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SWTOR - Space Project - It Does Exist!!!!!

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  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by lucasdeis
    Originally posted by superniceguy
    Originally posted by lucasdeis
    Originally posted by superniceguy
    Originally posted by Rayshe
    Im a TSW fan, Big time. And if TSW can survive with the subs it has. so can SWTOR.

    The difference is SWTOR needs 500K subs to break even. TSW does not, and has not yet gone F2P, meaning they are surviving nicely on their monthly fee

    first i want to say i hate you, i saw you here in mmorpg forums of swtor trolling all the time, second SWTOR doesn't need 500k subs anymore. with the F2P shop  EA is getting money each minut, that means they can survive with less than 500k and get money from F2P shop

    Here is an official statement straight from the horses mouth of EA on 1st Aug following the F2P announcement

    http://www.bbc.co.uk/news/technology-19077238

    The President of EA Labels Frank Gibeau said the Star Wars game would still break even so long as it maintained 500,000 subscribers, but admitted that its current performance was "not good enough".

     

    Have you got a link to something after that to say they do not need 500K subs any more?

    you are not aswering what we put. you don't know what you can do now? lol noob, we told you, F2P shop gets money each second

    It still needs 500K subs, and if they are getting that, then game is good then, and their F2P plan worked

  • Jerek_Jerek_ Member Posts: 409

    It shows where the priorities are for sure.  "far out in the future" for space combat, "no time frame" on makeb, but we can look forward to new shop items weekly and new gambling packs monthly.  I guess it doesn't matter about space combat anymore anyway, the statement about the cathar's success in the item shop determining wether or not we will ever see new races again (which makes it clear that any more races that are introduced will also be item shop exclusive) was the thousandth cut for me.

    I know some people are fine with this and I guess thats your right.  Doesn't make what they are doing to their customers ethical or smart in the long run.

     

  • mikahrmikahr Member Posts: 1,066
    Originally posted by Sevenstar61
    Originally posted by Rydeson
    Interview was a joke.. talk about PR hype and trying to boast somethingt that isnt' there.. I just checked server status, 2 standard and 6 heavy.. NOT one server is very heavy or full..   F2P surge will be short lived..   I see NO hope for this game in the future unless they can talk about their version of NGE..

    Did you log in? Game is packed with players. On the Ebon Hawk it seems to be the same amount of players right now at heavy as it was week or two ago on full. Possible that they adjust the caps on servers. Neverless there are always less people playing on weekdays comparing with weekends in any game.

    They didnt adjust anything, you very well know when servers go to near full they start ...chocking...with all kinds of side-effects.

    It hasnt been noted for a while now.

  • TillerTiller Member LegendaryPosts: 11,163
    Originally posted by Sevenstar61

    It looks that Space Project is in work, but we will have to wait for it.  No matter LOL image I am so excited about it!!!!!

    It does exist!!!!!!!!

     

    Q: How is the super space project doing? Does it exist?

    Schubert: Oh, it exists.

    Hickman: I was actually playing what you're talking about yesterday, running through the prototype demo. I wish I could give you details. It's great. It's a departure from our current space game. We have a team dedicated to working on it. But it is far out in the future. You won't hear anything about it any time soon.

    Schubert: It is under wraps. It is a lot of fun. It's definitely not anything we've shipped in the original product.

     

    BioWare Livestream Q&A Coverage from today

    Damion Schubert (Lead Designer), Jeff Hickman (Producer), and Joveth Gonzalez (Community) are present for the Q&A

    http://www.darthhater.com/articles/swtor-news/22517-bioware-livestream-q-a-coverage

     

    xD I remember hearing this same thing about SWTOR back in 2007...So I'm not sure I will trust a devs oppinion, I'll wait for some player reviews from people who won't sugar coat it.

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • superniceguysuperniceguy Member UncommonPosts: 2,278
    Originally posted by lucasdeis
    Originally posted by superniceguy
    Originally posted by lucasdeis
    Originally posted by superniceguy
    Originally posted by lucasdeis
    Originally posted by superniceguy
    Originally posted by Rayshe
    Im a TSW fan, Big time. And if TSW can survive with the subs it has. so can SWTOR.

