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[Impressions]

13

Comments

  • 1vald21vald2 Member UncommonPosts: 75
    Originally posted by Mardukk
    Originally posted by 1vald2

    Best themepark mmo to date prolly.

    But I got bored fast of gw2 too, after getting 3 lvl 80s with full exo and full map completion, there is little else to do than WvW and fractals. Not so much a fan of fractals and WvW is really pointless right now IMO :P

    Though I have to say that arenanet always did a great job on holiday events like halloween and christmas (gw1 and gw2)

    How do you get bored "fast" with three level 80's that have 100% map completion?  I would say you absolutely love the game if you lvled three to 80 and have 100% completion on them.

     

    I like the combat and the fact that it's not a quest grinder.  The later zones in the game really saved the game for me, as the earlier zones seem to have too many boring ass hearts and not much difficulty.  I would say TSW was my number 1 for the year but it was really close with GW2.  Either way MMO's have a really long way to go to be captivating like the old school MMO's were.

    Sorry, I should've clarified more. This game kept me playing for about 2 months which is more than I hoped for. After that...I had no motivation to log back on my character. I just couldn't immerse myself with my character, the way I did with my breton in skyrim. Also I am not a real fan of the GW2 story. It just seems a bit too cheesy for my taste. :)

    image

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by MrEvilDr

    I played this for a while with a couple of friends and got to about level 50, and got extremely bored. But that's just me, my attention span for MMOs is very low as I've played so many. Guild Wars was a different and welcomed change to the traditional MMO, but I don't think it deserves the number one spot in any way.

    After 50 levels I'd unlocked all of the skills I was ever going to use in the game. From then on I was simply killing enemies with said skills. At the start, the idea of changing skills depending on what weapons you have equipped was awesome! But then I came to realise after playing the game that I'd be stuck with these same skills until the end-game, which caused me to just lose interest and give up on the game. I was quite glad about it really, after finding out that the game has no real end-game content to speak of, and many people found the just hit a brick wall. I tried WvWvW and loved it! But after a while it became a bit monotonous, much like the skill system.

    Rerolling and trying new characters didn't appeal to me... I'd played the classes I was interested in and still got bored of that. Levelling isn't what I'm interested in. I prefer competitive and challenging raid-type instances and a variety of skill sets to use. Guild Wars 1 did this perfectly in my opinion! I had a different set of skills for different occasions, with "Elite" skills I could unlock by completing certain objectives.

    I really don't feel I got my monies worth for this game having played only 25 hours. I started of fun, and got grindy (Which I thought is what were trying to prevent?) Why is it at the top spot on most websites?!

    What should be number 1 then? GW2 is simply the best MMO out there currently by the opinion of most that care to give their opinion. I agree with them lol, there really isn't a better MMO. TSW I like but it lacks in quality, content, and polish. Rift I like but only for the PvP and the class system, beyond that it's pretty typical MMO faire. 

     

  • bcbullybcbully Member EpicPosts: 11,838
    Originally posted by evolver1972

     

    I have barely done anything in terms of growing my guild and of course there is all the new stuff that Anet has been throwing at us, including the holiday stuff.

     

    New stuff like what? 

    "We see fundamentals and we ape in"
  • Lovely_LalyLovely_Laly Member UncommonPosts: 734

    I still prefer WoW and even GW (beside they are outdated and seems dead),
    at least I played GW for like 4 years and WoW for like 3 years and was not even bored, but

    after 3 months of GW2 I have nothing to enjoy and keep playing as have nothing better to do.

    I guess I would prefer some discovery at beta or so then said #1 game.

    try before buy, even if it's a game to avoid bad surprises.
    Worst surprises for me: Aion, GW2

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by bcbully
    Originally posted by evolver1972

     

    I have barely done anything in terms of growing my guild and of course there is all the new stuff that Anet has been throwing at us, including the holiday stuff.

     

    New stuff like what? 

     

    A few quick things off the top of my head...

     

    Southsun Cove

    New jumping puzzles across the whole world, not only max level areas

    New dynamic events, also across the whole world

    New sPvP maps

    Fractals of the Mists, the new dungeon which progressively gets harder

     

    ... and that doesn't even cover the updates scheduled for January and February which, they claim, will be adding a full expansion worth of content, nor does it include the constant balancing and bug fixing that any good company should have ongoing, or the Holiday events.

