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15$ a month sub model is so old school!

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  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by vandal5627
    Originally posted by nariusseldon
    Originally posted by vandal5627
    Originally posted by nariusseldon
    Originally posted by vandal5627
    I'd rather pay the 15 dollars a month and get everything then have developers find ways to gouge you for money.  Some of those cosmetic items in these cash shop games cost more then the sub fee itself and that's just crazy.

    You make it sound like you don't have a choice. Actually i am 100% for expensive cosmetic items in cash shops. I don't need them. And if a whale wants them and want to subsidize my games, so much the better.

     Good for you, you like cash shops i don't.  I honestly don't care what you like or don't but calling people whales, that's not very nice.

    "whales" is a standard industry term. What is not nice about it?

     Do you like being called a whale?

    That would be inaccurate because i am more a free rider. But i wouldnt mind, if i were one. 

  • AeliousAelious Portland, ORPosts: 2,854Member Uncommon
    A "whale" is new to MMO terminology but it's used in other areas where one can spend a lot of money (hotels, gambling, casino, etc). It's more implying that the company caught a bigger fish than what is normal. Once Raph Koster coined the term when speaking about F2P it kind of stuck.

    I think a sub is great as it allows a company to better plan and prepare updates for it's MMO. That said with such market saturation and a lot of players playing musical MMOs the F2P/freemium route casts a net tight enough for even chum.

    One reason I go back to WoW when an xpac is released is that it's a quality made game. It's really polished and is constantly changing because it has a steady stream of money from subs. Rift I'm sure is similar with constant updates and polish. You won't find that as often in F2P games. It will either take longer or not be as vast of changes in comparison.

    I will say that some comments when referencing F2P MMOs are really suprising and confusing at the same time. I understand that everyone would choose "free" before paying for something is they could but game design is no different than any other business. There needs to be money coming in for the company/game to survive. What if you were working as a game developer? Wouldn't you want a decent paycheck for what you do?
  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon
    Originally posted by nariusseldon
    Originally posted by vandal5627
    Originally posted by nariusseldon
    Originally posted by vandal5627
    Originally posted by nariusseldon
    Originally posted by vandal5627
    I'd rather pay the 15 dollars a month and get everything then have developers find ways to gouge you for money.  Some of those cosmetic items in these cash shop games cost more then the sub fee itself and that's just crazy.

    You make it sound like you don't have a choice. Actually i am 100% for expensive cosmetic items in cash shops. I don't need them. And if a whale wants them and want to subsidize my games, so much the better.

     Good for you, you like cash shops i don't.  I honestly don't care what you like or don't but calling people whales, that's not very nice.

    "whales" is a standard industry term. What is not nice about it?

     Do you like being called a whale?

    That would be inaccurate because i am more a free rider. But i wouldnt mind, if i were one. 

    The problem with the plan would be if all people took on your sentiment. You need the whales, they don't need you. They can compete with each other, you are the extra on their stage. Getting more people like yourself is only going to blow the lid off your plan if you get more converts. Eventually, you will outnumber your larger gilled ocean dwelling subsidies. You must know that it's derogatory in the way you use it like sucker or dumb---k. You are being offensive in the way you describe them as doing something for you without you returning any favors and considering that something better than a parasitic bond. Unless you are one of them, you shouldn't be speaking for them or what you want in the cash shop. You aren't the cash shop consumer as you have said over and over.

    Here are some more synonyms for whale since you want to call them derogatory terms instead more complimentary versions like "big spender, high roller, wealthy, blessed, well off, successful financially, good at saving money, people with well paying careers" etc. - you could call yourself "parasitic, deadbeat, bloodsucking, tightwad, mooch, dependent, sponge, niggard, free loader" and make it negative too to make it even if you like though, some of those are shorter if you are striving for least characters to type.