    The difference is SWTOR needs 500K subs to break even. TSW does not, and has not yet gone F2P, meaning they are surviving nicely on their monthly fee

    first i want to say i hate you, i saw you here in mmorpg forums of swtor trolling all the time, second SWTOR doesn't need 500k subs anymore. with the F2P shop  EA is getting money each minut, that means they can survive with less than 500k and get money from F2P shop

    Here is an official statement straight from the horses mouth of EA on 1st Aug following the F2P announcement

    http://www.bbc.co.uk/news/technology-19077238

    The President of EA Labels Frank Gibeau said the Star Wars game would still break even so long as it maintained 500,000 subscribers, but admitted that its current performance was "not good enough".

     

    Have you got a link to something after that to say they do not need 500K subs any more?

    you are not aswering what we put. you don't know what you can do now? lol noob, we told you, F2P shop gets money each second

    It still needs 500K subs, and if they are getting that, then game is good then, and their F2P plan worked

    [mod edit]

    Of course. 500K subs can be a combination of subs and whatever comes in the cash shop. So if they get 300K subs plus the cash shop gets the equivalent of 200k subs then all is good. They basically need $7.5 million per month.

    Sorry, I did not make myself clear. I just lumped it all as 500K subs

  • VincerKadenVincerKaden Member UncommonPosts: 457
    Originally posted by Veldekar

    "But it is far out in the future. You won't hear anything about it any time soon."

    Translation: Never gonna happen

    I read it the same way you did. Their statement is just marketing fluff to keep people hoping against hope. While "never" is never a good word to use (pun intended), I would guess that for the space revamp to get adequate budget to make it a reality, the game would need to hit or exceed sales projections.

    image

  • mikahrmikahr Member Posts: 1,066
    Originally posted by vayman
    Originally posted by Veldekar

    "But it is far out in the future. You won't hear anything about it any time soon."

    Translation: Never gonna happen

    I read it the same way you did. Their statement is just marketing fluff to keep people hoping against hope. While "never" is never a good word to use (pun intended), I would guess that for the space revamp to get adequate budget to make it a reality, the game would need to hit or exceed sales projections.

    Meh, its a bone for the fanbois.

    They promised so many things up to now, its getting impossible to track everything.

  • Butch808Butch808 Member UncommonPosts: 369
    They probably saw that there is a market for space sim style games after Star Citizen managed to claim 6.5 million in crowd funding to finish developing their space game.
  • AxiosImmortalAxiosImmortal Member UncommonPosts: 645
    If done right, space project could lead to expanding land on the planets we already have.

    Looking at: The Repopulation
    Preordering: None
    Playing: Random Games

  • davestr1zldavestr1zl Member Posts: 218
    Originally posted by superniceguy
    Originally posted by Sevenstar61
    Originally posted by superniceguy
    Originally posted by Sevenstar61
    Originally posted by superniceguy
    Originally posted by Sevenstar61
    Originally posted by Veldekar

    "But it is far out in the future. You won't hear anything about it any time soon."

    Translation: Never gonna happen

    There we go... hater #1 arrived.

    They work on it and Hickman already played it. They are not going to release it until it's ready.

    But of course considering 12/21/12 is coming you might be right image

     

    Edit:

    Quote:

    If they on the other hand mess it up it will probably be the last nail in the coffin, they need to get this right.

    End of quote

     

    Yep, I agree. One of the reasons why it will take time. They are not going to rush with it.

     

    No hate there, a reasonable comment. Can SWTOR afford for it take that time? Wait too long, the game becomes dead and then plug is pulled

    That is what happened with SWG and atmospheric flight

    With SWTORs attention span, it only has about 3 months.of its current population boom from F2P, then it will start becoming deader than it has ever been.

    Makeb coming soon. Ilum revamp coming in Feb-March.

    I do not think that they should rush with this project. Heck, all of you stated that game was rushed. If they would release it before it's ready, the screaming on these forums would be expotential.

    No matter how far it is - porbably next expansion as somebody said, it's far better then it does not exist as most of you imposed not so long ago,

     

    Edit: Well I am not going anywhere, neither my guild. And with how much I spend on CC I am worth about 20 subs LOL

    The game should not have been rushed, as people would have waited, but no one is going to wait for this now. People have been let down too much on this game already since launch, so not going to hang around for another black eye. There is not enougbh details, all he says is it is different, I am sure they said the thing about the Heroic missions. There is no mention of it being multiplayer or even like EVE/SWG/STO.

    If it is what we think it is, and it gets added ASAP, and even if it is messed up, then they can patch it. Even if it is a buugy version of something like JTL then it will be more fun than what is in atm.

    Even if you are worth 20 subs, that is not enough. I literally was worth about 100s subs in SWG, and that did not save it.

