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[Interview] The Secret World: Joel Bylos On the 'Buy to Play' Change

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,606MMORPG.COM Staff Uncommon

With the announcement earlier today that The Secret World would be going 'buy to play', a lot of questions have been raised as to the whys of the decision. Game Director Joel Bylos has a lot to say in our exclusive interview. Check it out!

MMORPG.com: When will the revenue model changes occur? Will this tie in to the End of Days ARG you've recently announced?

Joel: The changes went live today, you can now play The Secret World without paying a subscription! It was imperative for this to happen before the world ends on the 21st of December. We really want to let as many people as possible enjoy The Secret World before they all perish and suffer a horrible, horrible death. Am I scaring anyone? Sorry… but the end really is near.

Read more of Victor Barreiro Jr.'s The Secret World: Joel Bylos On the 'Buy to Play' Change.

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Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

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Comments

  • NitthNitth AustraliaPosts: 3,684Member Uncommon


    It was imperative for this to happen before the world ends on the 21st of December. We really want to let as many people as possible enjoy The Secret World before they all perish and suffer a horrible, horrible death.

    LOL

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    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • MelonCiderMelonCider Bronx, NYPosts: 13Member
    "And if the world isnt ending then we are putting it back up with subs, yeah!"
  • victorbjrvictorbjr Quezon CityPosts: 185Member Uncommon
    Originally posted by MelonCider
    "And if the world isnt ending then we are putting it back up with subs, yeah!"

    IS THIS A GAME TO YOU!? 

    I don't want to die. 

    I wanna.... break free! 

     

    Relevant: 

    A writer and gamer from the Philippines. Loves his mom dearly. :)

    Can also be found on http://www.gamesandgeekery.com

  • RaulBlueRaulBlue Springfield, MAPosts: 21Member
    Holy Fuck did anyone else get slapped in the face hard with this?! This was a amazing turn of events. They didn't ruin the game with a hybrid model or go full blown Free to play thank god last thing we needed was a another Star Wars The Old Republic!. I love the way it's going. they made the game cheaper for buy to play added some grant benefits for subs and life timers. And the DLC thing is genies look at games like WOW and RIFT you gott shell out 50-60 dollars a expansion every time! So good move Funcom good move! And I know alot of you may be upset but you gotta look at AAA mmo gaming as a whole on this one.Forgot to mention they also strengthen the Item mall. Good move. No power ups or pay to win so sorry item buyers we may have double exp but reilty is you can only use 7 active skills at a time haha And for Lifetimers.They get free bonus points for life which they use in the item mall and buy the 5 dollar DLC basically for free. Plus they get life time sub benefits. So I think they made out well.
  • ZzadZzad Palma de MallorcaPosts: 1,332Member Uncommon

    This was probably the best move Funcom could make with TSW!

    I´m really happy with their new model,very well done (unlike that horrid FTP model by swtor making you pay for skill bars...lol)

    I´ll be buying TSW ^^

  • pwainpwain dortmundPosts: 125Member Common
    I like the buy-to-play concept. Fits for me. Will buy the game for my wife and me
  • OrtwigOrtwig Cambridge, MAPosts: 1,159Member Uncommon
    I just realized -- they actually got the timing right on this one!  Right before Christmas and tied in with the alternate reality game event and latest Issue update.  Hmm, Joel, you should yell at the marketing team more often.  ;)
  • gwei1984gwei1984 GrazPosts: 373Member Uncommon

    Well, i doesnt sound too bad. I'm still a bit sceptical, but we will see how this evolves. For now i will stay with my monthly membership.

     

    But anyway. Its far better than the awkward SWTOR FTP system.

    Hodor!

  • anemisanemis AnkaraPosts: 39Member
    Originally posted by MelonCider
    "And if the world isnt ending then we are putting it back up with subs, yeah!"

    LoL image

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  • CreepProphetCreepProphet LiedekerkePosts: 104Member

    Smooth move on their part. Though I wonder why they didn't use this as a tie in with the advertising campain launched earlier in the month?

    Still, hope this bodes well for The Secret World.

  • TheLizardbonesTheLizardbones Arkham, VAPosts: 10,910Member


    Originally posted by Zzad
    This was probably the best move Funcom could make with TSW!

    I´m really happy with their new model,very well done (unlike that horrid FTP model by swtor making you pay for skill bars...lol)

    I´ll be buying TSW ^^



    I will probably be buying TSW as well. I liked the game, but I didn't want to feel like I had to rush through content because of the sub fee. I really like that they haven't gone with a full-on F2P model.

    Here's to hoping it works out well for them. :-)

    ** edit **
    I liked what that Joel guy said about trying a subscription, it didn't work, so now they're trying something else. That was a point where you would expect some corporate double talk, but it was a minimal BS statement.

    I can not remember winning or losing a single debate on the internet.

  • RocknissRockniss Youngstown, OHPosts: 1,034Member
    Rockniss raises his eyebrow and opens his wallet.
  • MuppetierMuppetier SouthamptonPosts: 277Member

    Well thought out decision from Funcom. Especially when they make sure we are comparing their model with SWTOR.

