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GW2 is just a big fail *for me*

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  • Loke666Loke666 MalmöPosts: 17,949Member Uncommon

    GW2 do have plenty of shortcommings, but it is still the most fun I had in a MMO the last 10 years.

    The PvP part is that we really need the guildhalls and guild Vs guild PvP ASAP. WvWvW is fun but Guildwars should be more about actual guilds fighting eachother.

    As for higher level zones I think Orr might have too many fast respawning rather tough mobs but I dont see how they should be impossible to solo, the larger events like taking the temples indeed are for many players but that is fine for me. While I mostly play with my guild did I get my 100% completion of all the Orr zones myself, I might have died like 3-5 times in each zone or so while getting there but that is hardly to hard. 

    And the personal storyquests gets a bit hard, yes but you can just respawn and continue where you were if you die. I do however play those with my friends because it is more fun so I wont say 100% that I would complete all of them but the ones I soloed were no problem. In fact the hardest was still the human street rat level 9 story for me.

    I think a lot of OPs problems really is that he had noone to play with as he states about the personal storyline, that might make or break any game. Finding a good guild or making one with some friends is really the only way to play MMOs for me.

    400 hours in and I still like it. But then again we cant all like the same games and I wish Elikal good luck with finding something that fits him better.

  • bcbullybcbully Westland, MIPosts: 8,266Member Uncommon
    Originally posted by Calerxes
     

    As to the review I've finally grabbed a copy after getting into the 4 day trial a few weeks back and I've been really quite inpressed. 

    It's the best mmorpg ever made during the first 4 days. As much as I hated many of the core designs, my first 2 weeks in game made me forget about that stuff.

     

    By the 3rd week those same flaws became overbearing. 

  • GwapoJoshGwapoJosh Auburn, INPosts: 989Member Uncommon
    Originally posted by Thillian
    I like you Elikal, I really do, but it takes you so damn long to evaluate games, 6 weeks for GW2? Come on, it was an obvious "fail" right after a couple of hours. 

    I'm still playing.. Hardly a fail.

    "You are all going to poop yourselves." BillMurphy
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  • LobotomistLobotomist ZagrebPosts: 5,049Member Uncommon
    Originally posted by Elikal

    Emphasis on *for me*. I have no clue how active people are in general. Tho I'd like to know.

    Really, it was just a short lived experienced, strangely even MUCH shorter than ANY other big MMO of the last years. Heck, I played SWTOR 4-5 months before I really had enough. Here, after 6 weeks I really began to feel tired and bored. I mean, don't get me wrong, visually and by design this is probably THE most beautiful game world, at least in fantasy. But so much other stuff just didn't work for me. I can just sum up some impressions.

     

    - COMBAT SYSTEM: While I enjoyed the fresh and different feeling at first a lot, the longer I played the more bored I felt. In some way, most classes played way too similar. For instance, a WOW Druid or Mage REALLY play different. Not to speak of their various specializations. In GW2 a Warrior and Vanguard doesn't feel different, and even a Thief and a Ranger feel just a bit different. Not really overmuch. The few skills you have really limit the variaty, and I miss my 3-4 full skillbars and the many options how to fight. Any char loses health WAAAY too fast, so it forces you to lolcopter and evade, which over time just began to get on my nerves and making me feel weak.

     Agreed. Lot of classes feel sameish on the end. And really the whole gameplay mechanic gets tedious fast. Having gone for limited and fixed skillbar instead of plethora of skills&mixmatch of GW1 , doesnt help either.

    I am really dissapointed by GW2 in this aspect. Only reedeming classes are Elementalist and Engineer who stand out with share number of skills and combinations.

    - LACK OF TRINITY: Yeah I am an outspoken fan of the Trinity, because I love the REAL cooperation of teams it allows. Any other jack-of-all-trade system like GW2 never ever worked creating good teamplay. There isn't much in terms of social gameplay experience either. *shrug*

    Who ever thought removing trinity was good idea , obviously has no idea about roleplaying games. Worse still is the fact that they removed specialisation (aka trinity) with just 1 specialisation that is damage dealer. This is what combat and dungeons in GW2 boil down to. Do most damage before you die.

     - EVENTS: At first this event system really looked pleasing and fun. But again, over time I began to feel dull and nauseated. I really stopped caring for the story, and just realized I was simply grinding that damn bar that filled as I did whatever the "event" told me to. I never thought I say that, but I actually miss real quests. Somehow I can't help but think a real quest can bring more diversity that these "fill bar X while doing Y" event stuff. Events would have been good additionally, like the Rifts. But as the sole system I found them too weak. And the events don't create any social experience either. Unlike in Rift people are not grouped and thus not inclined to do stuff together still. Everyone just silently works "together" a while and then runs off.

