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In its quest to quickly push out a free-to-play model for its flagship MMO, has BioWare burned all p

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  • superniceguysuperniceguy AnchorheadPosts: 2,278Member Uncommon
    Originally posted by AG-Vuk

    Soooooooooo, the point of the article is ? 

     

    That it's biased and meant to bash EA ? It succeeds.

    Or perhaps the author misses the point ?

    Perhaps EA would rather have you as a sub. Often people criticize a game for certain aspects and don't care for others. Some people love and enjoy pure PvE, some PvP. EA is basically saying we can accomadate those that fall in that category. How about the casual player, hey we can do something there too. Ulitmately, they'd rather have you pay a sub then cherry pick what you'll play. It's more geared for players that are not really commited , but want to explore. It really isn't a true F2P , in case you missed that part. It's an extensive trial.

    P.S : I don't feel burned. If I were a non-commited person who expected the game on a platter and free run through every aspect of the game as some F2P do then , probably I would. I haven't seen indications of P2W , yet , but there are signs and it concerns me, as in other F2P.

    I do not find it biased or bashing EA. What is said is pretty accurate, and he even says the game can be played for free, and he still plays it, and has not written the game off either. I think you are misinterpreting it as bias/bashing through the tone of the article, which he states was don e deliberately to make it more interesting, however it probably touches the nerves of fans. I Have fallen into that trap myself - The first read through can seem negative, and bashing, but read it again a couple of times, and it makes more sense, and I do not know why I thought it seemed negative at all.

    The F2P here seems to be more aimed at getting more money out of subbers than making a viable restrictive game within F2P. It is the only MMO where you have keep buying weekly passes to content, whereas other F2P MMOs, you unlock it and pay the once. They even allow you to sell stuff from the market on the GTN, so subbers can buy stuff for others.

    Plus as the other peson said above, before F2P, the trial to Level 15 was less restrictive, and  gave a better view of what the game is like. Then if people like what they see, they sub.

    F2P is meant to let people play parts of the game without having access to all of it, but even just to get parts of it you end up being restricted even if paying the equivalent of $15 via the CM, instead of subbing.

    They still have not yet allowed more char slots to be purchased, which prevents me from playing and mainly ex players who probably would have created at least 2 chars by the time they quit. It is coming and increasing to 6, but it is taking ages and was known before the Life Day fluff. I have over 3000 CCC waiting to be spent, with the first thing being an extra char slot, which I can not yet buy, so as I have that many CC subbing is just a waste of money. I wish they would hurry up, as it locks you out of the game.

  • superniceguysuperniceguy AnchorheadPosts: 2,278Member Uncommon
    Originally posted by Thebigbopper

     Just the other day on The Harbinger server i saw 4 instances of fleet and normally there is 2 or 3 in peak times. A lot of people seem to be happy playing it as it is now.  The article is highly biased and pathetic enough that he offers himself to save the game basically.

     SWTOR did some good things and some bad ones but did bring some innovations. Companions is one of the best things ever done on an MMO, the story is brilliant and modding equipment is pretty decent too. The biggest let down as far as i am concerned is space on rails, that was just bullshit!

     Some of the things he says are just plain incorrect but thats explained in the comments on his site.

     You get to play the story and being able to do that without paying is very generous as far as i am concerned.......anything else is a real bonus.....

     

    F2P has only just been added, so is seeing a new influx of players. The game has not really changed much since it was launched that would keep people playing, so in  a few months it will start to dry up again, as it did before.

    Why would people stay and play now, when they did not before?

    It might not drop as fast due to F2P, but constantly paying for stuff even as a subber is going to take its toll, and other F2P games do F2P far much better.

    Then when Makeb launches it may bring people back again, but once that is done, they will be gone again.

  • ThebigbopperThebigbopper melbournePosts: 114Member
    Originally posted by superniceguy
    Originally posted by Thebigbopper

     Just the other day on The Harbinger server i saw 4 instances of fleet and normally there is 2 or 3 in peak times. A lot of people seem to be happy playing it as it is now.  The article is highly biased and pathetic enough that he offers himself to save the game basically.

     SWTOR did some good things and some bad ones but did bring some innovations. Companions is one of the best things ever done on an MMO, the story is brilliant and modding equipment is pretty decent too. The biggest let down as far as i am concerned is space on rails, that was just bullshit!

