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With the latest patch they added farms, spawnable in the open world. They're trying to wrap their heads around making housing and permanent farms, but so far it doesn't look like they got it good enough to even announce or give an ETA.
I resubbed today after playing the last 2 days f2p. Oh, FE. You've changed so much and now I'm TOTALLY lost on how to build my character
Originally posted by Allacore69 OMG! I tried this game because i like games like Fallout 3, etc. But this game was awful. Controls were awful and just everything about this game. Don't even waste your time with this crappy title.
Yeah this game always had sub par combat mechanics, controls and actions were always clunky and unpleasant.
The game had a lot of good things going for it, but, never really got far with developing what it did well. Saw the game as too much of an unstructured quest hub game with just way too many early mission chains for AP that were...well long and tedious and some you didnt get AP for...was a mess trying to keep track of what ive done and which ones i need to do.
Also wasnt a fan of the factions and magic system...which just seemed like a completely out of place system in the game, again with the lack of focusing on what the game does well.
Top if all off, im not a fan of gamers first, i remember them before they changed their name from K2 networks as being a horrid f2p company. Not sure how theyve turned around since their name change, but dont trust them.
Gamerfirst is a greedy as shit company but one thing that they are not with their newer games is definitely not P2W. Both APB and FE has been pretty balanced in that respect.The don't really sell anything that you couldn't get through grind and the things that you can only get with cash are not even upgrades (sidegrades, some are not even sidegrades they are actually inferior to free-to-grind stuff just with a prettier skin).
FE especially is probably one of the game that Gamerfirst is not very paying to buy much on compare to their other games. You buy a few xp boosts and things and that's about it. It is probably one of the better implemented cash shop system imo of a myriad of f2p cash shop games out there.
Originally posted by kadepsyson Is there any difference between gaining an advantage, and winning? Specifically, can a person with an advantage lose? I'm very interested in your response.
Your question seems to hinge on the assumption that the players are in a competition. A lot of the "pay to win" comments are based on that assumption. For me, when I bought my +1 Bow in DDO, competition wasn't part of the equation. I'm not playing against others, I am playing with them.
If you want to think of it in terms of win and loss, then my answer is that when a player gains an advantage in a PVE game, his team/union, guild, clan, party, group, etc wins. I state PvE specifically, because that's the other part that gets left out when people argue this "pay to win" thing. In PvE, if you're competing with the others around you, you're probably doing it wrong.
I'm curious what the overlap is between posters that are anti-"pay to win" who are constantly measuring themselves against everyone around them and the people that wonder why there's no community in today's games.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre