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Giving Players the Ability to Run Events



  • RaysheRayshe London, ONPosts: 1,278Member Uncommon

    How to fix its exploitability, Simple.


    A) make the reward come from the inventory of the player who put it up.

    B) Make the reward a Random Box

    C) Scale the Reward with the difficulty of the mission.

    D) Have the rewards have nothing do do with item progression and simply make it a Monitary Gain

    E) Make the quest require a GM approval (Dont like this option)


    There are plenty of other ways aswell these only fix the exploitable side of the rewards


    Because i can.
    I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
    Logic every gamers worst enemy.

  • SeiTieSSeiTieS Quezon CityPosts: 21Member
    Yes possible but without restrictions it will be chaos
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