     

     

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by greenreen
    Originally posted by nariusseldon
    Originally posted by vandal5627
    Originally posted by nariusseldon
    Originally posted by vandal5627
    Originally posted by nariusseldon
    Originally posted by vandal5627
    I'd rather pay the 15 dollars a month and get everything then have developers find ways to gouge you for money.  Some of those cosmetic items in these cash shop games cost more then the sub fee itself and that's just crazy.

    You make it sound like you don't have a choice. Actually i am 100% for expensive cosmetic items in cash shops. I don't need them. And if a whale wants them and want to subsidize my games, so much the better.

     Good for you, you like cash shops i don't.  I honestly don't care what you like or don't but calling people whales, that's not very nice.

    "whales" is a standard industry term. What is not nice about it?

     Do you like being called a whale?

    That would be inaccurate because i am more a free rider. But i wouldnt mind, if i were one. 

    The problem with the plan would be if all people took on your sentiment. You need the whales, they don't need you. They can compete with each other, you are the extra on their stage. Getting more people like yourself is only going to blow the lid off your plan if you get more converts. Eventually, you will outnumber your larger gilled ocean dwelling subsidies. You must know that it's derogatory in the way you use it like sucker or dumb---k. You are being offensive in the way you describe them as doing something for you without you returning any favors and considering that something better than a parasitic bond. Unless you are one of them, you shouldn't be speaking for them or what you want in the cash shop. You aren't the cash shop consumer as you have said over and over.

    Here are some more synonyms for whale since you want to call them derogatory terms instead more complimentary versions like "big spender, high roller, wealthy, blessed, well off, successful financially, good at saving money, people with well paying careers" etc. - you could call yourself "parasitic, deadbeat, bloodsucking, tightwad, mooch, dependent, sponge, niggard, free loader" and make it negative too to make it even if you like though, some of those are shorter if you are striving for least characters to type.

     

     

    Two points. They need us as content. There are very few whales, as raph koster has pointed out, and there wont be many to play with if there are no free riders. I highly doubt if this model is going to go away soon.

    second, i dont really care about labels. I just called myself a free rider, didn't i?

     

  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon
    Originally posted by nariusseldon
    Originally posted by greenreen
    Originally posted by nariusseldon
    Originally posted by vandal5627
    Originally posted by nariusseldon
    Originally posted by vandal5627
    Originally posted by nariusseldon
    Originally posted by vandal5627
    I'd rather pay the 15 dollars a month and get everything then have developers find ways to gouge you for money.  Some of those cosmetic items in these cash shop games cost more then the sub fee itself and that's just crazy.

    You make it sound like you don't have a choice. Actually i am 100% for expensive cosmetic items in cash shops. I don't need them. And if a whale wants them and want to subsidize my games, so much the better.

     Good for you, you like cash shops i don't.  I honestly don't care what you like or don't but calling people whales, that's not very nice.

    "whales" is a standard industry term. What is not nice about it?

     Do you like being called a whale?

    That would be inaccurate because i am more a free rider. But i wouldnt mind, if i were one. 

    The problem with the plan would be if all people took on your sentiment. You need the whales, they don't need you. They can compete with each other, you are the extra on their stage. Getting more people like yourself is only going to blow the lid off your plan if you get more converts. Eventually, you will outnumber your larger gilled ocean dwelling subsidies. You must know that it's derogatory in the way you use it like sucker or dumb---k. You are being offensive in the way you describe them as doing something for you without you returning any favors and considering that something better than a parasitic bond. Unless you are one of them, you shouldn't be speaking for them or what you want in the cash shop. You aren't the cash shop consumer as you have said over and over.

    Here are some more synonyms for whale since you want to call them derogatory terms instead more complimentary versions like "big spender, high roller, wealthy, blessed, well off, successful financially, good at saving money, people with well paying careers" etc. - you could call yourself "parasitic, deadbeat, bloodsucking, tightwad, mooch, dependent, sponge, niggard, free loader" and make it negative too to make it even if you like though, some of those are shorter if you are striving for least characters to type.