    Oderint, dum metuant.

  • ElikalElikal Member UncommonPosts: 7,912
    I tried to return to the game several times, mostly because the great visuals. But I was always bored after 20 minutes. I had played one Warrior to max level, and my interest simply died since then. I feel it's truly a pity. I really would WANT to enjoy it. But it's just way too casual and dull for me. *shrug*

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • neosapienceneosapience Member Posts: 164
    Here are the reasons I don't play GW2:

    1. It's not an RPG, it's a fantasy-themed 3rd person shooter.

    2. PvE was trivial and incredibly easy for me (karma grinding was horrible).

    3. Group mechanics are virtually nonexistent.

    4. Despite the inclusion of 'dynamic events', the world is still static.

    5. WvWvW is pointless, as individuals have no real influence on the zerg (in SPvP, it's clear who the winners are, even if your team loses).

    6. The insane number of bugs and balance issues frustrated me.

    7. It's easily the most anti-social MMO I've ever played (mainly due to #3).


    Feel free to disagree with me. I won't hate you for liking GW2, but there are other games I'd rather be playing.
  • KingJigglyKingJiggly Member Posts: 777

    How the world blends together. The Dynamic events add a sort of life. While they can get repetitive, focusing on one event chain and listening to the story can be a great way to see the little efforts put into the game. Once, I started a chain by talking to some random kids. Theysaid they found a treasure map, so they went off. On the way, we met a troll thing called grubb who we made friends with. We fought several creatures, and finally made to the "X". However, one of the kids ntoiced somehting in the water. It said it was coming towards them. It was at this point I freaked out and yelled into map chat "CAN I GET SOME HELP!!!!!". Of course, it was a champion monster that defended the treasure. With the help of several others who met at my direction, we defeated the beast and saved the kids. Then, one of their mothers came to pick them up unaware of the crap we all went through for the kids, not even believing our adventure.

    Another is in some swamp. It is to escort some soldiers through with a pack bull full of explosives. The soldiers aiding in the transport kept yelling "Hold the undead back! If the pack dolyak goes, we all go!" So me and a Charr stranger (which is another wonderufl thing... the open grouping) worked together. People may say this game is unsocial, however talking and typing "Lfg need healer" is not social. What is is belnding your abilities together  to create different affects, rexxing one another, beoing confident that this complete stranger who you never even talked to will help you through. That is being social and helping the community. Combo effects aid this further, basic skills can create other special affects when combined. In later zones, people will have a rather large idea on how to make these and what they are, and they are "required" to be succesful at some things. So on to the pack story, we were going along taking out the swarming undead that seeked to remove humans. The soldiers began to grow hopeful of destroying the local lych that controlled these things. We came to a large tower, and a new event started: to escort a bomb carrier to a weak spot and destory the tower. Me and the Charr, who were still together without a word, moved with this "agile" soldier. We came to the lych's tower, placed the bomb and BOOM. Unlike in other games, where quests have little if any effect on the enviroment, the tower compeltely fell. This could be seen from across the map. A Group Event started... to end the Lych. Already, more people were coming without warning or heed to aid in this battle. The soldiers were primed and ready and... well you will have to play to find out :P.

    The lack of a trinity is a godsend. Trinity ends up with people being mean, seclusion of specific people, and the forcing of people to take other "paths" to compelte their objective. Instead, there is a "Unholy Trinity": Control, Damage, Support. Now,, support isnt direct healing. Support is creating barriers to protect allies, using skills that give a small amount of health to surrounding people, standing on front of allies to take the kill shot from the boss. Damage is damage, it can be spike damage, damage over time, damage from conditirons, even damage from those combo fields I mentioned earlier.

    Lack of progression/ grind. While there is some progression now (ascended gear), it has hardly had any effect on the overall game. Grind is left for those super cool looking gear, not that super powerful. Even then, there are several ways. Economically, buying, crafting, fighting, dungeoneering.... many different ways, even ascended gear will be introduced to the general game world.

