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I don't mind having the option of adding your Facebook/Google+ friends to your ingame friends list, but usually, Facebook integration means nobody, not even important news like "our servers got hacked and customer information was stolen" gets posted on the official site.
So far, in every game that started using Facebook while i was following, the "official" (games website, forum, blog etc.) started to suffer. Some of them to the point of being a waste of time, money and space.
Just take a look at how mmorpg.com handles it:
Instead of posting on Facebook that they have a lottery here on mmorpg.com, they post here that they have a lottery on Facebook. So the people following them on Facebook stay there, the people here that use Facebook go to Facebook, and the people not using Facebook have no reason to visit mmorpg.com. Everyone spreading the news will also post the link to Facebook, saying "you can win something on Facebook", not "you can win something at mmorpg.com".
Some of the companies that handle their different channels more competent, GearBoxSoftware, still posts SHIFT keys specially for Facebook. the people with Facebook get both those from Facebook and Twitter/other sites, the people without feel betrayed.
And the real winner is Facebook.
For some games/companies, it would be enough if the official website would simply redirect to the Facebook page.
I'll wait to the day's end when the moon is highAnd then I'll rise with the tide with a lust for life, I'llAmass an army, and we'll harness a hordeAnd then we'll limp across the land until we stand at the shore
This is the wrong type of social connect, we need in-game mechanics that like that of Asheron's Call, patron/vassal system, game play that encourages making friends but doesn't gimp or hinder you like a road block if you don't.
It's the difference between games like World of Warcraft, where you instinctively want to avoid other players.
and games like AC where you want to make friends because there is actual benefits besides that of just new person to chat with.
Here's the thing: The Secret World, RIFT, and EQ2, just to name a few, all have social media integration to some extent or another. I also subscribe to the FB feeds from my favorite games and studios to get the latest news, but I can count the number of times I've gone out of my way to post screenies, achieves, and other in game events to FB.
This will be fine for some guilds, but I have doubts that most people will use this. I have some friends on FB from GW1 and LotRO, but we've known each other for years now. I wouldn't add total strangers to my account nor would I enjoy the friction from declined friend requests.
This is a nice option for the game, but an undersold features I don't think it makes. I just don't think there is any evidence that social connections with existing friends translates into a better social community in game or that integrating people from game into my social network is going to make a better community. Think about the in game social stereotypes we have (the list is long) and then think do you really want those people spamming that same crap on FB?
Playing: War Thunder, World of Warcraft, and Grim DawnWaiting on:Everquest Next and The Black Desert
This is just another way for the devs to have the playerbase passively advertise the game for them.
Connect to facebook and have it post status updates on your achievements and activities for you; so that that all of your friends and familly can see what your playing.
It's just another company trying to turn your facebook page into another advertising resource.
TESO also won't be the first game to have this social network connection, Rift already does it. I don't know a single person that actually uses it either.
And quite frankly, when I see developers hyping this sort of stuff it just gives me the impression that they've got nothing of substance to show anyone and instead are resorting to gimmicks.
Just seems a little odd tha tthey have yet to mention anything about crafting or non combat related proffesions in the game, yet they're talking about being able to connect to facebook. Awesome.
Who needs a real Elder scrolls MMO when you can play generic MMO number 637; now with more facebook, and phasing, and quest grinding, and themepark.
Was hopping for a good game not a facebook/twitter/phone ap. Farmville and angry brids can have it.
Yes, yes i know i'm a dinsaur who would rather actually play a game, then serf the web, order food, and chat in a game all at the sametime
Originally posted by Rohn Frankly, I don't care about external social networking in a game. I am far more interested on how a game's design fosters social interaction and interrelationships within the context of the game.
I actually thought this acticle would be about just that when I read the tittle.
Most of my rl friends/family aint into gaming so it wouldn't work for me.
Originally posted by GwapoJosh Originally posted by kartool Originally posted by Shadow-Focus First!
People still do this?
Sadly, dumb repetitive things entertain people without ever getting old to them.. People still enjoy talking about bacon and laughing at Chuck Norris jokes in game chat. It's usually a sign of a low IQ.
bacon remains awesome.
Someone tell mmorpg companies that spending resources and pushing "Hey we have Facebook integration" is about on the same level as spending 1/3 your massive budget on voice acting for quests.
What mmorpg company will finally figure out the in game virtual worlds and gameplay in it are far more important than any of this crap?
I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson
~ Matt Firor took the stage again to tell us about how ESO will be the most socially connected MMO ever.
When this is only 1 very small step that will help, proper mechanics is how to socially connect players.
Pretty pitiful, can tell already this game will be fail.
Worst feature of this game.
I am not sure why Mr Firor is hyping it so much.
Plastic Social features is what we really need in MMOs.............not
It will kill totally real Social interaction in TESO
I hope this guy is never going to work in the gaming industry again after destroing one of the greatest RPG IP in gaming
THE REPOPULATIONPATHFINDERSTAR CITIZENSHROUD OF THE AVATAREVERQUEST NEXT
Originally posted by Ginaz They only thing I hate more than Facebook and Twitter are the people that are obsessed with them. If this game, or any other, makes the use of social media mandatory, then I won't be playing, no matter how good they are.
This^^^ I got so pissed off trying to watch the ****ing Olympics with Facebook and Twitter popping up constantly. And all the pointless FB and Twitter crap between every match.. I won't be watching them again.
"You are all going to poop yourselves." BillMurphy
"Laugh and the world laughs with you. Weep and you weep alone."
you know what would make more sense
because that has social features for gamers, and they could use stuff like steam works for ui mods. Also given the strong use of steam in bethseda / arkane / id games from the same publisher - zenimax.
Originally posted by Robokapp Originally posted by GwapoJosh Originally posted by kartool Originally posted by Shadow-Focus First!
So does Chuck Norris.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
so say we all
Is it me, or did I just notice a lot of people ashamed of their hobbie?
Originally posted by bossalinie Is it me, or did I just notice a lot of people ashamed of their hobbie?
Nope....................it's more like having a big Pepsi banner popping out of an Everquest treasure chest, it's plain wrong
It just doesn't fit in and kills the immersion.
MMORPG are a form of escapism, I want to relax and forget about the daily bullshit, which means that having Facebook in my game is the last thing I want .
I guess many feel the same.
After all if I was addicted to Facebook I would play that the whole day, like millions of people do everyday.
That's another kind of time sink, my one are the MMORPGs and I would like to keep the 2 things separate.
It absolutely amazes me how much time, effort, and money they spend trying to do everything under the sun except make a game.
It's not about Facebook. It's not about Twitter...
It's about the game stupid.
If I was a stakeholder in the company I have to admit I would find this intriguing.
Since I'm not this concept just seems overkill, redundant, and frankly reeks of advert residuals.
Can't say I'm real enthused with what I have read so far about this game.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.