     

     

    Two points. They need us as content. There are very few whales, as raph koster has pointed out, and there wont be many to play with if there are no free riders. I highly doubt if this model is going to go away soon.

    second, i dont really care about labels. I just called myself a free rider, didn't i?

     

    These are the credits for the games he has been involved in listed on Wikipedia. I see few F2P listed there. What makes him an authority on the subject? His experience is mostly with just one company too. Just because someone publishes a book it never meant they knew best, remember that phrase, those who can't - teach.  I read some of his book and found it all to be common sense stuff so I didn't even finish it. I liked this book better http://www.amazon.com/Game-Development-Essentials-Artificial-Intelligence/dp/1418038571 They had lots of things from lots of devs and one of the best selling games in history civilization - interviewed to say, you can never reward the player too much in the first 5 minutes of gameplay. That's the sort of thing to know from someone that sold games instead of offered them for free and has made it profitable around 20 years.

    Credits
    Games
        LegendMUD (emeritus implementor, 1994)
        Ultima Online (lead designer; Origin Systems 1997)
        Ultima Online: The Second Age (lead designer; Origin Systems 1998)
        Star Wars Galaxies: An Empire Divided (creative director; Verant Interactive 2003)
            Star Wars Galaxies: Jump to Lightspeed (creative consultant; Sony Online Entertainment 2004)
            Star Wars Galaxies: The Total Experience (creative consultant; Sony Online Entertainment 2005)
        EverQuest II (chief creative officer; Sony Online Entertainment 2004)
            EverQuest II: Desert of Flames (chief creative officer; Sony Online Entertainment 2005)
            EverQuest II: Kingdom of Sky (chief creative officer; Sony Online Entertainment 2005)
        Untold Legends: Brotherhood of the Blade (chief creative officer and editor; Sony Online Entertainment 2005)
        GripShift (chief creative officer; Sony Online Entertainment 2005)
        Frantix (chief creative officer; Sony Online Entertainment 2005)
        Champions: Return to Arms (chief creative officer; Sony Online Entertainment 2005)
        Field Commander (chief creative officer; Sony Online Entertainment 2006)

  • LoktofeitLoktofeit Stone Mountain, GAPosts: 13,657Member Uncommon
    Originally posted by nariusseldon
    Originally posted by vandal5627
    Originally posted by nariusseldon
    Originally posted by vandal5627
    I'd rather pay the 15 dollars a month and get everything then have developers find ways to gouge you for money.  Some of those cosmetic items in these cash shop games cost more then the sub fee itself and that's just crazy.

    You make it sound like you don't have a choice. Actually i am 100% for expensive cosmetic items in cash shops. I don't need them. And if a whale wants them and want to subsidize my games, so much the better.

     Good for you, you like cash shops i don't.  I honestly don't care what you like or don't but calling people whales, that's not very nice.

    "whales" is a standard industry term. What is not nice about it?

    For starters, it's completely misused here, primarily because of the misconception on these forums that people are either playing for free or paying out their ass. While that's a little less ludicrous than the common talking point of "F2P costs more than sub," it's still far from the truth. 

    In reality, there are three basic tiers of users of a free to play service - free, paying, whale. Paying is about 10% of the total and Whale is about 10% (if that much) of Paying.

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • LoktofeitLoktofeit Stone Mountain, GAPosts: 13,657Member Uncommon
    Originally posted by greenreen 

    These are the credits for the games he has been involved in listed on Wikipedia. I see few F2P listed there. What makes him an authority on the subject? His experience is mostly with just one company too. Just because someone publishes a book it never meant they knew best, remember that phrase, those who can't - teach. 

    He devloped and ran Metaplace.com. He also doesn't exist in a vacuum and spends a lot of time consulting. Is it your contention that since you've played a lot of video games your personal view of game design and how the industry works is more valid than the experience of those who have been successfully working in the industry for 30 or so years? If so, don't worry, there's a lot of people here like that, so you're in good company. 

