. Swtor is doing good it will continue to be good the servers everynight are packed at low and high level areas. When are posters like this going to move on. Here is a little tip just like ever other mmo that has a shop YOU DONT HAVE TO BUY ANYTHING! Whinning and crying fireworks cost $3 is sad here is the solution if you dont like it...DONT BUY IT, not come pout on some forum. Players are not jumping in for the cash shop they are jumping in becauae its a good game, great stories, good flashpoints and ops fun pvp and it keeps growing thats why they are coming.

    If someone needs to think twice before spending $3, that someone probably has more important issues to worry about than video games.

    I can't even get a cup of coffee worth drinking with $3.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • apocolusterapocoluster Member UncommonPosts: 1,326
    Originally posted by superniceguy
    Originally posted by jpnz

    Pretty impressed at the level of changes happening with the SWTOR's F2P model.

    I give credit where it is due and it is certainly due in this case.

    What is there to be impressed about?

    The char slots should have been in game at F2P launch, as has been standard in every F2P game, and they have been saying will happen for over a month, and preffered status people waiting to create more chars have been virtually locked out of the game since Nov 15th

    Any credit due for F2P, goes to Perfect World for STO

    I had all 7 of my characters from the get go.  Idk if I was some loophole or not..but while i sub'd, way inteh first month, I made a toon for every story...deleted one..the republic trooper characer  for some reason or another..after F2P conversion I as a perferred customer had access to all 7.  Not saying evryone did...I might have been some loophole..but I can play all 7..as Ive logged into all of them..well back in december that is.

    No matter how cynical you become, its never enough to keep up - Lily Tomlin

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by Gaborik
    Originally posted by Karteli

    EA continually keeps stating how they are constantly listening to feedback ..... BUT ...

     

    In EA's latest video trailer (F2P episode #3 posted today), the spokesperson reveals just how little they are concerned with feedback, from customers or the press, as EA continues to push cash-shop items: "[Lifeday items] are limited time offers, so now is the time to jump In." ... Some fireworks for $3, robes $9, vehicle with christmas lights $18, holotree $6 .. orbs .. bombs, stuff with animations, few bucks here, few bucks there ... everything .. money money money $ $ $, give us money, lol.

    Are players really going to jump in and start playing SWTOR just to use the cash-shop?  EA seems so far removed from what players want.

    If that isn't insulting enough, there are no in-game events (again) this year for Life Day, as many already know.  No presents, freebies, or earned rewards this year kids, buy your own gifts to give yourself!

     

    Free-to-Play Preview Episode 3

    http://www.youtube.com/watch?v=P0hofmN4tpQ

     

    Perhaps interesting in the video:

    There is still no love for actual "free" players in this F2P game, but those who spend on the cashshop to become "preferred" customers will soon get 6 character slots instead of 2.  F2P games like Aion have no such character slot limitations, incidentally - everyone receives 8 slots - which is an example of F2P done correctly.

     

     

     

     

    Well you and the rest can continue to try and derail the enviable. Swtor is doing good it will continue to good the servers everynight are packed at low and high level areas. When are posters like this going to move on. Here is a little tip just like ever other mmo that has a shop YOU DONT HAVE TO BUY ANYTHING! Whinning and crying fireworks cost $3 is sad here is the solution if you dont like it...DONT BUY IT, not come pout on some forum. Players are not jumping in for the cash shop they are jumping in becauae its a good game, great stories, good flashpoints and ops fun pvp and it keeps growing thats why they are coming.

    People are jumping in atm because it is FREE, 1.5 million people (plus the doctors / founders of the game) would not have quit after several months making it go F2P, if it was a GOOD game (or rather MMO)

    Putting in mounts, speeders, and other generic stuff in the cash shop is fine, but anniversary/life day items? No, that is not fine at all. It is like buying a christmas present for a relative and then they can only have it if they pay for it, it basically goes against the goodwill of christmas. I can understand giving items for free to subscribers, so if you want the items you have to subscribe, but making subscribers have to pay for these items too, is rotten.

