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1st attempt Dec 2011 - Pure dissapointment.
This was the SW MMO that would succede SWG and forced its closure. Hyped to the max and fell like a stone.
2nd attempt Nov. F2P. Still dissapointed. No MMO feel.
3rd attempt. Dec 2012. Bored and tried it again and started to enjoy it.
Taking SWTOR for what it is:
Cool classquests with beautiful cutscenes.
And most important, taking SWTOR for what its IS NOT:
Its not an MMO. Its a massively single player game with multiplayer elements;
all quests, except heroics etc, are soloable.
Its not a social game with player interdependancy.
Its not a sandbox.
There is no roleplaying.
There is no in-depth crafting.
There is no player housing.
The spacecombat isnt simulator-like.
The is no immersion.
I think the problems i ´, and many other had, was that our expectations were totally off;
we expected the new SW MMO to be a SWG 2.0 set in the OR era.
We got caught up in the hype and got utterly dissapointed when we got this...well, nice casual thing that fits on the same shelf as Zyngas Farmville ec.
Anyway, im sorta enjoying it as F2P, and i dont see myself paying for it, ever.
Funny thing about the F2P model is your reduced XP. So, i dont level as fast. So, i need to do more quests, which is what im into the game for in the first place. So i get to see it all, which you wouldnt do if you were leveling faster. I mean, you dont go back to Tattoine as soon as you have left it behind you, right ?