It looks like you're new here. If you want to get involved, click one of these buttons!
2012 is nearly over and it's always fun to take a look back at the games that we spent lots of hours enjoying. We'll be spending this week talking about the games that we, the staff of MMORPG.com, caught our attention in the year that was. As ever, join the conversation in the comments. Suzie weighs in with her choices on this fourth day of 2013. Read on!
I’m going to be honest here and admit that there were few, if any, MMOs that I played simply because I wanted to play them. Most that have found their way to my GotY list are there because I needed to play them for work but ended up being surprised by them and playing longer than was required. Still, 2012 gifted me with a lot of games with tons of fun times within. Even if I initially started most of them as a function of my job, all ended up being worthwhile time sinks for those hours I could just sit back and enjoy.
Read more of Suzie Ford's Suzie's Best of 2012.
Comments
Believe me, I know they'll show up but...cant' help what I like. *shrugs*
¯\_(ツ)_/¯
With TSW it is the setting and storylines for me.
As a theme park game its fun but also allows you to explore all the places there and there are some interesting areas in the game I thoroughly enjoy. Not even got to the higher level areas yet!
D3 was worth one play through with each character I think, but I cant really cope with the same places over and over again. Its very unrandomised in my opinion and not much fun there I think.
GW2 I tried a bit on the GF's account, but didn't grip me.
But then I'm an EVE and strategy game player so lots of things don't grip me.
Out of D3, ME3 and TL2 it is TL2 by a mile.
As for the rest then it's your opinion so that's fare enough. It's not like this thread is about voting, it's about what you like in 2012.
Fare dues.
that's preference, what's the fresh and new parts so many people are talking about?
These sorts of games are supposed to be loot pinatas. Tl2 is. D3 was more about making endless treks back to town to sell stuff and accumulate gold so you can then buy the gear you actually want on the ah. This made the pace all wrong for me. Also tl2 was better randomized, so successive playthroughs felt fresher.
Suprised borderlands 2 wasn't on the list, it kinda goes with d3 and tl2.
This is one of the biggest reason I quit playing.
I put so much time into my character (hundreds of hours). I had some of the best gear possible. I never purchased anything from the RMAH. However, because of the constant farming and gold selling, the value of these items dropped to the point where they were just worthless. I put so much time into getting these items for PvP, yet Richie Rich can compete with me with only 10-20 hours of gameplay.
The Diablo 3 development team is the worst team.
Glad to see RIFT in there. I don't play it because it's not exactly my type of game (although I did beta test it and recently tried their free lv 1-20 trial), Trion is a company that, without a doubt, deserve a lot of praise for the insane pace at which they develop content. They're the only company so far to make the $15 a month seem worth it because they're delivering new content on a nearly monthly basis, unlike certain other games...
Surprised they didn't get more mention than that this year however. (Although Storm Legion did get them an award)
I love the Diablo setting and universe. I actually -like- the story and genuinely choked up when Cain died in D3. My whole online gaming experience started with the original Diablo so I am a vested and passionate fan of the world Blizzard created.
While I dearly love Torchlight 2, I don't care about the story at all. That's what made the biggest difference to me and how D3 got the nod over TL2.
¯\_(ツ)_/¯
To me Bioware lost the crown in the rpg genre a while ago. Bethesda has it now thanks to Skyrim and Dishonered. ME3 is just a shallow version of great games that Bioware used to create.
I would never chose Diablo III as best game, for principe reasons. The silly always online requirement for the single player part and the lack of random map generation and modability makes it not even near as good as Torchlight 2. D3 sold well mainly due to its name (imagine it being named differently and made by a different company).
I agree about GW2 , Rift and TSW though. Not sure why SWTOR should show up here. That was a step back in the MMO genre imo.
The setting, the detective quests, the lore and the horizontel grinding
New stuff in other words
Skyrim was indeed developed by Bethesda Games Studio, however Dishonored was developed by Arkane Studio and published by Bethesda Softworks.
If a butterfly learnt to speak, to live in human society, paid its bills, had a job, lived in a fancy house and married a human, is it human?
Now what if that same butterfly knew how to write code better than any human and had years of experience in the game industry, would that make it a game designer?
If u wouldn't let a construction worker design your house, then why let a programmer design your world?
the quests while not all new were my most obvious thing that was implemented somewhat differently. the "grinding" is completely linear and standard. the zone progression is the same. you can only go where you gear permits really, and the gear determines your level. the character level is more "omitted" than non-existent. this aspect of TSW functions exactly the same as world of warcraft.
the quests while not all new were my most obvious thing that was implemented somewhat differently. the "grinding" is completely linear and standard(vertical). the zone progression is the same. you can only go where you gear permits really, and the gear determines your level. the character level is more "omitted" than non-existent. this aspect of TSW functions exactly the same as world of warcraft.
the lore is patchwork from century old recycled stories, different names plugged in.
I still play Diablo 2, complete with two level 99 hardcore Amazons.
¯\_(ツ)_/¯
That is very true. I think the majority of complaints about D3 is that it isn't D2.
I like Suzie's list. It's the best list so for from the MMORPG staff.
At least Suzie's list made a lot more since than a couple of the other list that we saw. I got to still disagree with swtor being the best of 2012. but hey thats me. Diablo 3 was ok it lasted me 3 months.
The list is ok. The sad part is that is consists of 4 themeparks and 3 games which are not even MMOs. I wished a more sandboxish game would have made it into that list. Unfortunately I also see no sandbox in 2012 which would deserve it.
Finally a list that makes SOME sense.
I came here thinking "oh gawd pwease say GW2!!!" and of course it delivered. That stinker gets so much more praise than it deserves.
But at least you picked D3, ME3, and TL2, along with the only one so far that picked Rift if I'm not mistaken.