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon
    Originally posted by Loktofeit
    Originally posted by greenreen 

    These are the credits for the games he has been involved in listed on Wikipedia. I see few F2P listed there. What makes him an authority on the subject? His experience is mostly with just one company too. Just because someone publishes a book it never meant they knew best, remember that phrase, those who can't - teach. 

    He devloped and ran Metaplace.com. He also doesn't exist in a vacuum and spends a lot of time consulting. Is it your contention that since you've played a lot of video games your personal view of game design and how the industry works is more valid than the experience of those who have been successfully working in the industry for 30 or so years? If so, don't worry, there's a lot of people here like that, so you're in good company. 

     

    No, I'm saying that we all have our wheelhouses. If someone hasn't been privy to the innerworkings of F2P games, especially if their task isn't making the company money in them, they aren't authorities on the subject and their opinions are as equal as anyone elses. I've seen the other poster drop this name before thinking that if that person said it, it means they have better information.

    Example. I am a web developer. I didn't make the Amazon website. Am I able to talk about their inner workings just because I know someone that works for the JC Penney website (along with hundreds of other people) and I work on financial websites. All people that work on games are not going to all see the same information. Intellectual property and game quality can override any type of sale. We see it all the time here, people leaving games for small reasons. Things that are important to them as dealbreakers trump any payment model.

    I'd rather see him in perspective. Yes, he has been in the gaming world for a long time but he has also been behind a game that failed and the majority of his titles are not F2P. If he thought it was the bread and butter of the world, why isn't he successfully pitching it at every turn to his company. Why aren't the sony playstation games free to play with a cash shop that have his name surrounding them. If the model is leaps and bounds above others, why isn't it being implemented in everything sony does. Maybe, because he is just giving his opinion, that's it.  That's how I see it.

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Loktofeit
    Originally posted by greenreen 

    These are the credits for the games he has been involved in listed on Wikipedia. I see few F2P listed there. What makes him an authority on the subject? His experience is mostly with just one company too. Just because someone publishes a book it never meant they knew best, remember that phrase, those who can't - teach. 

    He devloped and ran Metaplace.com. He also doesn't exist in a vacuum and spends a lot of time consulting. Is it your contention that since you've played a lot of video games your personal view of game design and how the industry works is more valid than the experience of those who have been successfully working in the industry for 30 or so years? If so, don't worry, there's a lot of people here like that, so you're in good company. 

     

    You don't need an expert to coin a term. Everyone knows a very small number of players pay through the roof. It is not uncommon to name a customer segment. So he borrows the term from the gambling industry and it sticks.

    Why is his expertise relevant?

  • daltaniousdaltanious waPosts: 2,144Member Uncommon
    Originally posted by MMOExposed

    but 5$ a month sub model is the thing of the future.

     

    I think current model is just fine for game quality like wow, swtor, .... and gw2, which do not have one but is so good I would gladly pay so programmers get more money and more founds for future development and maintenance.

    One of big problems with sub is that you need credit card or at least game cards available. In my country one can get game time cards only for really big titles as for credit cards kids have hard times to convince their parents to use their credit card. Come to my mind so far a least 5 to 8 cases of my friends having kids. Not because of ammount but because they fear unknown. Many use for years credit cards to pay in shops but not so many are used to internet shopping. I'm using credit card for more then 30 years and never had any single issue. But have been always carefull as much as possible.

  • DamonVileDamonVile Vancouver, BCPosts: 4,818Member
    Originally posted by MMOExposed

    Developers still get a constant sub, but not as intimidating as 15 dollar sub model is.
     

     

    $15 a month is intimidating ?  It's kind of frightning to actually sit back and think about the type of people who actually complain about the cost of playing an mmo.

    I can see not wanting to pay for a game you only play once or twice a month but if it's THE game you're playing $15 is cheaper than anything else you can do for fun....for a whole month.

