in Asherons Call you could move only so far from the spot you started to cast your spell.
This allowed you to try and dodge incomeing damage and was a huge part of the success of its PVP. being able to move while casting added alot of skill to the game, especially since there was no gimic CC crap for people who need that crutch.
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in Asherons Call you could move only so far from the spot you started to cast your spell.
This allowed you to try and dodge incomeing damage and was a huge part of the success of its PVP. being able to move while casting added alot of skill to the game, especially since there was no gimic CC crap for people who need that crutch.