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Negativity killed the cat.

13

Comments

  • NaughtyPNaughtyP Edmonton, ABPosts: 793Member

    OP's idea at its core is great. People should be able to put things aside and move on. However, this patch (for some players) took what wasn't broken and made it broken. It really doesn't matter if it is a right move or a wrong move. The very idea that someone wrecked something you previously enjoyed, no matter how small and unimportant and miniscule, is an infuriating thing for many people. So there is no reason to be dismissive about their feedback. The MMO community, in my opinion, has every right to be pissed off at the current state of the genre and how poorly companies appear to treat their existing customers.

    So yeah, people should let things go, but developers and creators need to stop biting the hand that feeds too. I was turned off MMOs for 3 years before I tried GW2. I was happy. Now, not so much. I certainly won't be paying for any MMOs anytime soon, but might try the free ones.

    Enter a whole new realm of challenge and adventure.

  • KyleranKyleran Tampa, FLPosts: 20,004Member Uncommon
    Originally posted by daeandor
    Originally posted by Lobotomist

    Honestly its ruining every game for me.

    So this is what I decided to do. (and tend to do with any game that I enjoy)

    1. If you enjoy the game. Stop reading negativity treads - it will eventually effect you and ruin the game for you.

    2. If you have things you dont like about the game (and we all have) - Is it so big an issue that you dont want to play the game anymore ? No ? You enjoy the game still - make your case known. But dont dwell on it to much. Enjoy the things you do like.

    3. The issue is so big you can not enjoy the game anymore ? Its a bummer. Give the game a pause.Perhaps try planetside ?

     

    So all in all. Negativity will ruin the game for you - even if you enjoy it.

    Avoid taking part in it.

      

    You win at life friend.  Seriously.

    As you have noticed, the global society has produced an odd problem:  Negative comments, news, etc gets more attention than positive actions, comments, news, etc.  Among youth in western societies, where +1's, likes, etc are registered, counted and tabulated for everyone and every post or comment made, value is placed on those cyber "pluses."  Negative comments  always garner more attention because they create controversy.  Positive comments are agreed to and passed over without controversy.  No different among gaming communities.

     

    I will say this:  In the f EQ AC and UO being the only primary western mmorpgs, days oyou had more loyalty for one reason: lack of choice.  You either liked one or you didn't, and you adapted to your chosen mmorpg and found a way to enjoy it or completely quit.  

    Here's the funny thing, despite the more than ten-fold increase in available titles today, you had more real choice between those 3 titles you mentioned than you do know.

    People didn't bitch as much because they were arguably superior titles to the same old retreads they keep tossing at us today.

    I mean seriously, how long can you really keep playing the same game, with just a slightly different skin?

     

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.
    "I don't have one life, I have many lives" - Grunty
    Still currently "subscribed" to EVE, and only EVE!!!
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  • BurntvetBurntvet Baltimore, MDPosts: 2,945Member Uncommon

    There would not be as much negativity, if the MMO industry had not put out mostly crap for the last 8+ years.

    Has any game since WoW really been a success? (And I don't mean getting WoW's player numbers or revenue, just chronologically since 2004)

    One or two, maybe, but the rest have been nothing special. The "clone of the week" or "WoW with a twist" or "Shallow game using popular IP to sell boxes and then crash".

    And that is not even talking about bad corporate behavior from the companies making the MMOs.

    How can you blame people for negativity with all that?

     

  • VeryDustyVeryDusty Ann Arbor, MIPosts: 53Member
    Originally posted by Burntvet

    There would not be as much negativity, if the MMO industry had not put out mostly crap for the last 8+ years.

    Has any game since WoW really been a success? (And I don't mean getting WoW's player numbers or revenue, just chronologically since 2004)

    One or two, maybe, but the rest have been nothing special. The "clone of the week" or "WoW with a twist" or "Shallow game using popular IP to sell boxes and then crash".

    And that is not even talking about bad corporate behavior from the companies making the MMOs.

    How can you blame people for negativity with all that?

     

    As some have said, people are still paying and playing. Why would the industry change if they are still getting money. Vote with your wallet, negativity just makes them react as a fringe and ignore the issues. Look how many people bought D3 - it wasnt a bad game and it wasn't a good game - mediocre. If people wouldn't have bought it, maybe patches would have come out differently.

     

    Vote with your wallet and hit them where they live.

  • QuirhidQuirhid TamperePosts: 5,969Member Common
    This is why bitching is not allowed in the military(informally). Still... it wont stop the people who don't get it. They need to broadcast their worries and pains to everyone.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • PhaserlightPhaserlight Boca Raton, FLPosts: 867Member Uncommon
    I agree wholeheartedly with Kylerian's first two posts in this thread.

    "To be what you are not, experience what you are not." -Saint John of the Cross
    Authored 110 missions in Vendetta Online
    Check it out on Steam

  • potacopotaco Hoffman Estates, ILPosts: 82Member
    Originally posted by Burntvet

    There would not be as much negativity, if the MMO industry had not put out mostly crap for the last 8+ years.