  • OnomasOnomas Rock Hill, SCPosts: 1,128Member Uncommon
    Originally posted by nariusseldon
    Originally posted by Loktofeit
    Originally posted by greenreen 

    These are the credits for the games he has been involved in listed on Wikipedia. I see few F2P listed there. What makes him an authority on the subject? His experience is mostly with just one company too. Just because someone publishes a book it never meant they knew best, remember that phrase, those who can't - teach. 

    He devloped and ran Metaplace.com. He also doesn't exist in a vacuum and spends a lot of time consulting. Is it your contention that since you've played a lot of video games your personal view of game design and how the industry works is more valid than the experience of those who have been successfully working in the industry for 30 or so years? If so, don't worry, there's a lot of people here like that, so you're in good company. 

     

    You don't need an expert to coin a term. Everyone knows a very small number of players pay through the roof. It is not uncommon to name a customer segment. So he borrows the term from the gambling industry and it sticks.

    Why is his expertise relevant?

    Funny you are the only one that uses it here, and call  people that dont even buy from a cash shop a WHALE. Its kind of derogatory and yoiu should not use it. Since you dont know who spends money over the rest, calling someone who pays for a sub a whale is not only ignorant but childish all together.

     

    And for the record that term is stupid beyond belief being used in the gaming industry. Just saying.

  • OnomasOnomas Rock Hill, SCPosts: 1,128Member Uncommon
    Originally posted by DamonVile
    Originally posted by MMOExposed

    Developers still get a constant sub, but not as intimidating as 15 dollar sub model is.
     

     

    $15 a month is intimidating ?  It's kind of frightning to actually sit back and think about the type of people who actually complain about the cost of playing an mmo.

    I can see not wanting to pay for a game you only play once or twice a month but if it's THE game you're playing $15 is cheaper than anything else you can do for fun....for a whole month.

    Its the only thing in real life that hasnt gone up 100-300% in the past decade lol. If the price to play a mmo actualy went up to account for inflation of other things you would be paying 90$ per month ;)

    15$/month in todays economy isnt anything lol. For 24/7 entertainment and equal ground in game as everyone else, not having to pay for content, inventory, character slots, etc........ is it realy even an issue?

    The only issue is the fact crap games are infesting the market and no one wants to pay a monthly fee for a game barely good enough to be a single player game.

  • LilanLilan farumPosts: 57Member
    the only mmo's worth paying a sub is the ones like eve that give you every expansion for free.
  • BoneserinoBoneserino London, ONPosts: 1,623Member Uncommon
    Originally posted by Onomas
    Originally posted by DamonVile
    Originally posted by MMOExposed

    Developers still get a constant sub, but not as intimidating as 15 dollar sub model is.
     

     

    $15 a month is intimidating ?  It's kind of frightning to actually sit back and think about the type of people who actually complain about the cost of playing an mmo.

    I can see not wanting to pay for a game you only play once or twice a month but if it's THE game you're playing $15 is cheaper than anything else you can do for fun....for a whole month.

    Its the only thing in real life that hasnt gone up 100-300% in the past decade lol. If the price to play a mmo actualy went up to account for inflation of other things you would be paying 90$ per month ;)

    15$/month in todays economy isnt anything lol. For 24/7 entertainment and equal ground in game as everyone else, not having to pay for content, inventory, character slots, etc........ is it realy even an issue?

    The only issue is the fact crap games are infesting the market and no one wants to pay a monthly fee for a game barely good enough to be a single player game.

    You do realize Onomas that 15 dollars a month adds up to $180 don't you?  And what if you have to pay for the box as well, say $60?  That comes to $240 a year.  Now if you were going to make a purchase that cost that much, would you not at least think carefully before making that decision?

    And it has been completely my experience that even if I have to buy inventory/character slots it is way cheaper than than a $15 a month sub.  But you wouldn't know that would you?  Because you just like to spout the same idiotic rhetoric as the rest of the pay to win crowd. 

