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Elikals MMORPG predictions for 2013

ElikalElikal ValhallaPosts: 7,906Member Uncommon

Are...

 

*drumroll*

NONE.

 

I am sorry. No, it's not some kind of joke. More a sort of a different kind of message. You see, there were times when I felt MMOs were moving forward. Not always in the right direction or for better, but there was *some* movement, some sort of development. There were games whose rise and fall mattered. Vanguard, Warhammer, Age of Conan up until SWTOR, which IMVPO was the last of the MMOs which "counted".

Today, I have no predictions to make. I mean, I could. But today we are so damn flooded with average MMOs and legions of niche-MMOs, of which nobody even expects anything great. Sure, Vanguard, WAR, AoC, SWTOR, they all rose high and fell deep. But they tried to aim for something big. Now, MMos like TESO, Neverwinter... I don't feel it's even worth speculating about them.

In part it is sure me, who has gotten disullisioned and worn out. But I WOULD play a really cool MMO, just I don't expect it anymore. Perhaps great MMOs were only possible when the market only had few, in days of EQ or even when WOW was newer. Today, when a MMO launches, another MMO launches a few weeks later and then another and another one. With that background, I think it's close to impossible to make something grand. I feel SWTOR was probably the last attempt, and now new MMOs don't even aim for completeness anymore. They aim for a small audience right away. Which is ok, but just not what I want from MMOs, and therefore it doesn't matter. Predictions are not worth it on such a small scale. There simply is nothing to really look forward as THE big MMO. It has all too much become a standardized market and too less a place for visions and dreams, for epic proportions of adventure and excitement. It's all just "ok mass-ware". Which is ok, but just nothing to write home about.

No more dreams.

No more legends to tell about the development of MMO X.

I have this deep and sad feeling that the gaming genre pe se is stuck, like on a plateau. And there are no great new visions. Nothing to see. Maybe it is the normal development when something gets out of the niche for geeks to mass entertainment. But that sure is something I don't feel at home so much anymore. And not because I am burnt out of games or MMOs. I would sure love to bite my teeth into a great game, and a few times I did. Like Skyrim. But such things are rare, even in many other game genres, which I loved to play, like strategy games. Oh the great days of Master of Orion or Civilization II, Heroes of Might and Magic or Command and Conquer. What came afterwards were just shallow epigones.

We live in a time of gaming barbary, resting on the laurels of greater days and inable to create with the greatness of the past.

People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

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Comments

  • ClassicstarClassicstar rotjeknorPosts: 2,690Member

    If there is this year ONE MMO proof you wrong is GUILD WARS 2 it was fresh and not even close to WoW clone.

    SWTOR maybe failed but GW2 is not.

    Btw some old skool mmo just released again after 7 years absence Asheron's call 2 and me and many AC2FANS have blast even with server crashes its AWESOME to be back in Dereth so for me it realy don't matter whats released in 2013 AC2 is BACK!!!

    AC2Forever!!!

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  • ClassicstarClassicstar rotjeknorPosts: 2,690Member

    My advice don't concentrade only on MMO'S also play some small multiplayer or solo games(my favorite of late is Dishonered) this way you don't feel so unhappy if your a gamer plenty to play out there:)

    MB:MSI Z97XPOWER AC
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  • MumboJumboMumboJumbo LondonPosts: 3,221Member

     

    Originally posted by G.K. Chesterton

    "Art is limitation: the essence of every picture is the frame" 

     

    Allowing players to tinker and experiment in mmorpgs is the way forward. I'm keeping an eye on Topia Online and Pathfinder Online amongst others.

  • HomituHomitu Hometown, HIPosts: 2,030Member
    I would honestly be happy if this became the new trend.  It would be nice to not know every single detail about an MMO before it even comes out because it's been covered and hyped up for 6 years by every casual gaming media source prior to its release.  
  • ElikalElikal ValhallaPosts: 7,906Member Uncommon
    Originally posted by Classicstar

    If there is this year ONE MMO proof you wrong is GUILD WARS 2 it was fresh and not even close to WoW clone.

    SWTOR maybe failed but GW2 is not.

    Btw some old skool mmo just released again after 7 years absence Asheron's call 2 and me and many AC2FANS have blast even with server crashes its AWESOME to be back in Dereth so for me it realy don't matter whats released in 2013 AC2 is BACK!!!