     

    They did not give any details, so any speculations are pointless. 

    With Makeb coming soon there will be plenty to do for a while, and regular content updates will keep people in game.

    Sure not as many as space project would bring but I bet that people who are subbed right now will be still subbed.

     

    Why is the Space Project so awesome when they have not given any details?

     

    Because until they give any details, people can imagine its as good as they want it to be.

  • Sevenstar61Sevenstar61 Member UncommonPosts: 1,686

     

    Why is the Space Project so awesome when they have not given any details?

     

    Because until they give any details, people can imagine its as good as they want it to be.

    I disagree. I actually think it can go both ways as we can see on this forum. Some people here still think that SP is a BS because of no details.

    BioWare is not really very good in giving out information about future content. Look at Makeb... or Ilum. They both are coming very soon and we have very little information about it.

    I think that they want to surprise people, but sometimes they really go overboard with the secrecy.


    Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
    Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
    Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  • DeeweDeewe Member UncommonPosts: 1,980
    Originally posted by Sevenstar61

     

    Why is the Space Project so awesome when they have not given any details?

     

    Because until they give any details, people can imagine its as good as they want it to be.

    I disagree. I actually think it can go both ways as we can see on this forum. Some people here still think that SP is a BS because of no details.

    BioWare is not really very good in giving out information about future content. Look at Makeb... or Ilum. They both are coming very soon and we have very little information about it.

    I think that they want to surprise people, but sometimes they really go overboard with the secrecy.

    Wishful thinking considering past record and latest unfoldings.

  • Sevenstar61Sevenstar61 Member UncommonPosts: 1,686
    Originally posted by Deewe
    Originally posted by Sevenstar61

     

    Why is the Space Project so awesome when they have not given any details?

     

    Because until they give any details, people can imagine its as good as they want it to be.

    I disagree. I actually think it can go both ways as we can see on this forum. Some people here still think that SP is a BS because of no details.

    BioWare is not really very good in giving out information about future content. Look at Makeb... or Ilum. They both are coming very soon and we have very little information about it.

    I think that they want to surprise people, but sometimes they really go overboard with the secrecy.

    Wishful thinking considering past record and latest unfoldings.

    I call it positive thinking. It's the way how I live my life:)


    Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
    Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
    Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  • KarteliKarteli Member CommonPosts: 2,646

    Ah yes, you are excited (bless you), but there are no details about the project, and the only way to know it is awesome is to believe Jeff Hickman.  Say what?

     

    The fact that the space project is far away is not very encouraging.  It basically means it's perhaps just a very basic alpha, with no real functionality, other than perhaps steering.  Likely no multiplayer support, and no plan on how to incorporate a UI or graphics for the features fans want.

     

    It sounds like EA is just stringing everyone along, having fans speculate as to the awesome features the space project will have.  Let me speculate with you then.  It will be space with walls.  Think about this for a minute and you might realize it to be true.  Imagine this:

     

     

    How about exhaustion points in space .. yep.. I can see that too.  SWTOR can only hold fixed map sizes, and I really doubt EA would develop WoW technology just for 1 patch ...  they are way too cheap.  Everything thus far that EA has done was to maximize profits with the lowest possible amount spent.  Why would the space project be any different?

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • negativf4kknegativf4kk Member UncommonPosts: 381

    They cant fix Illum. 

    And u still belive them. 

    All they do is promise the better but tomorrow. And it never comes.

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  • altair4altair4 Member Posts: 158

    It's just a cheap way of marketing. Very unlikely to be out unless the game turns around way before it's released. Probably gonna be something very limited if it even gets released. They haven't surprised in a positive way for this game even once, it's just a bunch of bigger and smaller failures.

    Jeff Hickman... should scare even the most hardcore fan of this game.

  • SuiMeSuiMe Member CommonPosts: 16
    Originally posted by Dahkot72

    They , a year out now , still cannot make Illum function correctly.

    A major feature , they advertised prelaunch , they had to abandon and basically "turn off" as they didn't know how to fix it , is still not working and the current ETA is Feb March , more than a year after launch.

    So ,why , WHY , would anyone not question their ability to even remotely pull something like this off when they couldnt even make a single large PVP zone even function correctly ?

    They've cut back staff , not added since launch.

    This space carrot will be rotten and a joke if it even ever comes to be.

      This.

     

    Hickman said................Jeez, I remember when he said that Warhammer was awesome, and then that crashed and burned.