    Go ahead and blame the games if you want.  The fact is, no matter how good a game is, you will eventually get tired of playing it constantly.   You will play less, but you will pay the same.  And just like interest from the bank, the cost of that game will add up and you will be forced to make a decision to pay or not to pay.  Most will choose not to pay even though they might wish to continue playing, but don't feel they are getting the value for the money.

    That is the real reason why a $15 monthly sub is intimidating.

    Pay as you play is the way to go, not a flat fee.  At least you get what you pay for.

    FFA Nonconsentual Full Loot PvP ...You know you want it!!

  • PhryPhry HampshirePosts: 6,289Member Uncommon
    Originally posted by Boneserino
    Originally posted by Onomas
    Originally posted by DamonVile
    Originally posted by MMOExposed

    Developers still get a constant sub, but not as intimidating as 15 dollar sub model is.
     

     

    $15 a month is intimidating ?  It's kind of frightning to actually sit back and think about the type of people who actually complain about the cost of playing an mmo.

    I can see not wanting to pay for a game you only play once or twice a month but if it's THE game you're playing $15 is cheaper than anything else you can do for fun....for a whole month.

    Its the only thing in real life that hasnt gone up 100-300% in the past decade lol. If the price to play a mmo actualy went up to account for inflation of other things you would be paying 90$ per month ;)

    15$/month in todays economy isnt anything lol. For 24/7 entertainment and equal ground in game as everyone else, not having to pay for content, inventory, character slots, etc........ is it realy even an issue?

    The only issue is the fact crap games are infesting the market and no one wants to pay a monthly fee for a game barely good enough to be a single player game.

    You do realize Onomas that 15 dollars a month adds up to $180 don't you?  And what if you have to pay for the box as well, say $60?  That comes to $240 a year.  Now if you were going to make a purchase that cost that much, would you not at least think carefully before making that decision?

    And it has been completely my experience that even if I have to buy inventory/character slots it is way cheaper than than a $15 a month sub.  But you wouldn't know that would you?  Because you just like to spout the same idiotic rhetoric as the rest of the pay to win crowd. 

    Go ahead and blame the games if you want.  The fact is, no matter how good a game is, you will eventually get tired of playing it constantly.   You will play less, but you will pay the same.  And just like interest from the bank, the cost of that game will add up and you will be forced to make a decision to pay or not to pay.  Most will choose not to pay even though they might wish to continue playing, but don't feel they are getting the value for the money.

    That is the real reason why a $15 monthly sub is intimidating.

    Pay as you play is the way to go, not a flat fee.  At least you get what you pay for.

    Sorry but i totally disagree, $240 dollars might be a lot if you had to pay it up front in a yearly payment, but, you might not even be subbed for a year anyway, although at $15 a month it might be easy to forget to unsub for a month if your not playing, and that takes me to your other point, that most will choose not to pay even though they might wish to continue playing, the most obvious scenario imo, is that its more likely the other way around, how many people continue subbing for an extra month, just in case they might feel like playing, but the fact is, even if you only played for maybe 10 hours in that month,  it would still be worth it, if in those 10 hours, you were enjoying yourself. Personally im going to keep on subbing to the games i enjoy playing, because it can't last forever, sooner or later sub prices are going to have to increase, i don't know how they havent already. Games arent run on thin air, as some people seem to think, people have to be paid, resources such as power, bandwidth, etc etc. all have to be paid for, personally i'd rather pay through a sub fee that gives me 100 percent access to game content, than pay through the nose for 'extras' in the cash shops of various F2P games. image

  • VesaviusVesavius BristolPosts: 7,643Member Uncommon
    Originally posted by Onomas

    The only issue is the fact crap games are infesting the market and no one wants to pay a monthly fee for a game barely good enough to be a single player game.

     

    Exactly. It's the games that are being offered that need fixing, not the revenue model.

