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World of Warcraft: MOBA Feature Coming in v5.2?

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Comments

  • jtcgsjtcgs New Port Richey, ILPosts: 1,777Member
    Originally posted by cronius77

    why dont you stop hijacking the topic to push your guild wars 2 agenda . If people wanted to hear about your guild wars 2 garbage they would be there posting there. Seriously Can we get some moderation in here for this guy ? every post on this thread has been about guild wars 2 and bashing wow .

     Why should WoW threads get special treatment? Its normal to compare a game to the best and right now, WoW is not the best.

    Back to the topic. I say GOOD, an MMORPG should bring many types of gameplay to allow variety in what you can do in the game. It provides longevity as well as a break from the same old crap.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • Xstatic912Xstatic912 New York, NYPosts: 365Member
    Can anyone not remember blizz saying they were adding a moba style bg in wow at the time that ip rights fight broke out with value over dota..
    Point is this feature was planned before the arenanet announcement as a matter of fact this bg was planned as a mists launch bg but got cut and also it is to be used as a test bed for blizz all-stars..

    Blizz is just trying to cash in on the moba craze and of course make it more accessible, just like they did in the mmo market..
    Variety is the spice in a theme park mmo wish other devs would take note..
  • cronius77cronius77 Fairfax, VAPosts: 1,347Member Uncommon
    Originally posted by jtcgs
    Originally posted by cronius77

    why dont you stop hijacking the topic to push your guild wars 2 agenda . If people wanted to hear about your guild wars 2 garbage they would be there posting there. Seriously Can we get some moderation in here for this guy ? every post on this thread has been about guild wars 2 and bashing wow .

     Why should WoW threads get special treatment? Its normal to compare a game to the best and right now, WoW is not the best.

    Back to the topic. I say GOOD, an MMORPG should bring many types of gameplay to allow variety in what you can do in the game. It provides longevity as well as a break from the same old crap.

    you obviously havent read this entire thread and are posting about what i said without knowledge. The guy has been telling people not to play wow and everything else under the sun glamorizing guild wars 2 . Its called hijacking a thread to start a flame war . So please read the entire thread before you decide to accuse people of giving special treatment. And no i do not even play wow and havent for a long time.

     
  • rojoArcueidrojoArcueid hell, NJPosts: 6,778Member Uncommon
    Originally posted by MMOGamer71
    So Panda's, Pokemon and now League of Legends coming to WoW.

    The "world" of Warcraft was a MOBA before LoL even existed, and it had pandas. Apparently you didnt know that or are just trolling a bit.

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  • ChrisboxChrisbox Monroe, NJPosts: 1,707Member Uncommon
    Originally posted by InFlamestwo

    Don't encourage people to play WoW, Blizzard is not a good game developer anymore. They were when they made Starcraft and Warcraft, now they are immature and rush out half assed content to milk the cow. WoW isn't moving the genre forward in any way.

    Titan however is a different story, might become good, except we don't know a thing about the game, so it could be total shit.

    WoW isnt moving forward eh? 10+ million people would like to argue that. 

    Played-Everything
    Playing-FFXIV:ARR

  • DiemosDiemos Portsmouth, VAPosts: 129Member
    Originally posted by Chrisbox
    Originally posted by InFlamestwo

    Don't encourage people to play WoW, Blizzard is not a good game developer anymore. They were when they made Starcraft and Warcraft, now they are immature and rush out half assed content to milk the cow. WoW isn't moving the genre forward in any way.

    Titan however is a different story, might become good, except we don't know a thing about the game, so it could be total shit.

    WoW isnt moving forward eh? 10+ million people would like to argue that. 

     

    That doesnt mean anything to me except 10+ million people like playing a stagnant game. The whole number of subs = best arguement is invalid anyways. Budweiser is "King of Beers" but it certainly is not the best beer out there.

    Besides what exactly has Blizzard brought to the genre that is moving it forward?

    image

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  • ChrisboxChrisbox Monroe, NJPosts: 1,707Member Uncommon
    Originally posted by Diemos
    Originally posted by Chrisbox
    Originally posted by InFlamestwo

    Don't encourage people to play WoW, Blizzard is not a good game developer anymore. They were when they made Starcraft and Warcraft, now they are immature and rush out half assed content to milk the cow. WoW isn't moving the genre forward in any way.

    Titan however is a different story, might become good, except we don't know a thing about the game, so it could be total shit.

    WoW isnt moving forward eh? 10+ million people would like to argue that. 

     

    That doesnt mean anything to me except 10+ million people like playing a stagnant game. The whole number of subs = best arguement is invalid anyways. Budweiser is "King of Beers" but it certainly is not the best beer out there.

