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When I was in junior high I was playing games like The Realm, Asheron's Call, Dark Age of Camelot, Everquest, Well of Souls, Independent side scrollers, Runescape, etc.
What I remember about thoughts games in a nostalgic way was, them being games MADE for gamers. That were all unique, and innovative.
What I can't wrap my head around is, have I gotten old and spoiled, lost my love of them. Or have they all become games NOT for gamers, for the casual fan, and a bunch of studio juggernauts trying to make box sales, setting records Diablo III style, but presenting some of the most disappointing end game/content and breaking promises like a mother in a trailer park.
See, I feel like back in the day, games did have integrity, they were trying to make the best games they possibly could, and I'm not sure what happened.
I've bought them all, Tera, Guild Wars 2, Diablo III.
The only games I've thought were pretty good in the past 2-3 years are League of Legends and Path of Exile. If I had to pick ANY MMORPG I think is decent in the past few years I'd say Rift is a decent game, but even that didn't keep my interest for too long.
I played World of Warcraft like many of you, however WoW was never my beginning, or my end, and I feel like it did hurt the industry,
WoW was the McDonalds to our smaller family restaurants, there were more about quality and choice, more divided in style. Now every gamer is some obese dollar menu hype lover.
I don't see any games coming out in 2013 that even intrigue me. I don't see games pushing boundaries or trying to make games more immersive, or more involved community wise, I see a bunch of console like games, that are more linear that a quarter mile race track, trying to force me to do what they want every second I'm logged in. I understand there is exceptions and games that aren't as linear, but they aren't exactly thriving either.
In my opinion the best MMO to date was Asheron's Call, because it was a seamless world, with tons of lore, unique creatures no one else has used, a monarchy/allegiance/patron system, with XP passup based on followers or (people you actually get rewarded to help) not to mention a questing system you can do, or don't do, that doesn't hold your hand. Elemental Weapons (Carrying a weapon of each element type instead of getting 1 cheesy "THE DECAPITATOR" sword, you would need to hunt for many weapons of each element.
--- I just wish Turbine would kickstart a AC2, or that someone would not sell out and make the garbage they are today.
Did anyone else play Guild Wars 2 and vomit? I mean, What was the point. I logged in and was putting out fires and feeding cattle, and had access to everything in the game except skills at level 1? For what, some zergy super choppy lame PvP siege crap? I have a awesome rig, and it still ran like crap. That's todays latest and greatest?
Am I just getting too old for it, or is there no such thing as a solid MMO anymore.