    Monthly updates/ great staff. While balancing is a ongoing issue, (especially for engineer) the general gameplay is rather balanced and fair, especially compared to the typical MMOs that have been out much longer. Constant looking to make the game bigger AND better is wonderful, as shown by the rather well put together events such as Karka, Halloween, Christmas, and even the BWE events. Not only does this show pride in their work, it shows the flexibilty of the game engine, which I hope will be put to even further use with the "expansion worthy" content coming in this month and February.

    This is why the game is good to me.

     

    *Took this from another thread I posted in, didnt want to type it again :P*

  • eye_meye_m Member UncommonPosts: 3,317
    GW2 is the number 1 mmo because certain people feel compelled to post negative things about it to counteract the glaringly obvious positive things so that everyone doesn't get overwhelmed by it's greatness.  It's like how some people feel compelled to talk about Meghan Fox's thumb.  When something is so close to perfect,  people need to point out any possible fault, no matter how insignificant, just to keep the amazement in check.

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

    I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.

  • CelciusCelcius Member RarePosts: 1,868
    Originally posted by eyelolled
    GW2 is the number 1 mmo because certain people feel compelled to post negative things about it to counteract the glaringly obvious positive things so that everyone doesn't get overwhelmed by it's greatness.  It's like how some people feel compelled to talk about Meghan Fox's thumb.  When something is so close to perfect,  people need to point out any possible fault, no matter how insignificant, just to keep the amazement in check.

    qft

  • mistersalty1mistersalty1 Member Posts: 26
    if u think its #1 ur sadly mistaken
  • KhinRuniteKhinRunite Member Posts: 879
    Originally posted by mistersalty1
    if u think its #1 ur sadly mistaken

    If year end charts from various websites are to be taken, GW2 is the #1 MMO.

    If quarterly reports are to be taken, WoW is the #1 MMO still with the most subscribers

    If we're basing on our own little worlds and ideals, your #1 MMO isn't the same as mine, or his, or theirs.

    I don't know guys, but to me people like you sure does come across as offended enough to come and post that GW2 isn't the #1 MMO. I mean, you really care that much to be bothered? If someone on the Darkfall forum does the same I don't think I'm willing to spend the time and energy trying to refute that. Because I don't care about Darkfall.

  • GinazGinaz Member RarePosts: 2,470
    Originally posted by neosapience
    Here are the reasons I don't play GW2:

    1. It's not an RPG, it's a fantasy-themed 3rd person shooter.

    2. PvE was trivial and incredibly easy for me (karma grinding was horrible).

    3. Group mechanics are virtually nonexistent.

    4. Despite the inclusion of 'dynamic events', the world is still static.

    5. WvWvW is pointless, as individuals have no real influence on the zerg (in SPvP, it's clear who the winners are, even if your team loses).

    6. The insane number of bugs and balance issues frustrated me.

    7. It's easily the most anti-social MMO I've ever played (mainly due to #3).


    Feel free to disagree with me. I won't hate you for liking GW2, but there are other games I'd rather be playing.

    I won't disagree with what you said except for point #1.  GW2 is in no way a FPS.  Its combat is traditional tab targeting.  No twitch or aiming involved.

    And the #1 MMO is the one you are playing and enjoying right now.  For me, its certainly not GW2 but for others it is.  Different strokes and all that.

    Is a man not entitled to the herp of his derp?

    Remember, I live in a world where juggalos and yugioh players are real things.

  • grimgryphongrimgryphon Member CommonPosts: 682
    Originally posted by Maephisto

    Anet's trophy case.

    DEAL WITH IT  image

    Cool. Maybe someday they'll get them made of real gold instread of cheap gold-colored plastic.

    Optional PvP = No PvP
  • kaliniskalinis Member Posts: 1,428

    Lets be honest its not the number 1 mmo, Just the number 1 ranked on mmorpg.com The number 1 mmo has been , is and will always be wow since 2004, 

    Nothing has changed there. There aren't 10 million players in gw2, Wow is still king of the mmo just not the top ranked mmo on this site. 

    Take it for what u will but in terms of sheer player numbers gw2 isn't and has never been number 1

  • MaephistoMaephisto Member Posts: 632
    Originally posted by grimgryphon
    Originally posted by Maephisto

    Anet's trophy case.

    DEAL WITH IT  image

    Cool. Maybe someday they'll get them made of real gold instread of cheap gold-colored plastic.