     Some of the things he says are just plain incorrect but thats explained in the comments on his site.

     You get to play the story and being able to do that without paying is very generous as far as i am concerned.......anything else is a real bonus.....

     

    F2P has only just been added, so is seeing a new influx of players. The game has not really changed much since it was launched that would keep people playing, so in  a few months it will start to dry up again, as it did before.

    Why would people stay and play now, when they did not before?

    It might not drop as fast due to F2P, but constantly paying for stuff even as a subber is going to take its toll, and other F2P games do F2P far much better.

    Then when Makeb launches it may bring people back again, but once that is done, they will be gone again.

       Yeah i guess all Star Wars games end up disappointing and get people leaving them aye?

  • birdycephonbirdycephon Salt Lake City, UTPosts: 1,314Member

    People who paid absolutely nothing for the game have no grounds to cry and moan about not being able to fully take pleasure with the game.

    Its quiet simple. If you want to play the game to its fullest, you got to pay.

    As it stands right now, all the freeloaders do is take take take, without any give. And no matter what Bioware does, these people wont pay a dime.

  • superniceguysuperniceguy AnchorheadPosts: 2,278Member Uncommon
    Originally posted by Thebigbopper
    Originally posted by superniceguy
    Originally posted by Thebigbopper

     Just the other day on The Harbinger server i saw 4 instances of fleet and normally there is 2 or 3 in peak times. A lot of people seem to be happy playing it as it is now.  The article is highly biased and pathetic enough that he offers himself to save the game basically.

     SWTOR did some good things and some bad ones but did bring some innovations. Companions is one of the best things ever done on an MMO, the story is brilliant and modding equipment is pretty decent too. The biggest let down as far as i am concerned is space on rails, that was just bullshit!

     Some of the things he says are just plain incorrect but thats explained in the comments on his site.

     You get to play the story and being able to do that without paying is very generous as far as i am concerned.......anything else is a real bonus.....

     

    F2P has only just been added, so is seeing a new influx of players. The game has not really changed much since it was launched that would keep people playing, so in  a few months it will start to dry up again, as it did before.

    Why would people stay and play now, when they did not before?

    It might not drop as fast due to F2P, but constantly paying for stuff even as a subber is going to take its toll, and other F2P games do F2P far much better.

    Then when Makeb launches it may bring people back again, but once that is done, they will be gone again.

       Yeah i guess all Star Wars games end up disappointing and get people leaving them aye?

    A lot of Star wars games end up disappointing. Ob-Wan did not exactly sell the Xbox at launch, Halo did, but KOTOR did later. If you mean SWG, it kept its full 26 servers for 6 years, SWTOR kept its full 200 servers for 6 months, and now has less than SWG.  SWG had many systems in the game that kept people playing, particulalry the crafting professions, and 32 professions. Its uniqueness also kept a special place in players hearts. People would leave SWG and go play other games, but other games never gave what SWG had, and people returned. SWTOR is pretty much like WOW and all the clones out there, and its uniqueness is the VO story which once all done, there is nothing unique to stay for, and WOW and all its clones, end up doing a better job, so not much reason to return.

    SWTOR had 2 million buy the game at launch, and was left with 500K subs after about 6 months, with 1.5 million people ditching the game that is biggest drop in a short time frame for any MMO. If SWTOR was even haf decent, most people would have stayed longer. There is not that many people who are stupid and just buy the game, and want nothing to do with it 3-6 months later.

  • ZorgoZorgo Deepintheheartof, TXPosts: 2,226Member

    This is not an article.

    At best it is an editorial.

    It is more likely more akin to a tl:dr forum post.

    The analysis is not backed up by sourcres, but rather how the author 'felt'.

    A journalist will actually formulate their opinion based on the evidence out there. This is stating his personal opinions as widely accepted facts without referencing any sources at all.

    Even good editorials will say, 'i think this because of this' this guys mode is, "i think this, so there.'

  • negativf4kknegativf4kk WorthingPosts: 377Member Uncommon
    Originally posted by Thebigbopper

     Just the other day on The Harbinger server i saw 4 instances of fleet and normally there is 2 or 3 in peak times. A lot of people seem to be happy playing it as it is now.  The article is highly biased and pathetic enough that he offers himself to save the game basically.