    ...and don't even get me started again on the transient ADHD freeloaders who demand that everything is 'free' because they want to play 4 MMORPGs or whatever at once, and then strut around squawking about how they pay nothing while others carry the bill and support the genre... Parasites that add nothing past showing up and are happy to drag our games down while they do it.

  • DoogiehowserDoogiehowser ParisPosts: 1,873Member

    Ok again..paying monthly sub for me is no problem. I make more than decent living and i am single, plenty of extra cash to spare.

    It isn't about quantity but value of my money. I used to have 4 accounts of SWG, i still spend 200 bucks on console gaming every month.

    Problem is that no MMO in recent years have been worth my 15 bucks. And i doubt they ever will be the way things are going. So i am happy with new B2P and freemium models.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • VesaviusVesavius BristolPosts: 7,643Member Uncommon
    Originally posted by Boneserino
    Originally posted by Onomas
    Originally posted by DamonVile
    Originally posted by MMOExposed

    Developers still get a constant sub, but not as intimidating as 15 dollar sub model is.
     

     

    $15 a month is intimidating ?  It's kind of frightning to actually sit back and think about the type of people who actually complain about the cost of playing an mmo.

    I can see not wanting to pay for a game you only play once or twice a month but if it's THE game you're playing $15 is cheaper than anything else you can do for fun....for a whole month.

    Its the only thing in real life that hasnt gone up 100-300% in the past decade lol. If the price to play a mmo actualy went up to account for inflation of other things you would be paying 90$ per month ;)

    15$/month in todays economy isnt anything lol. For 24/7 entertainment and equal ground in game as everyone else, not having to pay for content, inventory, character slots, etc........ is it realy even an issue?

    The only issue is the fact crap games are infesting the market and no one wants to pay a monthly fee for a game barely good enough to be a single player game.

    Go ahead and blame the games if you want.  The fact is, no matter how good a game is, you will eventually get tired of playing it constantly.   You will play less, but you will pay the same. 

     

     

    I always wonder how little you guys must spend in a game a week, and how little fun you must find them, to not think around £2.50 a week is value for money.

    Here is a tip though... when you get bored of a sub game, cancel the sub until you wanna play it again... I find that saves me money.

  • BoneserinoBoneserino London, ONPosts: 1,623Member Uncommon

    "Games arent run on thin air, as some people seem to think, people have to be paid, resources such as power, bandwidth, etc etc. all have to be paid for, personally i'd rather pay through a sub fee that gives me 100 percent access to game content, than pay through the nose for 'extras' in the cash shops of various F2P games. image"

    I respect your right to choose sub based games.  I think you are going to find it increasingly hard though.

    However, when you make statements like the one above which is completely biased and untrue, when you refer to "paying thru the nose" it just shows your ignorance.  Paying thru the nose is a choice.  A sub is not. 

    Also F2P games make money, otherwise they would not be operating.  Another false statement on your part.  But hey, you are just another of the Pay 2 Win crowd spouting the same tired story.

     

    FFA Nonconsentual Full Loot PvP ...You know you want it!!

  • VesaviusVesavius BristolPosts: 7,643Member Uncommon
    Originally posted by Doogiehowser

    Ok again..paying monthly sub for me is no problem. I make more than decent living and i am single, plenty of extra cash to spare.

    It isn't about quantity but value of my money. I used to have 4 accounts of SWG, i still spend 200 bucks on console gaming every month.

    Problem is that no MMO in recent years have been worth my 15 bucks. And i doubt they ever will be the way things are going. So i am happy with new B2P and freemium models.

     

    They aren't worth your money, but they are worth your time?  o.0

    I'm sorry, but if you are telling me that you don't get £2.50/ week worth of enjoyment out of something I have to wonder if you are even having any fun doing it at all...

    And if you aren not having fun, I have to wonder why you are not doing something else you find more fun...

  • AlBQuirkyAlBQuirky Sioux City, IAPosts: 3,828Member

    Didn't vote. Not a choice I liked.

    What's wrong with old school?