    AC2Forever!!!

    I think GW2 is a special case. It had many GW1 fans coming, and it was made F2P right away. It made some things good, but I don't feel like it has any impact. *shrug* But that's just my feeling about it.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • IcewhiteIcewhite Elmhurst, ILPosts: 6,403Member

    Sooo...why come here any longer?

    I mean, honestly, you've done the emo equivalent of painting yourself into a corner.  Either all hope is not lost, or there really isn't anything to discuss.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • ComanComan Hattem, AKPosts: 2,034Member Uncommon

    I actually think 2013 is going to be an interesting year. We see more games willing to break the mold then last years. Whatever they release in 2013 I dunno, but I believe we get a lot of information about them on game convention to make the year interesting enough MMO wise. Plenty of sandbox games and sandbox/themepark mixes incoming. 

    Hopefully more info on Titan, maybe even a beta and release at the end of 2013. So my I guess 2013 is going to be a year full of information (Titan, ESO, etc) with the posibility of suprising releases (The Repopulation, Pathfinder Online, wildstar, etc). We see in a year

    [mod edit]

     

  • DamonVileDamonVile Vancouver, BCPosts: 4,818Member

    This is why games aren't designed for the bitter old vet player but the new player that hasn't seen everything done before. For every player that rolls their eyes and says a game is just a clone of something else there is always going to be people who never played that something else.

    It isn't the new games that don't matter. It's the vet player that stops buying them that doesn't matter anymore.

  • Crazy_StickCrazy_Stick Privacy Preferred, NCPosts: 1,059Member
    You want a cookie OP? I'm not up to a hug or anything.
  • YamotaYamota LondonPosts: 6,620Member

    I agree with Eikal. I am too disullisioned by the MMORPG genre and gaming in general. Everything seems to move towards simpler more casual, fast-food type experience with alot of bling bling instead of creating an indepth game.

    I guess that is what you get for going mainstream and having floods of John/Jane Does invading your gamespace. I guess that is why projects like Kickstarter has come. It is simply our last way to get some high quality, indepth game into the market.

  • zymurgeistzymurgeist Pittsville, VAPosts: 5,212Member Uncommon
    By all means lets make games almost no one wants to play. It will keep the hoi polloi out. image

    "Strong and bitter words indicate a weak cause" ~Victor Hugo

  • YamotaYamota LondonPosts: 6,620Member
    Originally posted by Classicstar

    If there is this year ONE MMO proof you wrong is GUILD WARS 2 it was fresh and not even close to WoW clone.

    SWTOR maybe failed but GW2 is not.

    Btw some old skool mmo just released again after 7 years absence Asheron's call 2 and me and many AC2FANS have blast even with server crashes its AWESOME to be back in Dereth so for me it realy don't matter whats released in 2013 AC2 is BACK!!!

    AC2Forever!!!

    Oh please. GW 2 is simple, casual and have zero depth. There is nothing refreshing about it and it is yet another mass market game made to cater to the ignorant masses.

    And AC 2 was a major dissapointment. It was basically the first attempt at a ThemePark game. One that crashed and burned and deservingly so. AC 2 should have been the successor of the AC 1 sandbox, it was not and still is not. It is just the last attempt the squeeze the last dollar out of a dried corpse of a game.

  • botrytisbotrytis In Flux, MIPosts: 2,567Member

    To the OP and all those who have the same opinion - move on. There is nothing here for you. Waiting with baited breath for 'your' next big thing will be pointless.

     

    Move on, find another hobby.

    image

    "In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
    by Naqaj - 7/17/2013 MMORPG.com forum

  • grimalgrimal Stamford, CTPosts: 2,873Member Uncommon

    I have enjoyed every MMO that has come out this year...some more than others.  But I also keep my expectations in check.

    Looking forward to a new year of releases!

  • NadiaNadia Canonsburg, PAPosts: 11,866Member Common
    Originally posted by grimal

    I have enjoyed every MMO that has come out this year...some more than others.  But I also keep my expectations in check.