     

    To play SWTOR properly you will need to pay something.

     

    To Play TSW you will need to pay something.

     

    But you will feel less scammed when you pay for TSW.

  • SiugSiug TallinnPosts: 1,236Member Uncommon

    I like this change very much. Just checked and as a lifer I already have FC points and an item for this month. As long as free points will cover new content I'm really happy with this change. Also playerbase should grow significantly which is a good thing for every MMO.

     

  • DerrosDerros Posts: 1,077Member Uncommon

    MMO devs and publishers are slowly learning that you need to maintain a certain mass of people to make these games enjoyable. 

     

    VERY pleased with the model, FAR FAR above that of TOR...If TOR did what funcom is doing, id be back there is a second.

  • eskelaeskela SzczecinPosts: 39Member
    I like this changes. As as lifetimer, I was a bit angry at first, but then I've read carefully about my new benefits. Well, before game was just free for me. Now, I will have some FREE FC points each month  to spare on clothes, rest spend on DLC - if I want to buy it. Awesome. Now I need to think about this 1200 FC points that I already received, hmmm.
  • grimalgrimal Stamford, CTPosts: 2,873Member Uncommon
    Originally posted by Derros

    MMO devs and publishers are slowly learning that you need to maintain a certain mass of people to make these games enjoyable. 

     

    VERY pleased with the model, FAR FAR above that of TOR...If TOR did what funcom is doing, id be back there is a second.

    Well if this proves as or more profitable than their F2P model, this might just happen with them as well

  • MardukkMardukk Posts: 1,556Member Uncommon
    Originally posted by grimal
    Originally posted by Derros

    MMO devs and publishers are slowly learning that you need to maintain a certain mass of people to make these games enjoyable. 

     

    VERY pleased with the model, FAR FAR above that of TOR...If TOR did what funcom is doing, id be back there is a second.

    Well if this proves as or more profitable than their F2P model, this might just happen with them as well

    I do hope this change does influence other MMO companies.  I'm not a cash shop spender but when a company creates good will towards the customer I'm much more inclined to consider the cash shop for furture content.  This is the direct opposite of the feeling I had towards the punitive ftp model for SWTOR.

  • EvilGeekEvilGeek londonPosts: 1,225Member Uncommon
    This is incredible, TSW is a fanatastic game unique in the genre. My time has been full because of GW2, I always wanted to check back but the subscription was a bit of a barrier, simply because of time constraints, now that barrier is gone I now have two great B2P titles to fill what little time I have. Christmas comes early! *Does a happy dance*

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  • SomeOldBlokeSomeOldBloke Lancaster, UKPosts: 2,141Member Uncommon

    I'm glad they went B2P, I think it's a good game but not sub-worthy so I didn't play after the first month... I'm downloading patch 1.5 now. Assuming I make it back from Europe after Xmas I will give it another go.

    I was wondering, even though it doesn't affect me, but can lifers use any unused Funcom points on AoC assuming they camn link their accounts. I have a lifetime sub on LotrO and have it linked to DDO, I can use all my unused Turbine points on DDO ot LotRO. Might be worth further investigation.

  • MindTriggerMindTrigger La Quinta, CAPosts: 2,596Member

    This is a great game.  The problem it has keeping players has little to do with the subscription, and more to do with the fact that they made it a themepark dungeon grinder that gets old after 30-90 days of play.

    They need to start adding more gameplay systems and stop worrying so much about story content.  People want a reason to hang out in this game because they love the theme, setting and other things.  However, when they get bored, they leave and it becomes increasingly difficult to find a reason to log back in.

    I wouldn't mind at all paying a full subscription for this game if there was more than story and dungeons to do.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • akiira69akiira69 San Diego, CAPosts: 590Member Uncommon

    I called it, on August 29th  of last year I made a post on the MMORPG.Com TSW Forums that asked the simple question: How long before FunCom makes The Secret World F2P?

    http://www.mmorpg.com/discussion2.cfm/post/4420436#4420436

     

    "Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"

  • black_isleblack_isle IstanbulPosts: 239Member Uncommon

    Joel, Shut up and take my money.

     

    B2P is the best model imo and TSW did the most correct choice they could have made and i applaud them for it.  Joel answers questions very sincerely it seems and it doesn't feel like PR speech. I hope they will get the success they deserve.

     

    I'm buying the game right away.

  • MindTriggerMindTrigger La Quinta, CAPosts: 2,596Member
    Originally posted by akiira69

    I called it, on August 29th  of last year I made a post on the MMORPG.Com TSW Forums that asked the simple question: How long before FunCom makes The Secret World F2P?

    http://www.mmorpg.com/discussion2.cfm/post/4420436#4420436

     

    You and everyone else has been discussing this about TSW and every other themepark MMO to come out for the past five+ years.  You aren't special.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • WraithoneWraithone Salt Lake City, UTPosts: 3,592Member Uncommon
    Well, with only days to go before we all die in an unknown, but horrible fashion, this is welcome news. ^^  TSW has always been a great story in search of a game, but if they can fix the game dynamics, this new business model may actually work for them.
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