    Besides what exactly has Blizzard brought to the genre that is moving it forward?

    It doesnt matter what it means to you though, your opinion has no play in the industry that blizzard has dominated for as long as people can remember. Obviously newer games like guild wars 2 or secretworld or rift do things better in some aspects rather than WoW and can from a technical point can be called better games, but in the end its all about how many people you can make enjoy your game and continually progress in your game. This doesn't apply to themeparks only either, its part of the reason people who play EVE online have played for years on end and dont stop, the playerbase only makes moderate growths if you follow it, it has never dipped.  Same with people who played SWG earlier on, im sure they would go back to it if given the chance. 

    Played-Everything
    Playing-FFXIV:ARR

  • mysticalunamysticaluna Scotia, NYPosts: 265Member Uncommon

    Rift needed a more compelling storyling/newbie beginning, the skills were repetitive shared homogenized on soul trees, like having 3 or 4 execute combinations that do the same thing and another 2 or 4 quick attacks that do the similar thing... Some ideas were cool, but the trees are too limited.  You can't pick stuff freely , you have to be this level to have this ability in your tree, and that's final, no picking cure at low level becaue it would be so useful, you have to wait until higher level because we said so!! 

    Cholormancer rez I think is 44th level, but , how about a game where you can more openly choose when you get skill/spells instead of having to speed level and wait? You get redundant abilities and can't choose what you need like cures... GW2 made leveling to easy and had no end-game carrot on a stick gear grind to retain, they lacked enough fluff... Gamers aren't ready to give up their shiny loot hamster wheel  grinding (

  • GravargGravarg Harker Heights, TXPosts: 3,332Member Uncommon

    All the talk about blizz stole this, milkin' and blah blah blah makes me laugh.  If you haven't noticed by now, every game copies things from other games...For some reason people like to bash Blizzard when they do it, but when Anet does it they're gods?  Anet stole the idea for DOTA...didn't see anyone say that when that was announced... google "Double Standard" XD  DOTA stole it from Aeons of Strife back in Starcraft...it's how things are done.  You take what someone's done, put your own spin or improve upon it.  It's one of the reasons why mankind has been so successful in our short history.

  • TorvalTorval Oregon CountryPosts: 7,209Member Uncommon
    Originally posted by Gravarg

    All the talk about blizz stole this, milkin' and blah blah blah makes me laugh.  If you haven't noticed by now, every game copies things from other games...For some reason people like to bash Blizzard when they do it, but when Anet does it they're gods?  Anet stole the idea for DOTA...didn't see anyone say that when that was announced... google "Double Standard" XD  DOTA stole it from Aeons of Strife back in Starcraft...it's how things are done.  You take what someone's done, put your own spin or improve upon it.  It's one of the reasons why mankind has been so successful in our short history.

    I know where do people get off giving ANet the credit like that?  I mean they treat them as though they were actually there creating Warcraft, Starcraft, Diablo, and WoW.  Jeez how crazy.  The current Blizz devs deserve all the credit for that, right?  That was sarcasm by the way.  But snark aside, you do get my point I hope.

  • xmentyxmenty SingaporePosts: 679Member

     

    So... yes, they really copied. Does it matter? No, as long as they do the new edition to the game well it doesn't matter if it was copied or not. 

    So Blizzard creates Warcraft3, Which spawned DOTA, which was copied by Anet, and now fans of Anet are claiming Blizzard is copying them??? Pot-Kettle-Black

    Ermm Anet founders was the guys behind Warcraft 3, Which spawned DOTA, 

    which was reintroduce by Anet, and now fans of Blizz are claiming Anet is copying them??? Pot-Kettle-Black

    Pardon my English as it is not my 1st language :)

  • azzamasinazzamasin Butler, OHPosts: 3,058Member Uncommon
    WoW still trys and fails.  Still no player Housing.  Still only 1 Hero Class.  Still no content designed with solo'ers in mind.  Still lacks cahracter progression above and beyond item/stat inflation and still refuses to accept casuals make up the bulk of their player base and do anything to promote their limited game time.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

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  • expressoexpresso mePosts: 2,183Member Uncommon

    Computer games are an iterative business if it were not we all be playing Pong by Atari in 2013.

    Some of the ANet guys did work at blizzard about 10 years ago, learning from the pro's between sweeping the floors, running out to starbucks to get Mike Morhaime coffee, they clearly were not good enough to stay beyond what they were contracted to do and so were let go and replaced with more skilled staff.

  • DonVadimDonVadim OpolePosts: 45Member
    Originally posted by expresso

    Computer games are an iterative business if it were not we all be playing Pong by Atari in 2013.

