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This is my first post and no doubt I will be accused of trolling or some such nonsense, but I intend to explain my general dissapointment with GW2, briefly: -
I stumbled upon GW1 and loved it. The hype for GW2, (in no small way exacerbated by press releases that were bordering upon pure BS) was insane. Nothing can live up to that level of hype. GW2 certainly did not.
I could not jump in GW1, I could not fall off cliffs, yet somehow I had a greater sense of freedom. GW2 is a horrible pile of shoe boxes, you explore each corner then move on to the next. I really dislike the horrible tetris design.
What is there to say here? Voice acting is terrible. The story is dreadful, I mean really bad. There are several storylines, but I would rather play through GW1 50 times than experience them all.
The beauty of GW1 was the ability to set up a build from scratch, pick from a huge variety of useful abilities on a limited toolbar. In pvp you never quite knew what you would be fighting. Why oh why did they do away with this. I simply cannot understand it. Need I say more?
5 Fake twitch
If moves are announced three weeks in advance it is not twitch.
6 That's it
It feels like an experiment in doing away with quest hubs and the trinity, that went badly wrong, yet they had to justify it.
currently playing: DDO, AOC, WoT, P101