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SWTOR is Great

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Comments

  • GajariGajari Halifax, NSPosts: 984Member

    It's fine to have a positive opinion of SWToR, but you're just listing off basic MMO features and nothing special or unique. I am a Star Wars fan, and I loved BioWare's original SW: KotOR, and honestly, this game is no way appeals to me as a Star Wars or KotOR fan because everything appears to have been developed with a bare minimum of quality -- except of course, for the voice acting. The combat animations aren't too bad, either, but unfortunately a bland, uninspired combat system just happened to be attached there. 

    Actually "uninspired" might be the best term for how to describe the game. It's incredibly average, and I truly think they believed focusing mainly on the voice work and less on the rest was somehow going to be fine because the Star Wars name would urge initial sales and keep people playing.

    Actually "shallow" might be another term, because they basically copied and pasted a generic combat system, linear progression system, gear acquisition systems like tokens, etc.

    The only truly unique features of this game are the Companions, in the sense of how you interact with them(as opposed to JUST pets that follow you around. They aren't that bad, but I didn't care for many of them), and the 100% voiced -- and the voicing was way overdone to the point it couldn't be appreciated like it should have.

     

  • GameMonger71GameMonger71 Henderson, NVPosts: 116Member

    I am glad I found this post.  I played a bit of SWTOR beta and then I avoided buying the game after release due to all the venom and hate that seemed to pour out.  I waited for the free trial to come out to see if any of the fun I had in beta was still there (I have been burned by too many MMOs by buying too quickly and then play for only a week or two).  When I picked TOR back up, it was still fun...not great but fun.  I think what also helped fine tune my opinion on SWTOR was an intervening event...my participation in late GW2 beta events. 

    I know it is dangerous to come on these forums and dare to state one's opinion on game x and game y, but I am ready to be flamed.  Here are my honest opinions:

    First GW2...I do not know it just felt pretty generic and did not grab me.  The stories were okay, the combat was okay, the graphics were good, but I did not feel any hook.  It is a good game, but well short of some miracle game.  I felt more excited when I first played DAOC, EQ2, Shadowbane and to a more limited extent Rift.  The game is fine, it just did not hook me as anything special.  I think this has a lot to do with it being yet another fantasy MMO.

    As for SWTOR, I really enjoy the stories.  I am sure the fun will run out, but right now I enjoy working through each of the 6 stories for my characters (no interest in the sith warrior and inquisitor) .  If I enjoy 40-50 levels of story on each character then that is great....for me and my casual play pace that will take years :).  SWTOR is not perfect, I would like to see many changes including some non-humanoid races (some more alien looks if you will), edgier options for the jedi storylines - the no passion thing is shallow and cardboard, earlier trooper armor, optional companion use, open world PvP that works) but overall SWTOR is a good game that gets my attention. 

    Is SWTOR better than GW2...apples and oranges.  I think some of the "it factor" for me is the Star Wars setting. I am not a hardcore Star Wars fan, but I was a young kid in the 70s when they first came out.  I really think it is more the sci fi setting than pure Star Wars.  Apparently there are only so many dragons and fantasy monsters and spells in gthe imagination deck and I personally have had my fill.  Another fantasy MMO just seems to be more of the same, at least sci fi is a bit different.

    Overall, I believe that GW2 has received too much hype for what it is and SWTOR has taken too much heat for what it is not.  SWTOR is a decent game, I personally believe a good game.  I think that F2P will help it out, but as always with an IP of this magnitude many people will hate it immensely because it does not meet their vision of Star Wars.  I was not looking for a perfect Star Wars rendition in a box, so it is easier for me to enjoy the game from a pure game perspective. 

    I often wonder if SWTOR had been re-skinned and released in a new sci-fi setting instead of the Star Wars setting if it would have been received more positively.

    Thanks!

  • DraronDraron A town in, KYPosts: 993Member
    Originally posted by GameMonger71

    I am glad I found this post.  I played a bit of SWTOR beta and then I avoided buying the game after release due to all the venom and hate that seemed to pour out.  I waited for the free trial to come out to see if any of the fun I had in beta was still there (I have been burned by too many MMOs by buying too quickly and then play for only a week or two).  When I picked TOR back up, it was still fun...not great but fun.  I think what also helped fine tune my opinion on SWTOR was an intervening event...my participation in late GW2 beta events. 

    I know it is dangerous to come on these forums and dare to state one's opinion on game x and game y, but I am ready to be flamed.  Here are my honest opinions:

    First GW2...I do not know it just felt pretty generic and did not grab me.  The stories were okay, the combat was okay, the graphics were good, but I did not feel any hook.  It is a good game, but well short of some miracle game.  I felt more excited when I first played DAOC, EQ2, Shadowbane and to a more limited extent Rift.  The game is fine, it just did not hook me as anything special.  I think this has a lot to do with it being yet another fantasy MMO.

    As for SWTOR, I really enjoy the stories.  I am sure the fun will run out, but right now I enjoy working through each of the 6 stories for my characters (no interest in the sith warrior and inquisitor) .  If I enjoy 40-50 levels of story on each character then that is great....for me and my casual play pace that will take years :).  SWTOR is not perfect, I would like to see many changes including some non-humanoid races (some more alien looks if you will), edgier options for the jedi storylines - the no passion thing is shallow and cardboard, earlier trooper armor, optional companion use, open world PvP that works) but overall SWTOR is a good game that gets my attention. 

    Is SWTOR better than GW2...apples and oranges.  I think some of the "it factor" for me is the Star Wars setting. I am not a hardcore Star Wars fan, but I was a young kid in the 70s when they first came out.  I really think it is more the sci fi setting than pure Star Wars.  Apparently there are only so many dragons and fantasy monsters and spells in gthe imagination deck and I personally have had my fill.  Another fantasy MMO just seems to be more of the same, at least sci fi is a bit different.