    Some of the ANet guys did work at blizzard about 10 years ago, learning from the pro's between sweeping the floors, running out to starbucks to get Mike Morhaime coffee, they clearly were not good enough to stay beyond what they were contracted to do and so were let go and replaced with more skilled staff.

    So that's why blizzard is using MPQ format file (short for Mike O'Brien Pack, named after its creator, who is president of ArenaNet) for 16 years now. That makes perfect sense, thanks for whiteknighting blizzard.

    Seriously, blizzard just realised that MOBA's are popular and could help their sinking pandatanic. It's the same relation as DayZ is to WarZ. WarZ is just moneywhoring based on popularity of DayZ, same as MOBA in wow is moneywhoring based on popularity of LoL/DotA. The only difference is that WarZ was made by random noname developer so attempt of charging people for eating shit simply didn't work. I suppose that with WoW it will be exactly opposite because blizzard fanboys will eat ALL the shit blizzards serves them, no matter how stinky and expensive it is.

  • InFlamestwoInFlamestwo HindPosts: 662Member
    Originally posted by KhinRunite
    This is great if true. I've been itching for some dota action when playing wow bgs. I even searched for private servers with this mod.

    as i said, it won't be dota if it's not the same combat. WoW combat is stale,require no aiming, no skill etc.

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  • InFlamestwoInFlamestwo HindPosts: 662Member
    Originally posted by Chrisbox
    Originally posted by InFlamestwo

    Don't encourage people to play WoW, Blizzard is not a good game developer anymore. They were when they made Starcraft and Warcraft, now they are immature and rush out half assed content to milk the cow. WoW isn't moving the genre forward in any way.

    Titan however is a different story, might become good, except we don't know a thing about the game, so it could be total shit.

    WoW isnt moving forward eh? 10+ million people would like to argue that. 

    10 million doesn't say anything about the quality of the game or how much it innovates. WoW is like Justin Bieber, shallow and fake.

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  • InFlamestwoInFlamestwo HindPosts: 662Member
    Originally posted by Gravarg

    All the talk about blizz stole this, milkin' and blah blah blah makes me laugh.  If you haven't noticed by now, every game copies things from other games...For some reason people like to bash Blizzard when they do it, but when Anet does it they're gods?  Anet stole the idea for DOTA...didn't see anyone say that when that was announced... google "Double Standard" XD  DOTA stole it from Aeons of Strife back in Starcraft...it's how things are done.  You take what someone's done, put your own spin or improve upon it.  It's one of the reasons why mankind has been so successful in our short history.

    I dislike Blizzard because WoW is an old mmorpg that doesn't innovate, it's the same old, release same type of content and the gameplay is stale and boring. People get infected like mindless zombies, and as fast as another developer release a new innovative feature Blizzard does something simillar in their game that's not as good as in the other gam but it  keep their players playing the same old boring game with the same mindless gameplay for years. Then the WoW fanboys can say other game developers copy Blizzard and not the other way around.

    Blizzard are immature and ignorant towards their fanbase and players, i've seen a few of their interviews and i know what they're doing. When Titan release, most of those 10 millions WoW players will move to Titan, which is a pretty good strategy but they don't care about anyone else, it's all about the money, no pride, nothing. Shallow and fake.

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  • NobleNerdNobleNerd Wolcott, NYPosts: 671Member Uncommon
    Originally posted by Myrdynn

    what I get from this 

    ANet announced they are gonna do something

    Blizzard said good idea

    ANet years later still working on it allegedly

    Blizzard has the system in place.

    Everything in the MMO universe is copied from something.  Im not a huge Blizzard fan, but I will say they still have the best combat engine (response time is instant) , and are the best at implementing and perfecting ideas

    Guild Wars 2 has does absolutely NOTHING innovative, not 1 thing

     

     

    The word innovation derives from the Latin word innovates, which is the noun form of innovare "to renew or change," 

     By definition of the word Anet did much to innovate the MMO world. They changed the concept of combat through more action oriented style with a dodge mechanic. They removed and changed the questing hub system that was standard in almost every MMO before them by adding in dynamic events and completely removing the need for traditional questing hubs where you ran back and forth to for quests. They created an MMO world where almost every zone feels alive and lived in through npc placement, random voice chit chat and aminations/sounds. This alone is missing in so many other MMO worlds where you go outside a zone and see massive amounts of creatures to grind on. Anet made griefing in a gome over resources, bosses, and kills non-existent. No more fighting over a kill or resource. Anet made many innovative changes to the way MMOs function and play. Just because they didn't "rock your world" does not mean they didn't try new things or change ones we are familiar with.

