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I played at launch, found the game to be a great themepar (for what thats worth) up untill endgame. Ilum sucked and was broke and then they nerfed your reason to pvp there so no one did. Battleground were boring except for huttball which was entertaining but i had no choice. Raids and HM dungeons were a snooze fest, buggy and overall was hard to even find a ground for how boring it was to complete.
So my questions are related to the broken endgame that caused this game to nose dive.
Did they fix ilum to where it not only functions, but is active? Is it more than just one side camping the others base and hoping one guy gets ballsy and comes out?
Is the pve endgame more entertaining, less buggy, and is it easier to find a group that isnt lacking non-dps?
Did they also expand the wonderful storyline pve experience? Add all those hundreds of planets they said they had planned?
perhaps more companions (like rare ones) ect?
I only ask this because all ive heard about this game since i left was how bad it is (yeah i was there) and the whole f2p and f2p related complaints
oh one more thing...did they ever impliment the high resolution textures ect? i remember that medium settings were the same as high and ultra or w/e