    Now he is working / in charge of  SW-TOR, and look how many bad decisions that has been inflicted with.

    It won't get better with suits like him working on it.

    ________________________
    It's a game, ffs.

  • PhryPhry Member LegendaryPosts: 11,004
    Maybe their going to dump the Hero Engine, and 'borrow' the one that SOE is using for their games. Still think that most of the games problems/limitations can be laid at the door of the Hero Engine, and is why the space game is single player only. Perhaps the only way they can overcome that, and also why its going to take such a long time, is because their not going to be using the Hero Engine image
  • SlechtvalkSlechtvalk Member Posts: 33

    the point with interviews of bioware / ea / Swtor was, that the information who came from that studio was so vague.

     

    It does exist, where? in their mind, on a paper.

     

    I dont believe anything about swtor until its getting online. There were so many pomises done and broken. so many misleading answers, and 95% of the spoken was just hyping.

     

    So it does exist, really great, but will we see it before i am old and greyhaired?

  • ThorkuneThorkune Member UncommonPosts: 1,969

    The new space content will bring in / back a few people, but those of us that hate the restrictive ground exploration will not stay for the space alone.

    And...a lot of people hate that the alt replayability get old fast. The same old cut scenes for your alt is annoying at best.

    I am not hating...I want it to do well. I am just bummed that they didn't listen to fan input during development.

  • ThorkuneThorkune Member UncommonPosts: 1,969
    Originally posted by Phry
    Maybe their going to dump the Hero Engine, and 'borrow' the one that SOE is using for their games. Still think that most of the games problems/limitations can be laid at the door of the Hero Engine, and is why the space game is single player only. Perhaps the only way they can overcome that, and also why its going to take such a long time, is because their not going to be using the Hero Engine image

    You can't blame the engine. I have watched several videos on that engine and it is really nice with tons of options that BW chose not to utilize. BW is the one that chose to restrict everything.

  • ForumPvPForumPvP Member Posts: 871
    Originally posted by bigsmiff
    Originally posted by Phry
    Maybe their going to dump the Hero Engine, and 'borrow' the one that SOE is using for their games. Still think that most of the games problems/limitations can be laid at the door of the Hero Engine, and is why the space game is single player only. Perhaps the only way they can overcome that, and also why its going to take such a long time, is because their not going to be using the Hero Engine image

    You can't blame the engine. I have watched several videos on that engine and it is really nice with tons of options that BW chose not to utilize. BW is the one that chose to restrict everything.

    And those are ?i have only seen tech demos and  on those theres 1 object flying,and all those projects that i have found are now dead,there might be a reason for it,which might be HeroEngine.

     

    Let's internet

  • FromHellFromHell Member Posts: 1,311

    We are close to 12 months since release.

     

    I swear, I have been saying "This game has potential" for the entire year.

     

    Not anymore. By now all my optimism has been crushed by the reality of 12 months of disappointments, that includes this pseudo announcement of "don´t expect anything anytime soon"

     

    Their only chance was to release this BEFORE Star Cititzen, Elite, Stars of Barathrum and a bunch of others who finally realized the market for space sim MMOs exists.

     

    Opportunity missed, bye bye.

    Gonna pledge some more for SC and Elite.

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  • MukeMuke Member RarePosts: 2,614

    I remember SOE putting on a showcase about such stuff in SWG, even 'ingame footage/movies' about it...everyone excited.....

    turned out to be a SOE hoax.

     

    with that experience, about 'future content', I believe it when I see it first hand on a Live server in any MMO.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • ThorkuneThorkune Member UncommonPosts: 1,969
    Originally posted by ForumPvP
    Originally posted by bigsmiff
    Originally posted by Phry
    Maybe their going to dump the Hero Engine, and 'borrow' the one that SOE is using for their games. Still think that most of the games problems/limitations can be laid at the door of the Hero Engine, and is why the space game is single player only. Perhaps the only way they can overcome that, and also why its going to take such a long time, is because their not going to be using the Hero Engine image

    You can't blame the engine. I have watched several videos on that engine and it is really nice with tons of options that BW chose not to utilize. BW is the one that chose to restrict everything.

    And those are ?i have only seen tech demos and  on those theres 1 object flying,and all those projects that i have found are now dead,there might be a reason for it,which might be HeroEngine.

     

    Youtube has several videos on it. Hero wouldn't be my first choice, but I wouldn't blame the engine for BW dropping the ball.

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