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  • ThaneThane berlinPosts: 2,232Member Uncommon
    Originally posted by InFlamestwo
    Blizzard is doing everything ArenaNet is doing. Doesn't surprise me at all.

    what was that supposed to be? going for the most useless comment here?

    "I'll never grow up, never grow up, never grow up! Not me!"

  • MukeMuke BredaPosts: 2,172Member Uncommon
    Originally posted by Chrisbox
    Originally posted by InFlamestwo

    Don't encourage people to play WoW, Blizzard is not a good game developer anymore. They were when they made Starcraft and Warcraft, now they are immature and rush out half assed content to milk the cow. WoW isn't moving the genre forward in any way.

    Titan however is a different story, might become good, except we don't know a thing about the game, so it could be total shit.

    WoW isnt moving forward eh? 10+ million people would like to argue that. 

    Are you sure it isn't 50 million? or 100+?

    The Smedley is strong in you.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • expressoexpresso mePosts: 2,183Member Uncommon
    Originally posted by Xepo
    Originally posted by Myrdynn

    what I get from this 

    ANet announced they are gonna do something

    Blizzard said good idea

    ANet years later still working on it allegedly

    Blizzard has the system in place.

    Everything in the MMO universe is copied from something.  Im not a huge Blizzard fan, but I will say they still have the best combat engine (response time is instant) , and are the best at implementing and perfecting ideas

    Guild Wars 2 has does absolutely NOTHING innovative, not 1 thing

     

     

    The word innovation derives from the Latin word innovates, which is the noun form of innovare "to renew or change," 

     By definition of the word Anet did much to innovate the MMO world. They changed the concept of combat through more action oriented style with a dodge mechanic. They removed and changed the questing hub system that was standard in almost every MMO before them by adding in dynamic events and completely removing the need for traditional questing hubs where you ran back and forth to for quests. They created an MMO world where almost every zone feels alive and lived in through npc placement, random voice chit chat and aminations/sounds. This alone is missing in so many other MMO worlds where you go outside a zone and see massive amounts of creatures to grind on. Anet made griefing in a gome over resources, bosses, and kills non-existent. No more fighting over a kill or resource. Anet made many innovative changes to the way MMOs function and play. Just because they didn't "rock your world" does not mean they didn't try new things or change ones we are familiar with.

    ANET did not innovate they itirated, there is nothing in GW2 that is new to MMO's.... quest hubs, dynamic events, pvp, dodging you name it it has been done in some other MMO is some form or another, Anet just did a Blizzard and polished up it a little.

  • Johnie-MarzJohnie-Marz La Puente, CAPosts: 865Member
    Originally posted by Aori
    Originally posted by Konner920
    Originally posted by expresso
    Originally posted by Torvaldr
    Originally posted by Nevulus
    Originally posted by Johnie-Marz
     

    So Blizzard copied C&C with Warcraft1/2/3, Which spawned DOTA, which was copied by Anet, and now fans of Anet are claiming Blizzard is copying them??? Pot-Kettle-Black

    lol bingo. They don't see the irony in it. It's hilarious.

    Fixed that for you.

    It's not like Blizz isn't in the copy / paste business which I think was the point.  Even if not, Blizz does a ton of copy / paste.  This is most certainly in direct response to the popularity of GW2 and the mobas.  If they had really been interested in integrating it into the game just as an improvement then they could have done so long ago.  They didn't and the timing is telling.

    Blizz deserves some criticism.  It doesn't seem like they have a focused design goal anymore.  They seem to be taking the SoE approach of "add it in, bolt it on, and see if it works".  The pokemon pet battles is one of the latest examples of this.  I'm sure they're fun and the moba system probably will be too, but let's be honest about what they're reaching for here and why.

     

    cept C&C was relased a year after WC..... but anyway Blizzard are keeping up with trends - they might not be driving them but they sure do know what is hot and what is not and prompty provides their player base with what they want, thats good business no?

    To correct you both, not sure if anyone has, Dune and Dune II is where blizzard got the influence for warcraft. As Dune II is essentially the game that actually kickstarted the RTS genre.

    Eh warcraft was more influenced by warhammer than anything. Blizzard only used the momentum from westwood to push their own RTS games.

    All fine and dandy but all this means is GW is just a copy of a copy of a copy, but they are attacking WoW for being a copy of a copy, it still doesn't make any sense. 

  • TorvalTorval Oregon CountryPosts: 7,209Member Uncommon
    Originally posted by Johnie-Marz
    Originally posted by Aori

    Eh warcraft was more influenced by warhammer than anything. Blizzard only used the momentum from westwood to push their own RTS games.