    Looking forward to a new year of releases!

    i didnt try most the mmos that released in 2012 but i agree w Grimal :)

     

    personally im looking forward to Wildstar but i know it wont be a "mover and shaker"

    http://www.mmorpg.com/discussion2.cfm/forum/1149/General-Discussion.html

  • YamotaYamota LondonPosts: 6,620Member
    Originally posted by f0dell54
    Originally posted by Yamota
    Originally posted by Classicstar

    If there is this year ONE MMO proof you wrong is GUILD WARS 2 it was fresh and not even close to WoW clone.

    SWTOR maybe failed but GW2 is not.

    Btw some old skool mmo just released again after 7 years absence Asheron's call 2 and me and many AC2FANS have blast even with server crashes its AWESOME to be back in Dereth so for me it realy don't matter whats released in 2013 AC2 is BACK!!!

    AC2Forever!!!

    Oh please. GW 2 is simple, casual and have zero depth. There is nothing refreshing about it and it is yet another mass market game made to cater to the ignorant masses.

    And AC 2 was a major dissapointment. It was basically the first attempt at a ThemePark game. One that crashed and burned and deservingly so. AC 2 should have been the successor of the AC 1 sandbox, it was not and still is not. It is just the last attempt the squeeze the last dollar out of a dried corpse of a game.

     

    You know GW2 isn't my cup of tea but after reading this I would rather cater to the "ignorant" masses then to a single asshole.

    I am sorry you are taking it so personal when I am talking about video games.

    Also you dont make great games by catering to one or millions of people. You create a great game by creating a great game and then the audience will come.

  • DoogiehowserDoogiehowser ParisPosts: 1,873Member
    Originally posted by Classicstar

    If there is this year ONE MMO proof you wrong is GUILD WARS 2 it was fresh and not even close to WoW clone.

    SWTOR maybe failed but GW2 is not.

    Btw some old skool mmo just released again after 7 years absence Asheron's call 2 and me and many AC2FANS have blast even with server crashes its AWESOME to be back in Dereth so for me it realy don't matter whats released in 2013 AC2 is BACK!!!

    AC2Forever!!!

    Swtor failed because even though it didn't openly claim to beat WOW in numbers they did give us a hint towards it. Using same criteria GW2 failed too considering Mike O Brian openly claimed to beat WOW in numbers and become number one MMO.

    I hope he has smelled the reality now.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • angus858angus858 Mechanicsburg, PAPosts: 353Member

    Elikal,

    Many gamers share your opinion and frustration.  I don't look for revolutionary games anymore.  There is little chance of a major breakthough in systems or gameplay for someone who thinks the state-of-the-art peaked over six years ago.  As a Bartle E-type I still enjoy exploring the worlds the newer games provide.   In terms of mechanics, graphics, artistry, and lore I have seen no improvement in years but there are and continue to be new worlds to see.  I'm also addicted to character creation so each new game offers some fun opportunities there.  I suppose it is a matter of managing ones expectations.  Best of luck in 2013.

     

  • ScalplessScalpless SnowballvillePosts: 1,396Member Uncommon
    Originally posted by Elikal

    In part it is sure me, who has gotten disullisioned and worn out. But I WOULD play a really cool MMO, just I don't expect it anymore. Perhaps great MMOs were only possible when the market only had few, in days of EQ or even when WOW was newer. Today, when a MMO launches, another MMO launches a few weeks later and then another and another one. With that background, I think it's close to impossible to make something grand.

    We got two big MMOs this year. TSW and GW2. We also got a lot of smaller products, because making MMOs is much easier nowadays. Even I could make a crappy one. So, I really don't see how the marker is so flooded now.

    I feel SWTOR was probably the last attempt, and now new MMOs don't even aim for completeness anymore. They aim for a small audience right away. Which is ok, but just not what I want from MMOs, and therefore it doesn't matter. Predictions are not worth it on such a small scale. There simply is nothing to really look forward as THE big MMO. It has all too much become a standardized market and too less a place for visions and dreams, for epic proportions of adventure and excitement. It's all just "ok mass-ware". Which is ok, but just nothing to write home about.

    How was SWTOR an attempt to aim for completeness? Or, returning to your earlier examples, WAR and AoC? At launch, those two were the epitomes of incompleteness. How did GW2 and TSW aim for a small audience? GW2 probably sold close to or over 3 mil copies by now and TSW tried to sell over a million. How is it a standardized market when the two biggest MMOs that came out this year are almost direct opposites of each other?

