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I'm talking about the Pen & Pencil roots.
Open class systems ie. level 18/7/2 Ranger/Thief/Acrobat
Open skills and abilities (there used to be a difference).
Creativity. Thinking was how you succeeded.
Please feel free to and more fundementals. I think that it has. I think that mmorpgs only loosely resemble pen & paper rpgs now, and this is why those who remember are disappointed over and over, and those who did not experience the early days are playing mmos like 30$, 30 day console games.
What do you think?