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Finally got to play Diablo 3.....

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Comments

  • Originally posted by Kwintpod
    Originally posted by Axxar

     

    My last complaint is probably quite controversial, but I find in this type of game, the thing that makes the random loot drop mechanism really fun is when you get your stuff on your own by killing something and see it spew out that Vorpal Longsword or whatever. I feel like any kind of trading system diminishes the potential fun of the game. Trading in Diablo 2 sucked horribly since it didn't even have a proper trade system. Diablo 3 at least makes it more convenient, but I feel it shouldn't be possible to move items from one account to another AT ALL.

     

    I hope this one isn't controversial at all.

    A loot piñata game where you progress by selling most of your drops to a vendor and then go on a buying spree at the AH is one of the worst ideas imaginable.

    What where they thinking?

     

    Trading was possible in the previous games, so it may not have crossed their mind the game might be better without it. Or they might be afraid of fan backlash when the new Diablo didn't support it. Or they might think trading -was- important. Personally trading was so boring in Diablo 2 I always played it with just the gear I found. Diablo 3 showed another reason why trading sucks in this type of game.

  • KwintpodKwintpod derpPosts: 262Member
    Originally posted by zymurgeist
    Originally posted by Kwintpod
    Originally posted by Axxar

     

    My last complaint is probably quite controversial, but I find in this type of game, the thing that makes the random loot drop mechanism really fun is when you get your stuff on your own by killing something and see it spew out that Vorpal Longsword or whatever. I feel like any kind of trading system diminishes the potential fun of the game. Trading in Diablo 2 sucked horribly since it didn't even have a proper trade system. Diablo 3 at least makes it more convenient, but I feel it shouldn't be possible to move items from one account to another AT ALL.

     

    I hope this one isn't controversial at all.

    A loot piñata game where you progress by selling most of your drops to a vendor and then go on a buying spree at the AH is one of the worst ideas imaginable.

    What where they thinking?

     

     They were thinking people do it already using scam sites. There was a huge black market in gear for D2 and people have always traded it. They thought it would be good to make it safer for their customers. Contrary to the opinion of some people you don't need to use the auction house. I've finished the game many times and bought nothing wth either gold or cash.

    Diablo games were never about finishing the game(at least not for most people).

    They were(untill diablo III, sadly) about doing farm runs and finding cool and interesting gear for your character. With the introduction of the Auction House however came the need to make every good item super rare, or otherwise the AH would be flooded with them. 

    What isn't really helping is that Diablo III's items are reaaaaaaally boring, and only a select few stats are even desirable.

  • nariusseldonnariusseldon santa clara, CAPosts: 22,441Member
    Originally posted by Kwintpod
    Originally posted by zymurgeist
    Originally posted by Kwintpod
    Originally posted by Axxar

     

    My last complaint is probably quite controversial, but I find in this type of game, the thing that makes the random loot drop mechanism really fun is when you get your stuff on your own by killing something and see it spew out that Vorpal Longsword or whatever. I feel like any kind of trading system diminishes the potential fun of the game. Trading in Diablo 2 sucked horribly since it didn't even have a proper trade system. Diablo 3 at least makes it more convenient, but I feel it shouldn't be possible to move items from one account to another AT ALL.

     

    I hope this one isn't controversial at all.

    A loot piñata game where you progress by selling most of your drops to a vendor and then go on a buying spree at the AH is one of the worst ideas imaginable.

    What where they thinking?

     

     They were thinking people do it already using scam sites. There was a huge black market in gear for D2 and people have always traded it. They thought it would be good to make it safer for their customers. Contrary to the opinion of some people you don't need to use the auction house. I've finished the game many times and bought nothing wth either gold or cash.

    Diablo games were never about finishing the game(at least not for most people).

    They were(untill diablo III, sadly) about doing farm runs and finding cool and interesting gear for your character. With the introduction of the Auction House however came the need to make every good item super rare, or otherwise the AH would be flooded with them. 

    What isn't really helping is that Diablo III's items are reaaaaaaally boring, and only a select few stats are even desirable.

    Not if you also play and experiment with builds. I just got some gear for a 0 dog  build, which is 100% different than other gear set that max your dps & ehp

  • ezpz77ezpz77 Beale, CAPosts: 227Member

    I played for like 300+ hours and made about $600 from selling vitrual pants. Not exactly good pay for the time invested, but I enjoyed every minute of it. It wasn't the best ARPG I've played, but it was still well worth the $60. Inferno around launch was exceptionally difficult beyond act 1, and really proved to be a fun experience to get through with my friends.

    I think people were expecting the ultimate version of D2 with better graphics, and that's a game that the Blizzard of today was never going to make in the first place.