    Overall, I believe that GW2 has received too much hype for what it is and SWTOR has taken too much heat for what it is not.  SWTOR is a decent game, I personally believe a good game.  I think that F2P will help it out, but as always with an IP of this magnitude many people will hate it immensely because it does not meet their vision of Star Wars.  I was not looking for a perfect Star Wars rendition in a box, so it is easier for me to enjoy the game from a pure game perspective. 

    I often wonder if SWTOR had been re-skinned and released in a new sci-fi setting instead of the Star Wars setting if it would have been received more positively.

    Thanks!

    Agree with everything said.

  • MuratReisMuratReis Seattle, WAPosts: 73Member

    I think that the majority of MMO players are reactionary and impatient. This makes sense, though, as the millions of new MMO players expect a game to finished once it is released and everything to be handed to them. The old MMO crowd is much smaller and understand that MMOs need time to grow and time to experience. SWTOR has a lot to offer, but most of it will take months if not years to get. The old crowd enjoys MMOs not for the content but for the MMO experience, that is. I think SWTOR's biggest fault is that they were unable to satisfy the new MMO crowd and there just aren't enough old timers to support the game (considering many of them play other games). 

    Personally, I enjot SWTOR and could care less about content. Enjoying the game with my friends and learning about how the game will develop  is enought for me.

  • AhnogAhnog Keller, TXPosts: 231Member Uncommon
    Originally posted by MuratReis

    I think that the majority of MMO players are reactionary and impatient. This makes sense, though, as the millions of new MMO players expect a game to finished once it is released and everything to be handed to them. The old MMO crowd is much smaller and understand that MMOs need time to grow and time to experience. SWTOR has a lot to offer, but most of it will take months if not years to get. The old crowd enjoys MMOs not for the content but for the MMO experience, that is. I think SWTOR's biggest fault is that they were unable to satisfy the new MMO crowd and there just aren't enough old timers to support the game (considering many of them play other games). 

    Personally, I enjot SWTOR and could care less about content. Enjoying the game with my friends and learning about how the game will develop  is enought for me.

    the content is huge and there is much to do for 50s in the area of gear acquicition. The new 50 should start running the story mode instances with an aim towards gearing up for the headmode. The hard mode runs gear up for the basic operations (story operations). The operations gear up for the top content, hard mode operations. It's going to take hundreds of runs to get the gear you need and the challenge is to enjoy the process and not just focus on the gear itself.

    Ahnog

    Hokey religions are no replacement for a good blaster at your side.

  • MuratReisMuratReis Seattle, WAPosts: 73Member
    Originally posted by Ahnog
    Originally posted by MuratReis

    I think that the majority of MMO players are reactionary and impatient. This makes sense, though, as the millions of new MMO players expect a game to finished once it is released and everything to be handed to them. The old MMO crowd is much smaller and understand that MMOs need time to grow and time to experience. SWTOR has a lot to offer, but most of it will take months if not years to get. The old crowd enjoys MMOs not for the content but for the MMO experience, that is. I think SWTOR's biggest fault is that they were unable to satisfy the new MMO crowd and there just aren't enough old timers to support the game (considering many of them play other games). 

    Personally, I enjot SWTOR and could care less about content. Enjoying the game with my friends and learning about how the game will develop  is enought for me.

    the content is huge and there is much to do for 50s in the area of gear acquicition. The new 50 should start running the story mode instances with an aim towards gearing up for the headmode. The hard mode runs gear up for the basic operations (story operations). The operations gear up for the top content, hard mode operations. It's going to take hundreds of runs to get the gear you need and the challenge is to enjoy the process and not just focus on the gear itself.

    Right -- And then there are things like killing all the world bosses, RP, crafting the best items possible (needs ops), finding cool places, ext.

  • MMOdad72MMOdad72 Hoover, ALPosts: 93Member
    Originally posted by Ahnog
    Originally posted by MuratReis

    I think that the majority of MMO players are reactionary and impatient. This makes sense, though, as the millions of new MMO players expect a game to finished once it is released and everything to be handed to them. The old MMO crowd is much smaller and understand that MMOs need time to grow and time to experience. SWTOR has a lot to offer, but most of it will take months if not years to get. The old crowd enjoys MMOs not for the content but for the MMO experience, that is. I think SWTOR's biggest fault is that they were unable to satisfy the new MMO crowd and there just aren't enough old timers to support the game (considering many of them play other games). 

    Personally, I enjot SWTOR and could care less about content. Enjoying the game with my friends and learning about how the game will develop  is enought for me.

    the content is huge and there is much to do for 50s in the area of gear acquicition. The new 50 should start running the story mode instances with an aim towards gearing up for the headmode. The hard mode runs gear up for the basic operations (story operations). The operations gear up for the top content, hard mode operations. It's going to take hundreds of runs to get the gear you need and the challenge is to enjoy the process and not just focus on the gear itself.

    How's that Illum Bioware advertised and pushed prelaunch doing nowadays ? Still abandoned a year later ?

    And if hundreds of runs of the same isntance againt AI is fun for you , good for you , sounds boring as shit to me.

  • MarirranyaMarirranya Ortario, OHPosts: 154Member

    well im happy you guys found it fun and interesting :3

    dunno why but when i played it - i wasnt happy with the game at all. and im not even a critic! ><

    i guess i just wasnt feeling it (compared to wow) heh

    There are people who play games and then there are gamers.

    http://alzplz.blogspot.com

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