    This is also true. But I feel that classic "quest" in MMO are shit either way. At least here I can grind and ignore running back to quest giver.

    - BORING ENDGAME: As ever so often, GW2 didn't make much better endgame. I like the open world WvW a lot, but how long can you conquer the same castle over and over until it gets old? The last 20 level zones are tough, some impossible to solo, and I felt like I was way too easy overpowered by mobs. So endgame felt more like a chore to me. I wasn't even able to finish my stories, because in the last level the story instances are too tough for me, and nobody ever joined me to help. :/

    Honestly MMO endgame = crap. Doesnt mater which game

     *shrug* If you enjoy the game, thats really fine. But I am really let down. MORE than by SWTOR to be honest. I am not that angry because I was a huge Star Wars fan, and I never cared that much about GW2. I really wanted to like it, and at first I was totally thriled. But the longer I played the more I got bored, and I really never got bored THAT fast than with GW2. Just my two cents.

    I been playing the game since first BW. And seen the problem even after first hour of play. And it never got better.

    Having less people around is even making it worse.

    But over all the game is perfect for me as a MMO fix. I play mostly single player games lately because they are actually getting better while MMOs are sinking so low that even the biggest fans of the genre can not stand them anymore.

    GW2 is perfect for few hours a week, when you feel like playing MMO

     

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  • IcewhiteIcewhite Elmhurst, ILPosts: 6,403Member
    The boat has already sailed.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • DSWBeefDSWBeef phoenix, AZPosts: 791Member

    That one picture with th guy asking "GW2" and the other saying "Nah" in 2013 is exactly whats happening.

    Playing: War Thunder, World of Warcraft, and Grim Dawn
    Waiting on:Everquest Next and The Black Desert

  • The_KorriganThe_Korrigan EastPosts: 2,630Member

    Yep, a big, big fail... buy to play, no subscription fee, and monthly FREE content patches (one is already planned for January, so that doesn't stop in December)... HOW DARE THEY? This is really total fail. Sub par service. I mean, I paid 60 bucks for this game, and I get free content thrown at me at least 3x faster than any other MMORPG on the market...

    That's it, I'm canceling my subscription as we speak.

    If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.

    image

  • botrytisbotrytis In Flux, MIPosts: 2,567Member
    [mod edit]

    image

    "In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
    by Naqaj - 7/17/2013 MMORPG.com forum

  • MardukkMardukk Posts: 1,556Member Uncommon

    I'm still playing maybe 6 hours a week.  I think it's the most well polished MMO in a long time.  I can see what OP is saying about everything, but I agree in particular with one point...lack of class distinction.  Everyone has a snare, everyone dots, everyone does everything.  I see that the entire point of the game is to have every class do everything but I appreciate distinction between the classes more than I need everyone to be perfectly balanced.  

     

    Too streamlined and 100% combat focus or other issues, but I still log enough hours that they obviously aren't that terrible.  I can't imagine GW2 being a game I could play for more than 10 hrs a week as there just isn't much to it. 

     

     

  • ThumbtackJThumbtackJ columbus, OHPosts: 539Member Uncommon
    Originally posted by botrytis

    no one asked my opinion and no asked yours also.

     

    Don't like it don't play 

    This is a forum. I'm pretty sure opinions are supposed to be rampant around these parts.

     

    Like it? Then go play. :P

  • RimmersmanRimmersman MonacoPosts: 885Member
    Originally posted by ThumbtackJ
    Originally posted by botrytis

    no one asked my opinion and no asked yours also.

     

    Don't like it don't play 

    This is a forum. I'm pretty sure opinions are supposed to be rampant around these parts.

     

    Like it? Then go play. :P

    Exactly, if they like it then go play it, it's as simple as that really.

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  • botrytisbotrytis In Flux, MIPosts: 2,567Member
    Originally posted by ThumbtackJ
    Originally posted by botrytis

    no one asked my opinion and no asked yours also.

     

    Don't like it don't play 

    This is a forum. I'm pretty sure opinions are supposed to be rampant around these parts.

     

    Like it? Then go play. :P

    Actually in-depth discussions are SUPPOSED to be rampant - not declarative statements that mean nothing.

    image

    "In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
    by Naqaj - 7/17/2013 MMORPG.com forum

  • DMKanoDMKano Gamercentral, AKPosts: 8,506Member Uncommon

    I don't see what the big issue is - some folks love the game some hate it - no different than anything else.

