Both TSW and GW2 were games that tried new things this year, and I think the industry is better for it. Some things succeeded better than others, but I'm happy that companies are taking risks and improving on design and mechanics. Neither is the best MMO ever made, but enjoying them just the same.
great atmosphere and very good graphics. excellent quests. good setting.
edit: but same problems like other themeparks. too on rails, too many instances. too singleplayer-like
Originally posted by mistmaker
these are all opinions, but for me
tsw has by far the better questing and more REAL content
tsw pvp is fine for me
gw2 world is big but not really big, just a lot of same within the same borders...
bo games are fine, but i would never compare them. i liked tsw more, i dont like the weapon bound attacks nor am i a fan of underwater combat. i prefer the freedom of tsw, but on the other hand, neither of those games can really keep me playing longer.
waiting for the sandbox games...
So which one is it? too on rail or offers a lot of freedom? can't have it both ways.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.' -Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid." -Luke McKinney
great atmosphere and very good graphics. excellent quests. good setting.
edit: but same problems like other themeparks. too on rails, too many instances. too singleplayer-like
Originally posted by mistmaker
these are all opinions, but for me
tsw has by far the better questing and more REAL content
tsw pvp is fine for me
gw2 world is big but not really big, just a lot of same within the same borders...
bo games are fine, but i would never compare them. i liked tsw more, i dont like the weapon bound attacks nor am i a fan of underwater combat. i prefer the freedom of tsw, but on the other hand, neither of those games can really keep me playing longer.
waiting for the sandbox games...
So which one is it? too on rail or offers a lot of freedom? can't have it both ways.
for me too on rails like most themeparks, but in comparison to gw2 its more freedom, especially the skill system. the maps in tsw are also better than gw2. but still, i am not a big fan of map-instances between mountains, so for me, i prefer sandboxes, open worlds. neither of those games have that, but tsw did it better imo.
anymore questions? i am happy to answer all of them, no matter what purpose
for me too on rails like most themeparks, but in comparison to gw2 its more freedom, especially the skill system. the maps in tsw are also better than gw2. but still, i am not a big fan of map-instances between mountains, so for me, i prefer sandboxes, open worlds. neither of those games have that, but tsw did it better imo.
anymore questions? i am happy to answer all of them, no matter what purpose
I am not talking about comparison with GW2 and i really don't even care about GW2 but since we are talking about TSW being too on rails and offers a lot of freedom at the same time, they are both polar opposite things. A game can either be too linear (on rails) or offers freedom to players. It can not be both as one cancels the other.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.' -Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid." -Luke McKinney
No, because its not even really an MMO. There's nothing about it that's massively multiplayer. It's a singleplayer game with optional COOP at best.
And do you seriously believe something like this can compare with games like UO?
Have to disagree with this one. Dungeons (3 modes), raid, lairs, PvP, RP venues, cabals/guilds, chat, group finding tool. TSW has no fewer grouping tools and features than any other current MMO. If you aren't finding groups, you aren't looking.
Not saying TSW is the best MMO ever made, but it is definitely an MMO.
Comments
not the best, by far not. but decent!
great atmosphere and very good graphics. excellent quests. good setting.
edit: but same problems like other themeparks. too on rails, too many instances. too singleplayer-like
So which one is it? too on rail or offers a lot of freedom? can't have it both ways.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
for me too on rails like most themeparks, but in comparison to gw2 its more freedom, especially the skill system. the maps in tsw are also better than gw2. but still, i am not a big fan of map-instances between mountains, so for me, i prefer sandboxes, open worlds. neither of those games have that, but tsw did it better imo.
anymore questions? i am happy to answer all of them, no matter what purpose
I am not talking about comparison with GW2 and i really don't even care about GW2 but since we are talking about TSW being too on rails and offers a lot of freedom at the same time, they are both polar opposite things. A game can either be too linear (on rails) or offers freedom to players. It can not be both as one cancels the other.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
Anyway to answer op. NO
currently playing: DDO, AOC, WoT, P101
Definetly not wow, prefer tsw to wow.
No, because its not even really an MMO. There's nothing about it that's massively multiplayer. It's a singleplayer game with optional COOP at best.
And do you seriously believe something like this can compare with games like UO?
Have to disagree with this one. Dungeons (3 modes), raid, lairs, PvP, RP venues, cabals/guilds, chat, group finding tool. TSW has no fewer grouping tools and features than any other current MMO. If you aren't finding groups, you aren't looking.
Not saying TSW is the best MMO ever made, but it is definitely an MMO.