     SWTOR did some good things and some bad ones but did bring some innovations. Companions is one of the best things ever done on an MMO, the story is brilliant and modding equipment is pretty decent too. The biggest let down as far as i am concerned is space on rails, that was just bullshit!

     Some of the things he says are just plain incorrect but thats explained in the comments on his site.

     You get to play the story and being able to do that without paying is very generous as far as i am concerned.......anything else is a real bonus.....

     

    Companions was in GW1 so not so new.

    Freeloaders will play the story and leave.

    Lets see how many subscribers there gonna be in spring. I think even less then they had before going F2P.

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  • mikahrmikahr ZagrebPosts: 1,066Member

    Yes, with latest con-job, things that were supposed to be free (and are free in any other MMO for subscribers) now have additional cost on top of sub.

    So its definately obvious they burned the subscribers.

    And ive already said F2P isnt aimed at getting new players (rentention rate in SWTOR is one of the worst) but to milk current subscribers all the way :)

  • AG-VukAG-Vuk Phoenix, AZPosts: 823Member Uncommon
    Originally posted by superniceguy
    Originally posted by AG-Vuk

    Soooooooooo, the point of the article is ? 

     

    The F2P here seems to be more aimed at getting more money out of subbers than making a viable restrictive game within F2P. It is the only MMO where you have keep buying weekly passes to content, whereas other F2P MMOs, you unlock it and pay the once. They even allow you to sell stuff from the market on the GTN, so subbers can buy stuff for others. 

    Absolutely incorrect. Subs have access to all parts. A subber does not have to pay a cent for any part of the game. They recieve a stipend. It's the subbers that populate the GTN with Cartel items for sale. There is nothing on the GTN that a F2P needs to purchase that would keep you from completing the 1-50 story content . It's the people who dabble and want to play parts of the game, as I said cherry pick content.

    Plus as the other peson said above, before F2P, the trial to Level 15 was less restrictive, and  gave a better view of what the game is like. Then if people like what they see, the sub. gear.

    You want to do a operation not part of the story, you have to pay. Raid quality gear , guess what ? You can run through the story entirely to 50 though. I don't view that as restrictive.

    F2P is meant to let people play parts of the game without having access to all of it, but even just to get parts of it you end up being restricted even if paying the equivalent of $15 via the CM, instead of subbing.

    As I mentioned, if you start cherry picking the parts the cost is higher. The purpose was to get people interested in playing and encourage subs. Not provide a favorable F2P model. There's an interesting psycology at work in the tactic that makes sense and works. Perhaps not for you , but it's currently working for EA. Regardless of how people view it as fair or not. It's not about fair. It's business. There is nothing about F2P being fair, it's about extracting the maximum financial gain from the people that log in.

    They still have not yet allowed more char slots to be purchased, which prevents me from playing and mainly ex players who probably would have created at least 2 chars by the time they quit. It is coming and increasing to 6, but it is taking ages and was known before the Life Day fluff. I have over 3000 CCC waiting to be spent, with the first thing being an extra char slot, which I can not yet buy, so as I have that many CC subbing is just a waste of money. I wish they would hurry up, as it locks you out of the game.

     Even when they allow the more character slots , you'll still be locked out of the content. This is more of a marketing move then about F2P. At 50 , is when the individual character development starts. I would suggest subbing , or deleting your account. The model you hope for , that allows your 50's to run around and do full content won't happen without a sub. You'll be sitting on those CC's for a while, it seems.

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  • pioneer08pioneer08 iowa, IAPosts: 76Member
    I was not "burned" that means "ALL" players were not "burned ". With that said this is a failed thread because not "all" were "burned". I would say most who actually play the game were not "burned".
  • DignaDigna City, CTPosts: 2,014Member Uncommon

    While I think they would rather the title continue, I have felt since I came back and saw the busy planets with the frequent questions about the 'free restrictions' that the game is all about generating as much cash as possible incase it doesn't keep going.

     

    Trying to encourage 500K free players to spend 'at least' $5 to get to preferred means another 2.5 million to the company. Get the same about to spend $20 on an exansion...10mil.

     

    I can't deal with it. I cancelled today.

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