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Ripper X takes a look at Wizardry Online, the new MMORPG featuring Permadeath PVP! Wizardry Online is a re-imagining of the classic RPG originally developed by Sir-Tech. Gamepot, Inc. and Sony Online Entertainment are bringing a whole new MMO component to the series in Wizardry Online, which will offer players hardcore gameplay and dungeon crawling amidst brutal traps and fiendish monsters.Check it out!
Comments
"new MMORPG featuring Permadeath PVP" yet on the official website Reason #2 to play is "avoid permadeath".
Someone help me out.
For a new game this game looks extremely dated to me. Reminds me of DDO with much less character options.
I tried the beta, but I was not impressed by the first couple of hours of gameplay.
( Note to self-Don't say anything bad about Drizzt.)
An acerbic sense of humor is NOT allowed here.
That is evidently the challenge of the game - to avoid dying permanently.
( Note to self-Don't say anything bad about Drizzt.)
An acerbic sense of humor is NOT allowed here.
The best bet to avoid permadeath is to use the cash shop often.
Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.
Or avoid permdeath games.
its not very perma death at all. You can die dozens nay hundreds of times and still come back like it was nothing. Wen u die u get 2 chances to revive, the chance of which you can keep high by leaving most of your gold and valuables items in storage or offering potions to the ressurection window to up the chances even more. i have always had 94-95+ chance to revive and never failed once in my 2 tries.(maybe once not sure)
even so the very idea of perma death is wasted on a game this bad & does not really add to it at all
hallo ~_~
So What Now?
exactly my thought. ffxi ripoff with a branded name. does SOE think people are that stupid ? and the "wizardry" series will be tainted forever.
Just avoid this game. Hardcore in diablo 2 was big with many great people... unique crowd from your common playerbase.
Well, the Wizardry series has been popular in japan for quite a long time. Despite the fact that they put anime art into the game, I found their entries (labyrinth of lost souls has some really cliche anime art but is very true to the spirit of the franchise) to be quite tasteful. While this does lack some of the elements of classic Wizardry (mainly combat speed and perspective), this is actually a decent attempt, and stays in line with a lot of Wizardry ideas. I feel like many people are commenting on this game without at least giving it a chance first.
I personally am enjoying my time with WO, so I might be biased, who knows. Whether or not the cash shop is going to be tastefully done is a different idea entirely.