     

  • zymurgeistzymurgeist Pittsville, VAPosts: 5,211Member Uncommon
    Originally posted by Kwintpod
    Originally posted by zymurgeist
    Originally posted by Kwintpod
    Originally posted by Axxar

     

    My last complaint is probably quite controversial, but I find in this type of game, the thing that makes the random loot drop mechanism really fun is when you get your stuff on your own by killing something and see it spew out that Vorpal Longsword or whatever. I feel like any kind of trading system diminishes the potential fun of the game. Trading in Diablo 2 sucked horribly since it didn't even have a proper trade system. Diablo 3 at least makes it more convenient, but I feel it shouldn't be possible to move items from one account to another AT ALL.

     

    I hope this one isn't controversial at all.

    A loot piñata game where you progress by selling most of your drops to a vendor and then go on a buying spree at the AH is one of the worst ideas imaginable.

    What where they thinking?

     

     They were thinking people do it already using scam sites. There was a huge black market in gear for D2 and people have always traded it. They thought it would be good to make it safer for their customers. Contrary to the opinion of some people you don't need to use the auction house. I've finished the game many times and bought nothing wth either gold or cash.

    Diablo games were never about finishing the game(at least not for most people).

    They were(untill diablo III, sadly) about doing farm runs and finding cool and interesting gear for your character. With the introduction of the Auction House however came the need to make every good item super rare, or otherwise the AH would be flooded with them. 

    What isn't really helping is that Diablo III's items are reaaaaaaally boring, and only a select few stats are even desirable.

     Most people quit D2 after the first play through like other games. Very few did Baal runs to 99.  Nothing is more rare in D3 than it was in D2. It's easier to get that stuff than ever because of the auction house but you don't need to. You can farm legendaries and sets easily if you know how.  As the farming and build strategies develop it turns out all the drama was pointless.

    "Strong and bitter words indicate a weak cause" ~Victor Hugo

  • WalicWalic Fort Polk, LAPosts: 41Member
    Originally posted by ezpz77

    I played for like 300+ hours and made about $600 from selling vitrual pants. Not exactly good pay for the time invested, but I enjoyed every minute of it. It wasn't the best ARPG I've played, but it was still well worth the $60. Inferno around launch was exceptionally difficult beyond act 1, and really proved to be a fun experience to get through with my friends.

    I think people were expecting the ultimate version of D2 with better graphics, and that's a game that the Blizzard of today was never going to make in the first place.

     

    2 dollars a hour? Were you in a sweat shop? A gaming sweat shop? lol sorry couldn't help myself

     

  • Gabriel-KnightGabriel-Knight FunesPosts: 48Member Uncommon
    Originally posted by ShakyMo
    Oh boy, nothing as blind as blizzard and Apple fanbois.

    I guess all those people who put tl2 way higher on gory lists were wrong.

    Anyway why tl2 is better.
    1 loot drops, these games are loot pinatas, your supposed to drop look not buy it off a fecking auction house.
    2 the game was designed to be fun, not to incentive players to use the auction house
    3 no constant drudgery of portaling back to town to sell shit every 5 minutes (so you can buy from the ah)
    4 the levels are much more random than d3, a second play through is still fun.
    5 more content its a bigger game than d3, d3 just makes you repeat stuff on a harder difficulty
    6 no boring old slow through noob mode 1 and noob mode 2 before you can play it at an interesting difficulty, tl2 let's you the player decide the difficulty
    7 shock horror you can play a single player game off line!
    8 and yay with steam cloud I can use that offline when I want to play in on my work laptop
    9 the choices you make with your class matter. You can play once using one build, play a second time using a completely different build and have a very different play experience. Each class can be played in several different ways with different equipment requirements.
    In d3 a barb is always a melee monster a mage is always a ranged glass cannon etc.. not so with tl2

    Yeah... you do know that you can build a ranged Barbarian? There's even an item designed for this, which boosts the chain  and the throwing axe skills.

    Also, you can play a meele mage, with a huge variety of skills.

    You can play a trap Demon Hunter or a ranged one-

    A healer Monk, a fighter or a tank

    Summoner Witch Doctor, or mage, or crowd controler.

    I just mentioned a few examples, i think that you just suck and didn't wanted to experiment with the classes. All the characters in the D3 can be played again from level 1 using a completely different skillset, nobody stops you.

     

    I know, i know, ye olde "BUT WHY WOULD I MAKE A NEW CHARACTER, THERES NO POINT". There wasn't either in Diablo 2, if you wanted to try a new build, you just could use the Hero Creator and try it out offline - even some D2 guide pages let you download the "perfect" character.

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