    The OP didn't  like it, perfectly fine,  he stated very clearly that it is his personal experience.

    For me, I haven't touched GW2 in weeks, but I may play it again some day.

    I've been playing a lot of Rift storm legion, in my opinion it is the best game on the market currently (expansion areas, not th original game which I always thought was very meh).  Storm legion has added so much stuff that to me it feels like a brand new game, I am totally blown away by what Trion was able to make the game so fun again.

    Thats the beauty of the times we live in - lots of choice for all to find and enjoy something that suits them, so if you are unhappy with your current game, keep looking there's one out there just for you.

     

     

  • ThumbtackJThumbtackJ columbus, OHPosts: 539Member Uncommon
    Originally posted by botrytis
    Originally posted by ThumbtackJ
    Originally posted by botrytis

    no one asked my opinion and no asked yours also.

     

    Don't like it don't play 

    This is a forum. I'm pretty sure opinions are supposed to be rampant around these parts.

     

    Like it? Then go play. :P

    Actually in-depth discussions are SUPPOSED to be rampant - not declarative statements that mean nothing.

    I don't see what was so wrong with the OP. It was much more well thought out and presented than many posts I've come across in my time on here. The title perhaps wasn't the best choice of words, but none-the-less. 

     

    To make it an in depth discussion, all you had to do was go through point by point explaining why you disagree and how your experiences were different, instead of making asinine comments like, "Don't like it don't play".

  • Ice-QueenIce-Queen USA, GAPosts: 2,451Member Uncommon
    GW2 is a very pretty game, but I found after a month playing I was completely bored with it too. I wouldn't call it a fail for me. It was like buying a PS3 game and playing it til I beat it. Worth my $60, but probably won't ever play it again. I haven't had any luck with any free to play or buy to play game. Still waiting for a good sandbox mmo.

    image

    What happens when you log off your characters????.....
    http://www.youtube.com/watch?v=GFQhfhnjYMk
    Dark Age of Camelot

  • ThumbtackJThumbtackJ columbus, OHPosts: 539Member Uncommon
    Originally posted by Tayah
    I wouldn't call it a fail for me. It was like buying a PS3 game and playing it til I beat it. Worth my $60, but probably won't ever play it again. I haven't had any luck with any free to play or buy to play game.

    I think this is probably the best way to explain it for me as well. Except, that one day you can hop into again and there will be more content that you may enjoy (player/guild housing, guild warfare, etc).

  • The_KorriganThe_Korrigan EastPosts: 2,630Member
    Originally posted by DMKano

    I've been playing a lot of Rift storm legion, in my opinion it is the best game on the market currently (expansion areas, not th original game which I always thought was very meh).  Storm legion has added so much stuff that to me it feels like a brand new game, I am totally blown away by what Trion was able to make the game so fun again.

    You ALMOST made me want to try Rift again... the sentiment lasted like 10 seconds or so. Then I remembered the poorly responsive combat and sub par animations. The very linear gameplay with only one starter area and the same zones you have to go through until you finally get access to the new "storm legion" content. All this reminded me why (for me) GW2 is a superior game and why I won't waste one more cent in Trion's borefest of a MMORPG.

    If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.

    image

  • grimalgrimal Stamford, CTPosts: 2,873Member Uncommon

    Thanks, Elikal.  Nice write up.

    I agree with many of the points you made.

    For me, Guild Wars 2 represents the arcadification (yes I just invented that word) of the MMO.  Explanation: by tossing out depth and time commitment of traditional MMOs, ANET has created an MMO that would actually fit well into an Arcade.  I could see people tossing quarter after quarter into this game because it's gratification is instant......instant, yet short lived.  It is a game enjoyed to its fullest when played at its most casual....like a trip the the local mall. 

    Like any arcade title, once the initial spectactle loses its awe, the foundation begins to show.  And it's not a very sturdy one.  It reminds me of "Dragon's Lair" in a way.  A game that made more of an impact at its time because of its technical prowess than actual design.  Once you got past the fact that it was a laser-disc cartoon, the game ceased to really marvel.

    Guild Wars 2 is the Pu Pu platter of MMOs.  It has a little of this, a little of that, but really not much of anything in particular.  The dish has great presentation, but it's not really a fullfilling meal.

    This is the perfect game for someone entirely new to the genre.  But for vets?  Unless you are burnt out or want something entirely different, not so much.

    There is very little character progression.  The combat is extremely limited as you are given only a handful of useful skills and attacks and those become boring rather quickly.  The dungeons (for me, at least) feel thrown together and extremely chaotic.

    Everyone can perform any role because the game is designed for a quick in n out with little or no preparation/strategy.