    You and a good number of other people in this thread have been reported on the basis that you are causing me physical HARM.

    image

  • grimgryphongrimgryphon Member CommonPosts: 682
    Originally posted by Maephisto
    Originally posted by grimgryphon
    Originally posted by Maephisto

    Anet's trophy case.

    DEAL WITH IT  image

    Cool. Maybe someday they'll get them made of real gold instread of cheap gold-colored plastic.

    You and a good number of other people in this thread have been reported on the basis that you are causing me physical HARM.

    How can you slow something down that's practically at a standstill already?

    (you set youself up for that image)

    Optional PvP = No PvP
  • MarirranyaMarirranya Member Posts: 154

    its great that people think its the #1 MMO for them and i respect that :3

    not my #1 mmo though heh

    There are people who play games and then there are gamers.

    http://alzplz.blogspot.com

  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by MrEvilDr
    I played this for a while with a couple of friends and got to about level 50, and got extremely bored. But that's just me, my attention span for MMOs is very low as I've played so many. Guild Wars was a different and welcomed change to the traditional MMO, but I don't think it deserves the number one spot in any way.After 50 levels I'd unlocked all of the skills I was ever going to use in the game. From then on I was simply killing enemies with said skills. At the start, the idea of changing skills depending on what weapons you have equipped was awesome! But then I came to realise after playing the game that I'd be stuck with these same skills until the end-game, which caused me to just lose interest and give up on the game. I was quite glad about it really, after finding out that the game has no real end-game content to speak of, and many people found the just hit a brick wall. I tried WvWvW and loved it! But after a while it became a bit monotonous, much like the skill system.Rerolling and trying new characters didn't appeal to me... I'd played the classes I was interested in and still got bored of that. Levelling isn't what I'm interested in. I prefer competitive and challenging raid-type instances and a variety of skill sets to use. Guild Wars 1 did this perfectly in my opinion! I had a different set of skills for different occasions, with "Elite" skills I could unlock by completing certain objectives.I really don't feel I got my monies worth for this game having played only 25 hours. I started of fun, and got grindy (Which I thought is what were trying to prevent?) Why is it at the top spot on most websites?!

    News flash, Pirate 101 is the number 1 mmorpg.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • Loke666Loke666 Member EpicPosts: 21,441

    There really is several reasons.

    One is that the game actually is well made. Another is that it still is relatively new. That it is casual friendly doesnt hurt either.

    But the most important reason is probably the general quality of MMOs that have been released the last 5 years.

    GW2 is far from perfect and there indeed stil are far too few things to do at levelcap but it is still a good game, and frankly does it usually takes MMOs 6-12 months to get any real endgame anyways. Now, GW2 probably never will have what most of generation Wow considers and endgame, but I am pretty sure it will add a lot more to do with the first expansion which should come somewhere this year.

    There are sadly few alternatives right now as number 1 MMOs... That doesnt mean everyone must love GW2, not at all but it is well made and in this genre that is still impressing enough at the moment.

    Hopefully will the competition do better in the future though and we get a few more well made games in the next few years. Games like WoDO and Class 4 seems interesting to me.

    Right now the only other well made game I can think of made the last few years is Rift and GW2 is better (then again havnt I tried Pirates 101, it have some impressing player ratings).

  • DjildjameshDjildjamesh Member UncommonPosts: 406

    It's not my ideal  MMO, but it's the best thing to have released since 2004 for me (yes i loved WoW at launch).

    After many years of waiting finally an MMO managed to grab me by my throat once again. :)

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Nitth

     


    Originally posted by MrEvilDr
    I played this for a while with a couple of friends and got to about level 50, and got extremely bored. But that's just me, my attention span for MMOs is very low as I've played so many. Guild Wars was a different and welcomed change to the traditional MMO, but I don't think it deserves the number one spot in any way.

     

    After 50 levels I'd unlocked all of the skills I was ever going to use in the game. From then on I was simply killing enemies with said skills. At the start, the idea of changing skills depending on what weapons you have equipped was awesome! But then I came to realise after playing the game that I'd be stuck with these same skills until the end-game, which caused me to just lose interest and give up on the game. I was quite glad about it really, after finding out that the game has no real end-game content to speak of, and many people found the just hit a brick wall. I tried WvWvW and loved it! But after a while it became a bit monotonous, much like the skill system.

