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Patch 1.4 pvp changes - what do you think?

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Comments

  • PWN_FACEPWN_FACE SeoulPosts: 670Member
    Originally posted by Ortwig

    Nice post from the lead pvp developer this weekend:

    http://forums.thesecretworld.com/showpost.php?p=1460622&postcount=5

    Thanks for posting this. I'm just glad to know they are still engaged and making the effort. 

     

    As to the server v server, I like that issue. But I don't think I've ever seen as many as 30 Dragon in Fusang at the same time. And if I have, it's been extremely rare.  It might work better as battlegroup v battlegroup.

  • atuerstaratuerstar melbournePosts: 234Member

    They have brought in a new pvp Developer.

     

    I can, at this point, only consider it a good thing. The old development team just couldnt get a handle on balancing the persistent zone nor balancing the abilties. This lead to overpowered decks and underdog factions. A new guy leading the charge is a chance for some serious reworking of this system which has the potential to be truly great.

     

    With a PVP dungeon still coming I hope Tim Donks is going all out on solutions. As most have said, when the balance is right the persistent battlezone is a hell of a lot of fun even with decks the way they are. Now they just have to work it out so that fun can be had by even the lowest populated faction.

  • OrtwigOrtwig Cambridge, MAPosts: 1,159Member Uncommon

    El Dorado open for fighting this Sunday (12/2)!

    http://forums.thesecretworld.com/showthread.php?t=62173

  • OrtwigOrtwig Cambridge, MAPosts: 1,159Member Uncommon

    Okay, Issue 1.5 PvP Updates are on TestLive.  Patch Notes and discussion:

    http://forums.thesecretworld.com/showthread.php?t=62527

  • OrtwigOrtwig Cambridge, MAPosts: 1,159Member Uncommon

    Okay, Issue 1.5 PvP Updates are on TestLive.  Patch Notes and discussion:

    http://forums.thesecretworld.com/showthread.php?t=62527

  • PWN_FACEPWN_FACE SeoulPosts: 670Member
    Originally posted by Ortwig

    Okay, Issue 1.5 PvP Updates are on TestLive.  Patch Notes and discussion:

    http://forums.thesecretworld.com/showthread.php?t=62527

    Thanks for the update.

     

    I like this:

     

     The maximum population for Fusang now scales dynamically. If your side has more than the minimum side plus a threshold (currently set at ten) you will be added to a queue. You will be able to enter once the population of the other factions increases.

     

    I think this should help, a lot. 

  • OrtwigOrtwig Cambridge, MAPosts: 1,159Member Uncommon

    Also some very cool stuff happening over in the Fight Clubs.  Some folks are orgzanizing tournanment duels with prizes -- 15 million pax for 1st.  Gotta say the community in TSW is one of the best around:

    http://forums.thesecretworld.com/showthread.php?t=62614

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