    You're not making much sense.

  • TjedTjed Baltimore, MDPosts: 162Member

    I'm certainly guilty of feeling similar.  I have, however, played and enjoyed a lot of games lately.  Sure, it's been a while since a game grabbed me like EQ1, EQ2, or WOW.  I'm still having fun playing some older games and I goof off with GW2 now and then.  I view that one as more of a fun multi player game instead of a really deep MMORPG, and that's cool it's still a fun game. 

    I don't have huge expectations either and, at this point, I view that as a good thing.  Some of the best games I have played hit me when I wasn't expecting it and some of the worst came as a huge dissapointment.  There are some games on the horizon that I'm looking forward to playing, but I'm getting my hopes up.  I did that with Vanguard and now I'm slightly jaded. 

    So now, when we least expect it, something awesome is going to come along!  Or not, but whatever, if you're a gamer like me, you're going to still play and enjoy some of the titles that, might not be the next coming, but are fun games. 

    Hang in there.

  • KyleranKyleran Tampa, FLPosts: 20,000Member Uncommon
    Originally posted by Elikal

    There were games whose rise and fall mattered. Vanguard, Warhammer, Age of Conan up until SWTOR, which IMVPO was the last of the MMOs which "counted".

    No, actually I think this is where you are wrong, none of those mattered because they all were designed chasing a broader customer base (which WOW created)  which watered down their potential IMO. (VG less so, but it had other issues)

    But today we are so damn flooded with average MMOs and legions of niche-MMOs, of which nobody even expects anything great. Sure, Vanguard, WAR, AoC, SWTOR, they all rose high and fell deep. But they tried to aim for something big. Now, MMos like TESO, Neverwinter... I don't feel it's even worth speculating about them.

    Again, no, none of those titles aimed for anything big, they aimed to be the next WOW replacement, (by emulating far too much of it) which pretty much sealed their fate and sure, I agree, looks like TESO and some others may be continuing down the same path to mediocrity, but you never really can tell until they launch.

    Perhaps great MMOs were only possible when the market only had few, in days of EQ or even when WOW was newer.

    The reason for these early titles greatness was they were launched without a clear definition of their target market, were very niche in nature (relatively larger niches, but still not the masses) and they freely experimented with new concepts because there wasn't the single WOW style model which became the blueprint to developers for financial success.

    I feel SWTOR was probably the last attempt, and now new MMOs don't even aim for completeness anymore. They aim for a small audience right away. Which is ok, but just not what I want from MMOs, and therefore it doesn't matter. Predictions are not worth it on such a small scale.

    You don't seem to realize, a game that targets 500K is a niche title, and many smaller titles are in fact looking to hit that target and more importantly, a game of that size can certainly be grand in scale. (see EVE).  Millions and millions served probably never will be a forumla for an in-depth, challenging virtual world MMORPG, it's just not what a majority of "gamers" desire.

    There simply is nothing to really look forward as THE big MMO. It has all too much become a standardized market and too less a place for visions and dreams, for epic proportions of adventure and excitement. It's all just "ok mass-ware". Which is ok, but just nothing to write home about.

    Stop looking for the next "Big" MMO, it will be standardized and catering to the mass market, it can't do anything else really.  The next "Great" MMORPG will cater to a much smaller audiance, again, likely no more than 500K.

    No more dreams.

    No more legends to tell about the development of MMO X.

    There's always hope with every new title announced, even if its more likely that most will crash against the rocks long before they launch.

    We live in a time of gaming barbary, resting on the laurels of greater days and inable to create with the greatness of the past.

    I will agree, I do think the genre needs to crash and burn a little, and drive out some of the weaker offerings in order to let the industry consolidate around fewer, stronger titles.

    Will it happen? Who knows.  But with every new year comes another chance for a great MMORPG, unfortunately some of the ones I'm really looking forward to will not likely release (at least here in the States) in 2013.

    Until then, I still have EVE.   (And oddly enough, I've gone back to Aion over the Christmas break, since it was F2P decided to see what had changed since I left back in 2009.)

