I am not fond of lack of jumping in MMO's, it just detracts from the overall immersion when it feels like your character is nailed to the ground or has lead feet. I would try an MMO that didn't have jumping if the game sounded interesting, but to be honest I have never enjoyed any MMO without jumping that I tried and it wasn't just because of the lack of jumping.
The bunny hopping thing sucks though I will admit. Which is why jumping needs to be accompanied by a stamina mechanic.
I've played several taht had no jumping and it doesn't really bother me much....In fact. I'd rather have no jumping than constant jumping which is what too many BGs end up being.
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One doesn't sing a song just once.
The only two MMOs I play at the moment, Spiral Knights and Realm of the Mad God, don't include jumping.
So yes, I would.
MurderHerd
LOL'd for this one
I am not fond of lack of jumping in MMO's, it just detracts from the overall immersion when it feels like your character is nailed to the ground or has lead feet. I would try an MMO that didn't have jumping if the game sounded interesting, but to be honest I have never enjoyed any MMO without jumping that I tried and it wasn't just because of the lack of jumping.
The bunny hopping thing sucks though I will admit. Which is why jumping needs to be accompanied by a stamina mechanic.
Useless mechanic.
Few games actually use jumping in combat or as part of deungeon exploration or normal exploration.
I would and have. Lots of great games didn't have jumping. For example, Europa Universalis II.
Oh, MMO, you say? Well then, Guild Wars and Uncharted Waters Online didn't have jumping, and still turned out pretty well I'd say.