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So, since some guys got a bit annoyed about some thread I created about what I thought was not working in this game, and since many people are also writing lots of good stuff about the game, I decided giving it a new go.
Many of the issues that I thought the game had are still there, and my opinion has not changed about it. However this post is supposed to be about things I am enjoying about this game, so I ll get to it.
Crafting and resource management is actually quite good. It shares some stuff with old SWG, which for many is one of the best crafting systems ever, so I guess that's saying a lot. You need to take areas for the player faction in order to be able to gather materials there, materials have many different properties and qualities, and you can use them to craft whatever, with the properties of the materials affecting the stats on your crafted stuff. There's no grind involved in leveling crafting, since you just get the blueprints as you unlock new "skills" within your tech tree. Gathering the materials itself is more exciting than just clicking nodes, like you do in most MMOs. There's no player economy, but you don't actually need it. Instead, you need the other players to be able to control areas so you can gather resources and you need them too if you want to gather materials faster. So, it's resource gathering what promotes player interaction instead of having different crafting schools and an auction house or a trade channel. Fair enough, it works in this game. And, since you can build anything with any materials, you have a reasonable level of customization about your gear. I am quite happy with how crafting works in this game, and this comes from a craftoholic who spent hours upon hours crafting stuff on SWG or VG.
Community is suprisingly friendly and polite, specially if you consider this game is basically a shooter. Let's be honest, shooters tend to have horrendous communities, but I am having plenty of good experiences. Once the game gets actually released this will probably change, but I don't expect it to change it too much. The game promotes player interaction and grouping up, and this is having a good effect on players. People seem to be discovering that, oh, surprise, it's usually more fun in groups!
As I said, I still think the game has some issues, which I mentioned somewhere else, but these 2 points are actually very important for some players (crafting and community), so I thought I shoud mention them.