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I have played probably just about every F2P MMORPG or MMOFPS....and I have never paid real money for any of them, ever. I always felt that if I felt like I was being held back and couldn't be competitive without paying money, I will just not play the game anymore. I also never liked a F2P enough to where even if it wasn't pay 2 win, I wanted to buy something anyways because I am totally loving the game.
Until this game. From the moment I jumped in, well, actually....after I jumped in, got my butt kicked, and then went to the warpgate and got into my first squad, I was kicking ass right away. As long as you're a skilled FPS player and understand the concept of the game, which is pretty simple, you can really kick some butt and feel like you're contributing.
Outside of aquiring guns, I was gaining certs fast enough for me to feel progress. Especially when it came to unlocks for my class...cert costs of those are very reasonable.
I play heavy assault for TR and I trialed quite a few guns, and just kept liking the default gun more (mainly for its large mag size). But, there was a t9 carv s (special edition of the default gun) which had the same stats as the default gun, just had a few more attachments you could put on it.
Even tho it was a very small bit better, when I trialed it...I didn't play any better.....So, after a few days of playing the game, it grew on me more and more every hour I played.
Ended up saying "screw it! I actually love this game!" and I bought that t9 carv s, several camos, composite armor (just asthetic, there is no better armor), and a couple boosters.
So what I thought could never happen....did....I loved a F2P so much, that I bought a bunch of crap I didn't even feel I needed, just because I felt it was a game worthy of a retail price.
F2P games should really start to treat players as potential investors. That's what I felt like I was when I bought stuff in PS2. I really just bought it to support the game.