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Over this past holiday season, Blizzard gifted its World of Warcraft: Mists of Pandaria fans with the news that patch v5.2 would be bringing a hefty list of much-desired changes to the game. We take a look at some of the most significant ones in our latest WoW Factor. Read on!
Life on the Farm
The player run farms at Sunsong Ranch are one of my favorite features of this expansion -- a great mini game that provides useful rewards on a daily basis. Whether growing vegetables or crafting materials, it’s great that players have a plot of land in Azeroth to call their own. In 5.2, we’ll actually be able to purchase the land from Farmer Yoon which will turn the farm into a personal inn, where you can bind your hearthstone and log out instantly. Another interesting and fun change coming to Sunsong Ranch are the new work orders you will receive. Various factions in Pandaria will send work orders to your farm for you to complete which will award you with additional reputation with a given faction. Additionally, new seed bags will allow the planting of crops four at a time making things a bit easier. Also worth mentioning, wild crops will appear less often and the yield from special crops will be improved.
Read more of Reza Lackey's The WoW Factor: The Thunder Road.
Comments
Please, for the love of God, NO MORE DAILIES!! I just hit 90 and there are far, far, FAR too many daily quests. I"m already having to pick and choose which ones to do (based on faction rewards), I certainly don't need more on top of what I've got.
Other than that, patch looks decent. Sounds like they're turning the farm into something more akin to player housing, which they continually swore up and down they wouldn't do. Not that I'm compaining.
Ah crap, more troll boss.. Those guys and there vudu never give up..
@ Rednecksith
player housing is possible but blizz and there reluctance to throw everything out there is mind numbing.. It could go along with a new profession like woodcutting (so many trees in azeroth)..
thats what you are intended to do. Blizzard didnt expect or design the game for people to do 50 dailies. You pick the faction or two you want to work on and go from there. If you want to do them at all that is, there really isnt any real need to do them.
Most factions take about two weeks to get to revered for their best vendor rewards....which is about how long it takes to earn the valor to buy the gear. theres no real reason to rush everything, you wont be able to buy it all anyway.
Or, you could just gear from dungeons and LFR.
Been waiting for green fire on my lock since vanilla. At last blizzard gives us a different look from fire mages. Hoping the questline brings back the feeling of the dreadsteed quest.
Looking forward to the new open world boss mechanics. Warhammer got it right with Public Quests, Rift improved on the mechanics with their public grouping and GW2 had a go.
Blizzard is finally catching up by putting multiplayer content in the open world without the need for organised groups. I hope they keep progressing along this path.
Yes, the game needs more 20man raids, more gear tiers and more daylies.
But at least Blizzard is doing something now...you couldn't say that a while ago for a long time.
Blizzard already ruined the game.
Getting rid of 25 man raids, well making them obsolete... Such a stupid move for a MMORPG to make their game all about NOT having a community. So many lame 10 man guilds in WoW, and they all seem to want the same specific classes.
I made the mistake of buying pandaria and coming back to the game for a while... I will not make that mistake again, and I will not buy Titan.
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