    In STO, you do not have to BUY (with real money) anything from their store, you can just play the game, and EARN the stuff from the store instead. To get 4 char slots in SWTOR it costs you $20 and is the ONLY way to get it. In STO I bought 4 char slots the other day, and it cost me NOTHING, I just played the game for a month instead.

     

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by apocoluster
    Originally posted by superniceguy
    Originally posted by jpnz

    Pretty impressed at the level of changes happening with the SWTOR's F2P model.

    I give credit where it is due and it is certainly due in this case.

    What is there to be impressed about?

    The char slots should have been in game at F2P launch, as has been standard in every F2P game, and they have been saying will happen for over a month, and preffered status people waiting to create more chars have been virtually locked out of the game since Nov 15th

    Any credit due for F2P, goes to Perfect World for STO

    I had all 7 of my characters from the get go.  Idk if I was some loophole or not..but while i sub'd, way inteh first month, I made a toon for every story...deleted one..the republic trooper characer  for some reason or another..after F2P conversion I as a perferred customer had access to all 7.  Not saying evryone did...I might have been some loophole..but I can play all 7..as Ive logged into all of them..well back in december that is.

    You had your chars, but you could not create more. If you created 2 chars when subbed, and would have done a third but not wanted to pay as sub, then you still could not until yesterday.

  • apocolusterapocoluster Member UncommonPosts: 1,326
    Originally posted by superniceguy
    Originally posted by apocoluster
    Originally posted by superniceguy
    Originally posted by jpnz

    Pretty impressed at the level of changes happening with the SWTOR's F2P model.

    I give credit where it is due and it is certainly due in this case.

    What is there to be impressed about?

    The char slots should have been in game at F2P launch, as has been standard in every F2P game, and they have been saying will happen for over a month, and preffered status people waiting to create more chars have been virtually locked out of the game since Nov 15th

    Any credit due for F2P, goes to Perfect World for STO

    I had all 7 of my characters from the get go.  Idk if I was some loophole or not..but while i sub'd, way inteh first month, I made a toon for every story...deleted one..the republic trooper characer  for some reason or another..after F2P conversion I as a perferred customer had access to all 7.  Not saying evryone did...I might have been some loophole..but I can play all 7..as Ive logged into all of them..well back in december that is.

    You had your chars, but you could not create more. If you created 2 chars when subbed, and would have done a third but not wanted to pay as sub, then you still could not until yesterday.

    Ahh gotcha...

    No matter how cynical you become, its never enough to keep up - Lily Tomlin

  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by jpnz
    Originally posted by superniceguy
    Originally posted by jpnz

    Pretty impressed at the level of changes happening with the SWTOR's F2P model.

    I give credit where it is due and it is certainly due in this case.

    What is there to be impressed about?

    The char slots should have been in game at F2P launch, as has been standard in every F2P game, and they have been saying will happen for over a month, and preffered status people waiting to create more chars have been virtually locked out of the game since Nov 15th

    Any credit due for F2P, goes to Perfect World for STO

    I don't know what there is to be impressed about actually.

    Its not as if I wrote what I was impressed about and then have you quote it. 

    Hang on... LOLWUT?

    /FACEPALM

     

    EA listened to player feedback and made the changes.

    Should EA not have listen to player feedback?

    You do know making changes to software takes time right?

    I'm not sure if your demand that EA create a time machine so they can make the changes to your personal preference 3 months ago is a reasonable demand though. Just a thought.

    Who am I kidding, you'll just move the goal post again. LOL.

    I think they would have allowed more char slots regardless, as the Legacy system is built around having LOADS (up to 8 per server) of characters, so I do not think they listened to players at all, with the exception of not blocking out the toons, but after all this time it would not have been nice to block extra chars (above the base of 6).

    I think they should have just put Makeb in first, and then did F2P if their F2P system was not ready. Quite a few people would have returned for Makeb as it gave more gamepley to play, whereas F2P just lets you play the same tired game for free.

    However, I think they coule have done the extra char slots from Nove 15th, but they delayed them on purpose to force people to sub - You could get 12 char slots if you sub, you sub, then create 12 slots and then cancel and then you have 12 slots to play with as preferred. Now if you want more than 12 char slots, if you did create the max, you will now need to pay $35 just to get one more.

    It now makes their F2P a mess.

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