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR

  • PhryPhry HampshirePosts: 6,289Member Uncommon
    Originally posted by Boneserino

    "Games arent run on thin air, as some people seem to think, people have to be paid, resources such as power, bandwidth, etc etc. all have to be paid for, personally i'd rather pay through a sub fee that gives me 100 percent access to game content, than pay through the nose for 'extras' in the cash shops of various F2P games. image"

    I respect your right to choose sub based games.  I think you are going to find it increasingly hard though.

    However, when you make statements like the one above which is completely biased and untrue, when you refer to "paying thru the nose" it just shows your ignorance.  Paying thru the nose is a choice.  A sub is not. 

    Also F2P games make money, otherwise they would not be operating.  Another false statement on your part.  But hey, you are just another of the Pay 2 Win crowd spouting the same tired story.

     

    since i never mentioned pay 2 win at all, but the difference being that i prefer to pay a sub for 100 percent game access, than having to pay for 'additional' or 'extras' in a cash shop, and often repeat purchases in order to have that kind of game access, then yes, as far as i am concerned that is 'paying through the nose' and this is in games that arent even pvp centric as you would seem to indicate otherwise, this isnt about games being pay to win, but, pay to play, pay for access, pay to continue, pay to equip, pay to store, pay to travel to, you name it and F2P games probably have it.. pay to win, is a whole other issue. image

  • BoneserinoBoneserino London, ONPosts: 1,623Member Uncommon
    Originally posted by Phry
    Originally posted by Boneserino

    "Games arent run on thin air, as some people seem to think, people have to be paid, resources such as power, bandwidth, etc etc. all have to be paid for, personally i'd rather pay through a sub fee that gives me 100 percent access to game content, than pay through the nose for 'extras' in the cash shops of various F2P games. image"

    I respect your right to choose sub based games.  I think you are going to find it increasingly hard though.

    However, when you make statements like the one above which is completely biased and untrue, when you refer to "paying thru the nose" it just shows your ignorance.  Paying thru the nose is a choice.  A sub is not. 

    Also F2P games make money, otherwise they would not be operating.  Another false statement on your part.  But hey, you are just another of the Pay 2 Win crowd spouting the same tired story.

     

    since i never mentioned pay 2 win at all, but the difference being that i prefer to pay a sub for 100 percent game access, than having to pay for 'additional' or 'extras' in a cash shop, and often repeat purchases in order to have that kind of game access, then yes, as far as i am concerned that is 'paying through the nose' and this is in games that arent even pvp centric as you would seem to indicate otherwise, this isnt about games being pay to win, but, pay to play, pay for access, pay to continue, pay to equip, pay to store, pay to travel to, you name it and F2P games probably have it.. pay to win, is a whole other issue. image

    All of what you stated is considered Pay 2 Win by your crowd Phry. If it wasn't then why would you pay it? Correct?  And you are simply stating extremes.  The majority of those things are convenience items and not essential to play.  The reality is nothing like what you claim.

    FFA Nonconsentual Full Loot PvP ...You know you want it!!

  • TsaboHavocTsaboHavoc PinheiralPosts: 351Member
    Originally posted by Boneserino

    "Games arent run on thin air, as some people seem to think, people have to be paid, resources such as power, bandwidth, etc etc. all have to be paid for, personally i'd rather pay through a sub fee that gives me 100 percent access to game content, than pay through the nose for 'extras' in the cash shops of various F2P games. image"

    I respect your right to choose sub based games.  I think you are going to find it increasingly hard though.

    However, when you make statements like the one above which is completely biased and untrue, when you refer to "paying thru the nose" it just shows your ignorance.  Paying thru the nose is a choice.  A sub is not. 

    Also F2P games make money, otherwise they would not be operating.  Another false statement on your part.  But hey, you are just another of the Pay 2 Win crowd spouting the same tired story.

     

    LOL ppl still believe F2P (p2win) is a good thing?

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