     

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.
    "I don't have one life, I have many lives" - Grunty
    Still currently "subscribed" to EVE, and only EVE!!!
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  • IcewhiteIcewhite Elmhurst, ILPosts: 6,403Member

    Tryouts for the Self-Pity All Stars?

    He played, in post one, pretty much the ultimate prophet 'o doom already.  The rest of the thread doesn't seem to have any particular point.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • bcbullybcbully Westland, MIPosts: 8,279Member Uncommon

    Well, I disagree. 

    The Repopulation

    EQNext

    Origins of Malaru

    Age of Wushu

    Darkness Falls (2013 maybe?)

    Arch Age

     

    These are all rather high profile sandbox games. "The Theme Park Era" seems to be ending. Really, How many times can we quest level to cap, do instanced dungeons and instanced battle grounds!? 

     

     

  • RimmersmanRimmersman MonacoPosts: 885Member
    Originally posted by Kyleran
    Originally posted by Elikal

    There were games whose rise and fall mattered. Vanguard, Warhammer, Age of Conan up until SWTOR, which IMVPO was the last of the MMOs which "counted".

     

    But today we are so damn flooded with average MMOs and legions of niche-MMOs, of which nobody even expects anything great. Sure, Vanguard, WAR, AoC, SWTOR, they all rose high and fell deep. But they tried to aim for something big. Now, MMos like TESO, Neverwinter... I don't feel it's even worth speculating about them.

    Again, no, none of those titles aimed for anything big, they aimed to be the next WOW replacement, (by emulating far too much of it) which pretty much sealed their fate and sure, I agree, looks like TESO and some others may be continuing down the same path to mediocrity, but you never really can tell until they launch.

    Vanguard never aimed to be the next WOW, infact it's nothing like WOW.

    Perhaps great MMOs were only possible when the market only had few, in days of EQ or even when WOW was newer.

    I feel SWTOR was probably the last attempt, and now new MMOs don't even aim for completeness anymore. They aim for a small audience right away. Which is ok, but just not what I want from MMOs, and therefore it doesn't matter. Predictions are not worth it on such a small scale.

    There simply is nothing to really look forward as THE big MMO. It has all too much become a standardized market and too less a place for visions and dreams, for epic proportions of adventure and excitement. It's all just "ok mass-ware". Which is ok, but just nothing to write home about.

    No more dreams.

    No more legends to tell about the development of MMO X.

    We live in a time of gaming barbary, resting on the laurels of greater days and inable to create with the greatness of the past.

    I will agree, I do think the genre needs to crash and burn a little, and drive out some of the weaker offerings in order to let the industry consolidate around fewer, stronger titles.

    Will it happen? Who knows.  But with every new year comes another chance for a great MMORPG, unfortunately some of the ones I'm really looking forward to will not likely release (at least here in the States) in 2013.

    Until then, I still have EVE.   (And oddly enough, I've gone back to Aion over the Christmas break, since it was F2P decided to see what had changed since I left back in 2009.)

     

    Age Of Wushu is as far away from the norm as you can get, in fact it has a lot in common with EVE. It's one of the few MMO that can claim certain features have never been done before in a MMO.

    image
  • JetrpgJetrpg Whitehouse, OHPosts: 2,376Member
    Originally posted by Elikal
    Originally posted by Classicstar

    If there is this year ONE MMO proof you wrong is GUILD WARS 2 it was fresh and not even close to WoW clone.

    SWTOR maybe failed but GW2 is not.

    Btw some old skool mmo just released again after 7 years absence Asheron's call 2 and me and many AC2FANS have blast even with server crashes its AWESOME to be back in Dereth so for me it realy don't matter whats released in 2013 AC2 is BACK!!!

    AC2Forever!!!

    I think GW2 is a special case. It had many GW1 fans coming, and it was made F2P right away. It made some things good, but I don't feel like it has any impact. *shrug* But that's just my feeling about it.

    /agree the combat and almost all the system of GW2 are wonderful.

     

    hoever it utterly fails in the class department. In gw1 classes ment somethign you could do something with them. Gw2 its just a random dps off smash those buttons etc. really shitty ability design. The sad part it thats their goal, they have purposefull made it worse.

    There where 3 classes that could do anythign different then just dps and nothign more everyone of those playstyles got nerffed to uselessness.

    So sad.

     

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

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