    All fine and dandy but all this means is GW is just a copy of a copy of a copy, but they are attacking WoW for being a copy of a copy, it still doesn't make any sense. 

    The leaders at Anet (and Runic as well among a few others) are the guys who did develop Diablo, Warcraft, Starcraft, and WoW.  They *are* the ones that were there, not the current lot of devs at Blizz.  There are few old guard left there, but most went off to actually create new stuff.

  • MyrdynnMyrdynn Beaumont, CAPosts: 1,517Member Uncommon
    Originally posted by Xepo
    Originally posted by Myrdynn

    what I get from this 

    ANet announced they are gonna do something

    Blizzard said good idea

    ANet years later still working on it allegedly

    Blizzard has the system in place.

    Everything in the MMO universe is copied from something.  Im not a huge Blizzard fan, but I will say they still have the best combat engine (response time is instant) , and are the best at implementing and perfecting ideas

    Guild Wars 2 has does absolutely NOTHING innovative, not 1 thing

     

     

    The word innovation derives from the Latin word innovates, which is the noun form of innovare "to renew or change," 

     By definition of the word Anet did much to innovate the MMO world. They changed the concept of combat through more action oriented style with a dodge mechanic. They removed and changed the questing hub system that was standard in almost every MMO before them by adding in dynamic events and completely removing the need for traditional questing hubs where you ran back and forth to for quests. They created an MMO world where almost every zone feels alive and lived in through npc placement, random voice chit chat and aminations/sounds. This alone is missing in so many other MMO worlds where you go outside a zone and see massive amounts of creatures to grind on. Anet made griefing in a gome over resources, bosses, and kills non-existent. No more fighting over a kill or resource. Anet made many innovative changes to the way MMOs function and play. Just because they didn't "rock your world" does not mean they didn't try new things or change ones we are familiar with.

    not a single part of GW2 made me feel like I was doing anything new, everything in the game, I have done somewhere else before.

    they took a lot of ideas and polished em up, ill give em a little credit for that, but still nothing new.  I guess calling gnomes Asura is innovative though

    you want innovation, go play Asheron's Call 1 and 2, and realize that everything in those games is what triggered what we have today, yet they still did it better

  • KhinRuniteKhinRunite ManilaPosts: 879Member
    Originally posted by Myrdynn
    Originally posted by Xepo
    Originally posted by Myrdynn

    what I get from this 

    ANet announced they are gonna do something

    Blizzard said good idea

    ANet years later still working on it allegedly

    Blizzard has the system in place.

    Everything in the MMO universe is copied from something.  Im not a huge Blizzard fan, but I will say they still have the best combat engine (response time is instant) , and are the best at implementing and perfecting ideas

    Guild Wars 2 has does absolutely NOTHING innovative, not 1 thing

     

     

    The word innovation derives from the Latin word innovates, which is the noun form of innovare "to renew or change," 

     By definition of the word Anet did much to innovate the MMO world. They changed the concept of combat through more action oriented style with a dodge mechanic. They removed and changed the questing hub system that was standard in almost every MMO before them by adding in dynamic events and completely removing the need for traditional questing hubs where you ran back and forth to for quests. They created an MMO world where almost every zone feels alive and lived in through npc placement, random voice chit chat and aminations/sounds. This alone is missing in so many other MMO worlds where you go outside a zone and see massive amounts of creatures to grind on. Anet made griefing in a gome over resources, bosses, and kills non-existent. No more fighting over a kill or resource. Anet made many innovative changes to the way MMOs function and play. Just because they didn't "rock your world" does not mean they didn't try new things or change ones we are familiar with.

    not a single part of GW2 made me feel like I was doing anything new, everything in the game, I have done somewhere else before.

    they took a lot of ideas and polished em up, ill give em a little credit for that, but still nothing new.  I guess calling gnomes Asura is innovative though

    you want innovation, go play Asheron's Call 1 and 2, and realize that everything in those games is what triggered what we have today, yet they still did it better

    You see here's the thing. You want me to play Game X in order to get a taste of "true innovation", but conveniently left out the myriad of issues I have to deal with along the way.

    - Is it OWPvP? I prefer optional PvP.

    - Does it take too much of my time to get anywhere?

    - Does it sport a more dynamic quest system?

    - Does it even have a quest system?

    - Is the combat active, or is this a spreadsheet system?

    - Is it based on competition, rather than cooperation?

    - Does it look good, considering its age?

    - Do I have to pay monthly in order to play it?

    - Is it trinity based? WIll my preferred class/build give me difficulty finding groups? You see, I prefer DPS types.

    I want a taste of "true innovation". You make it sound so good! But first the game must pass a majority of my questions.

     

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