It looks like you're new here. If you want to get involved, click one of these buttons!
I am rather shocked at how the market has developed in this day and age. Now developers create free to play games, they put in place gimics to get you to spend your money. Items you buy for a chance to get a nice item, increased exp rates, equipment that beats out what can be found in game, they lock away content, they seal up the game until you pay money.
People quote often that atleast 90% of people who play free to play games avoid spending any cash on them. This is to you 90% who complain about pay to win, who moan about how long it takes to achieve what someone purchasing from the shop can acheve.
You made this happen.
In a subscription game, 100% of the people pay $15 / £9 a month. Everything is open, nothing is pay to win.
In a play for free game, a better rate of income is achieved inside the 10% of people who play, than that of a subscription game. To compare, this is like 9 people playing WoW for free, and the tenth guy paying 10 times as much, plus some on the top because as we know, play for free is more profitable.
So when that tenth guy come along with his great gear, his fast leveling, and his lovely cosmetic items, do not complain that he paid to win, he paid to win because the developers offered those items, they offered those items - because they need to properly monetize their game.
I play Planetside 2, in the past month I have spent about £40 on it. Roughly on par with a purchased game box and a subscription. i won't be needing to spend this much in the future, I have what I need now and I am pleased with it. People complain that certification gains are to slow, they they can't farm up enough to buy guns with cert points. Now cert gain is fine if you buy the guns off the market with station cash and use your cert points to upgrade the guns and your selected classes.
You see what so many free to play people forget is that though the game might be free to log in, the developers never intended you to free ride your way through the game, they didn't intend for you to have your cake and eat it, to let the crazy 10% support your free loading.
heres a novel thought, spend a bit on the market every now and then and developers might not need to implement pay to win options, gear, exp increases and random chance loot bags.