    As another user put it, it's a very "run n gun" MMO.

    Scenery, locations, and world design are top notch...second to none.  The story?  Simple enough for the average eight year old to understand but shallow for those looking for something deeper.

    People hyped this game to no end as the "saviour" to MMOs.  But instead, all it offered was a drive through in a restaurant crowded atmosphere.

    But we should not blame ourselves for not liking it.  It is a different kind of game.  As different as Call of Duty is to the more strategic online shooters (such as Joint Operations).

    Some like, some don't.

    If you want that quick MMO experience in 60 minutes or less, this is the game for you.

    If you are looking for something a bit more involved, a bit more traditional, look elsewhere.

     

  • botrytisbotrytis In Flux, MIPosts: 2,567Member
    Originally posted by grimal

    Thanks, Elikal.  Nice write up.

    I agree with many of the points you made.

    For me, Guild Wars 2 represents the arcadification (yes I just invented that word) of the MMO.  Explanation: by tossing out depth and time commitment of traditional MMOs, ANET has created an MMO that would actually fit well into an Arcade.  I could see people tossing quarter after quarter into this game becuase it's gratification is instant.  Yew, short lived.  It is a game enjoyed to its fullest when played at its most casual....like a trip the the local mall. 

    Like any arcade title, once the initial spectactle loses its awe, the foundation begins to show.  And it's not a very sturdy one. 

    Guild Wars 2 is the Pu Pu platter of MMOs.  It has a little of this, a little of that, but really not much of anything in particular.  The dish has great presentation, but it's not really a fullfilling meal.

    This is the perfect game for someone entirely new to the genre.  But for vets?  Not so much.

    There is very little character progression.  The combat is extremely limited as you are given only a handful of useful skills and attacks and those become boring rather quickly.  The dungeons (for me, at least) feel thrown together and extremely chaotic.

    Everyone can perform any role because the game is designed for a quick in n out with little or no preparation/strategy.

    As another user put it, it's a very "run n gun" MMO.

    But we should not blame ourselves for not liking it.  It is a different kind of game.  As different as Call of Duty is to the more strategic online shooters (such as Joint Operations).

    Some like, some don't.

    If you want that quick MMO experience in 60 minutes or less, this is the game for you.

    If you are looking for something a bit more involved, look elsewhere.

     

    The game does has depth, but not what you like, that is all. It is there for all to see. The reason for the amount of skills is you need to pick and choose wisely. In rift, with 4 bars of skills, it  was ridiculous since you  also could macro skills (so many were very conditional as to be useless).  I have tried many other games and found them lacking, games which people on this site have on a pedestal.

     

    You shouldn't bame yourself for not liking it but neither should you blame A.Net or the people who actually like the game. It was a design choice on A.Net's part, much like what happens in every other MMO out there. No game is for everyone. But, do we need more than one thread on either side? I think not. it is just redundancy at it's finest.

    image

    "In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
    by Naqaj - 7/17/2013 MMORPG.com forum

  • grimalgrimal Stamford, CTPosts: 2,873Member Uncommon
    Originally posted by botrytis
    Originally posted by grimal

    Thanks, Elikal.  Nice write up.

    I agree with many of the points you made.

    For me, Guild Wars 2 represents the arcadification (yes I just invented that word) of the MMO.  Explanation: by tossing out depth and time commitment of traditional MMOs, ANET has created an MMO that would actually fit well into an Arcade.  I could see people tossing quarter after quarter into this game becuase it's gratification is instant.  Yew, short lived.  It is a game enjoyed to its fullest when played at its most casual....like a trip the the local mall. 

    Like any arcade title, once the initial spectactle loses its awe, the foundation begins to show.  And it's not a very sturdy one. 

    Guild Wars 2 is the Pu Pu platter of MMOs.  It has a little of this, a little of that, but really not much of anything in particular.  The dish has great presentation, but it's not really a fullfilling meal.

    This is the perfect game for someone entirely new to the genre.  But for vets?  Not so much.

    There is very little character progression.  The combat is extremely limited as you are given only a handful of useful skills and attacks and those become boring rather quickly.  The dungeons (for me, at least) feel thrown together and extremely chaotic.

    Everyone can perform any role because the game is designed for a quick in n out with little or no preparation/strategy.

    As another user put it, it's a very "run n gun" MMO.

    But we should not blame ourselves for not liking it.  It is a different kind of game.  As different as Call of Duty is to the more strategic online shooters (such as Joint Operations).

    Some like, some don't.

    If you want that quick MMO experience in 60 minutes or less, this is the game for you.

    If you are looking for something a bit more involved, look elsewhere.