    Rerolling and trying new characters didn't appeal to me... I'd played the classes I was interested in and still got bored of that. Levelling isn't what I'm interested in. I prefer competitive and challenging raid-type instances and a variety of skill sets to use. Guild Wars 1 did this perfectly in my opinion! I had a different set of skills for different occasions, with "Elite" skills I could unlock by completing certain objectives.

    I really don't feel I got my monies worth for this game having played only 25 hours. I started of fun, and got grindy (Which I thought is what were trying to prevent?) Why is it at the top spot on most websites?!


     

    News flash, Pirate 101 is the number 1 mmorpg.

    Yeah Pirate 101 clearly is the choice of the MMORPG.com community and you can see it is widely discussed, its forums are vibrant and extremely visited.

    Oh wait, no they aren't,

    According to this website either the Pirate 101 community spends their time in other subforums or is just non existent and the fact it was the most voted was a combination of a) people that aren't part of this community registering to vote and b) people that would vote on anything to prevent GW2 from being the most voted, especially a harmless and ignred game as Pirates 101.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • AkulasAkulas Member RarePosts: 3,006
    It's fun but unfortanately short lived. For me anyways. I'd reccomand anyone to buy and play it but unfortanately it's only good for a month or so.

    This isn't a signature, you just think it is.

  • ScarfeScarfe Member Posts: 281
    Originally posted by Gaia_Hunter
    Originally posted by Nitth

     


    Originally posted by MrEvilDr
    I played this for a while with a couple of friends and got to about level 50, and got extremely bored. But that's just me, my attention span for MMOs is very low as I've played so many. Guild Wars was a different and welcomed change to the traditional MMO, but I don't think it deserves the number one spot in any way.

     

    After 50 levels I'd unlocked all of the skills I was ever going to use in the game. From then on I was simply killing enemies with said skills. At the start, the idea of changing skills depending on what weapons you have equipped was awesome! But then I came to realise after playing the game that I'd be stuck with these same skills until the end-game, which caused me to just lose interest and give up on the game. I was quite glad about it really, after finding out that the game has no real end-game content to speak of, and many people found the just hit a brick wall. I tried WvWvW and loved it! But after a while it became a bit monotonous, much like the skill system.

    Rerolling and trying new characters didn't appeal to me... I'd played the classes I was interested in and still got bored of that. Levelling isn't what I'm interested in. I prefer competitive and challenging raid-type instances and a variety of skill sets to use. Guild Wars 1 did this perfectly in my opinion! I had a different set of skills for different occasions, with "Elite" skills I could unlock by completing certain objectives.

    I really don't feel I got my monies worth for this game having played only 25 hours. I started of fun, and got grindy (Which I thought is what were trying to prevent?) Why is it at the top spot on most websites?!


     

    News flash, Pirate 101 is the number 1 mmorpg.

    Yeah Pirate 101 clearly is the choice of the MMORPG.com community and you can see it is widely discussed, its forums are vibrant and extremely visited.

    Oh wait, no they aren't,

    According to this website either the Pirate 101 community spends their time in other subforums or is just non existent and the fact it was the most voted was a combination of a) people that aren't part of this community registering to vote and b) people that would vote on anything to prevent GW2 from being the most voted, especially a harmless and ignred game as Pirates 101.

    You will also notice the wow forums are dead on this site.  There is nothing like the haters and fanbois stirring up controversy in equal measure to keep the GW2 forum alive. 

    currently playing: DDO, AOC, WoT, P101

  • KalestonKaleston Member Posts: 173
    Originally posted by MrEvilDr

    Levelling isn't what I'm interested in. I prefer competitive and challenging raid-type instances and a variety of skill sets to use. Guild Wars 1 did this perfectly in my opinion! I had a different set of skills for different occasions, with "Elite" skills I could unlock by completing certain objectives.

    I still don't understand. Why people try games that they will not enjoy? I mean it's very known that there are not so many skills in gw2, raids are nonexistant there and it's more of a "journey is a goal" type of a game.

    You have your opinion of course, I'm just puzzled why did you even pick this game if it's pretty much opposite of what you desire. It's kinda like I try to play Battlefield or CoD even though I don't like FPS and complain it's boring...

This discussion has been closed.