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Alright you may be wondering about the topic, what I mean by this is no mmo's like wow, where there is 0 point to grouping till your at cap, and its better to just rush to max level. I am looking for a mmo that is based around needing others to do things, and has a community that actually works together (insted of like wow, where before cap everyone is like "screw you i can solo") Bascally the whole making mmos soloable thing has ruined the genre. I've played ff11/14 already and afaik those are the only 2 mmo's left that aren't just a solo grindfest.. Prove me wrong, I'd also like the game to have meaningful pvp, as in you get to cap, raid for gear, then have some faction vs faction land control style pvp. I am tired of mmo's again that copy wow where you rush to cap, raid, then the raid gear is utterly pointless since there is no more use for it. (more raids do not count in my book). Bascally I am looking for a semi-group based (i'd like solo as an option even if it is much soloer than teaming) mmorpg, with endgame that revolves around obtaining gear thru pve to use in pvp faction vs faction battles, I prefer it if the game has no seperate pvp gear.
Any mmo like this left out there besided ff11/14 or should I just give up on the genre as a whole for the next few years?
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!