     

    The game does has depth, but not what you like, that is all. It is there for all to see. The reason for the amount of skills is you need to pick and choose wisely. In rift, with 4 bars of skills, it  was ridiculous since you  also could macro skills (so many were very conditional as to be useless).  I have tried many other games and found them lacking, games which people on this site have on a pedestal.

     

    You shouldn't bame yourself for not liking it but neither should you blame A.Net or the people who actually like the game. It was a design choice on A.Net's part, much like what happens in every other MMO out there. No game is for everyone. But, do we need more than one thread on either side? I think not. it is just redundancy at it's finest.

    That was the point I was trying to drive home.  It's a very fun game for what it is.  I just think a lot of people went in expecting something quite different.  As a result, some liked and some didn't.  If you are one of the latter....don't beat yourself up.  It's just a different type of game.

     

  • DMKanoDMKano Gamercentral, AKPosts: 8,506Member Uncommon
    Originally posted by The_Korrigan
    Originally posted by DMKano

    I've been playing a lot of Rift storm legion, in my opinion it is the best game on the market currently (expansion areas, not th original game which I always thought was very meh).  Storm legion has added so much stuff that to me it feels like a brand new game, I am totally blown away by what Trion was able to make the game so fun again.

    You ALMOST made me want to try Rift again... the sentiment lasted like 10 seconds or so. Then I remembered the poorly responsive combat and sub par animations. The very linear gameplay with only one starter area and the same zones you have to go through until you finally get access to the new "storm legion" content. All this reminded me why (for me) GW2 is a superior game and why I won't waste one more cent in Trion's borefest of a MMORPG.

     I leveled a harbinger (new soul, melee mage, its the most fun class i ever played in the last 13 years of gaming) character from 1-48 in 4 days of instant adventures, crazy fast Xp and also epic planar items rewards scaled to your level so you get awesome free gear as well as xp. Also winning a single match in battlegrounds gives you half a level of xp prior to level 50. 

    They obviously want players to be able to experience new content ASAP, it's worth noting that the 4 new souls are available at level 1 - so you get to experience the awesomeness immediately (yes the new souls are amazing).

    They are a lot of GW2 like features, like quests that you get automatically as you travel and kill mobs, getting full Xp for low level content when you scale your character level down ( you could level to 50 in a level 14 area), you can experience raid dungeons solo or in a team of 2 players (called chronicles)..... It is a different game from what you remember.

    The combat and animations feel awesome and responsive to me, maybe it's that new souls are just a lot more polished, but there have been a ton of patches and fixes since feb 2011.

    either way, enjoy gw2, but thinking that storm legion is anything close to what the original game of Rift was when it released - is just  blasphemous in my opinion. For the record I hated Rift at launch, I thought it was a crappy wow clone, but over time it kept getting better, and finally with storm legion launch I can safely say that this is most likely the greatest expansion for a MMORPG game ever.

    Again it's just one persons opinion, so take everything I say as that, and don't forget to always look on the bright side of life!

     

  • eliteroelitero fremont, CAPosts: 263Member Common
    I would be bored too if Warrior and "VANGAURD" classes played the same.
  • The_KorriganThe_Korrigan EastPosts: 2,630Member
    Originally posted by DMKano
    Again it's just one persons opinion, so take everything I say as that, and don't forget to always look on the bright side of life!

    Pretty much why I added "(for me)" in my post :)

    I'm pretty sure we can enjoy our games without "peeing into the other person's cheerios" - that's why I don't post on the Rift forums either, because I don't see the point of annoying people of a game I don't play and have no interest in playing by advertising a game I play there.

    Have fun in Rift - I know I will in GW2 :)

    If you wonder why I don't answer your posts, it's most likely because you are on my block list - so don't waste your time.

    image

  • eliteroelitero fremont, CAPosts: 263Member Common
    Originally posted by The_Korrigan
    Originally posted by DMKano
    Again it's just one persons opinion, so take everything I say as that, and don't forget to always look on the bright side of life!

    Pretty much why I added "(for me)" in my post :)

    I'm pretty sure we can enjoy our games without "peeing into the other person's cheerios" - that's why I don't post on the Rift forums either, because I don't see the point of annoying people of a game I don't play and have no interest in playing by advertising a game I play there.

    Have fun in Rift - I know I will in GW2 :)

    Oh but good sir you forget we are on the interwebz, how will they get their point across if they do not piss in someone else's cheerios.

     

    =P

  • ZekiahZekiah Aurora, COPosts: 2,499Member
    This is good news, I like to see more and more people tire of themeparks. That's how change happens.

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

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