    Has any game since WoW really been a success? (And I don't mean getting WoW's player numbers or revenue, just chronologically since 2004)

    One or two, maybe, but the rest have been nothing special. The "clone of the week" or "WoW with a twist" or "Shallow game using popular IP to sell boxes and then crash".

    And that is not even talking about bad corporate behavior from the companies making the MMOs.

    How can you blame people for negativity with all that?

     

    This will obviously depend on your definition of "success"... I think that a lot of people call a game a "failure" wayyy too easily. Of the major MMOs that have shut down over the last few years, I can hardly think of any that are truly failures. Look at two in particular: SWG and CoH (soon)... SWG wasn't a failure at all and was shut down due to licensing issues. CoH wasn't a failure by any publicly available metric, yet was shut down for seemingly no reason.

     

    Of the big releases since WoW, they are pretty much all still around in some form: AoC, WAR, Aion, Rift, SWTOR, etc, etc. I would call all of them successes overall.

  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon
    Originally posted by Lobotomist

    Here is a example from real life:

    In my student days i used to live in a flat that i rented together with 3 mates. It was not great but as student money is in short supply, and we had all we needed. Yet one of the mates kept constantly complaining about everything. Slowly we all started hating that flat. But than that mate left, and slowly things started going back to normal and we again enjoyed our living quarters.

    I guess I have learned there, how negativity can paint black even a good thing.

     

    And ammount of negativity in gamer circles this days is astonding. I think we all know it and i will give no examples.

     

    Its like a sickness of todays gamer community and its spreading. It now reached GW2.

    This virus needs no big thing to fuel it. Any little thing can be a reason.

    For example:

    Players complaining about lack of item progression -> Anet gives them item progression <- Players complaining Anet promised there will be no item progression.

    Its slippery slope of negativity.

     

    Honestly its ruining every game for me.

    So this is what I decided to do. (and tend to do with any game that I enjoy)

    1. If you enjoy the game. Stop reading negativity treads - it will eventually effect you and ruin the game for you.

    2. If you have things you dont like about the game (and we all have) - Is it so big an issue that you dont want to play the game anymore ? No ? You enjoy the game still - make your case known. But dont dwell on it to much. Enjoy the things you do like.

    3. The issue is so big you can not enjoy the game anymore ? Its a bummer. Give the game a pause.Perhaps try planetside ?

     

    So all in all. Negativity will ruin the game for you - even if you enjoy it.

    Avoid taking part in it.

    Not true at all.

    Negative game comments make me defend my game.

    When I make negative game comments it's because I mean them.

    For the area I highlighted yellow on your post.

    You overlooked something so simple. I never asked for progression, I never claimed that I was bored. The people that didn't like the gear grind didn't ask for it. You are off course pointing fingers at them as if they did ask for it then complain. I was playing the game minding my own business when out of nowhere they came out with this change.

    Show some evidence for what you claim - show the 11,000 posts saying "Give me something to do!!". I can name one 11,000 post that is rife with "I don't like what you did and I didn't ask for it".

    https://forum-en.guildwars2.com/forum/game/gw2/Thoughts-on-Ascended-Gear-Merged-threads

    Here's a video you can watch too, read the comments, especially the recent ones.

    http://www.youtube.com/watch?v=35BPhT-KI1E

    Arenanet killed this cat, no one but them.

    Don't just say things, have proof.

     

     

  • CalerxesCalerxes LondonPosts: 1,630Member Uncommon
    Originally posted by Kyleran
    Originally posted by daeandor
    Originally posted by Lobotomist

    Honestly its ruining every game for me.

    So this is what I decided to do. (and tend to do with any game that I enjoy)

    1. If you enjoy the game. Stop reading negativity treads - it will eventually effect you and ruin the game for you.

    2. If you have things you dont like about the game (and we all have) - Is it so big an issue that you dont want to play the game anymore ? No ? You enjoy the game still - make your case known. But dont dwell on it to much. Enjoy the things you do like.

    3. The issue is so big you can not enjoy the game anymore ? Its a bummer. Give the game a pause.Perhaps try planetside ?

     

    So all in all. Negativity will ruin the game for you - even if you enjoy it.

    Avoid taking part in it.

      

    You win at life friend.  Seriously.

    As you have noticed, the global society has produced an odd problem:  Negative comments, news, etc gets more attention than positive actions, comments, news, etc.  Among youth in western societies, where +1's, likes, etc are registered, counted and tabulated for everyone and every post or comment made, value is placed on those cyber "pluses."  Negative comments  always garner more attention because they create controversy.  Positive comments are agreed to and passed over without controversy.  No different among gaming communities.

     

    I will say this:  In the f EQ AC and UO being the only primary western mmorpgs, days oyou had more loyalty for one reason: lack of choice.  You either liked one or you didn't, and you adapted to your chosen mmorpg and found a way to enjoy it or completely quit.  

    Here's the funny thing, despite the more than ten-fold increase in available titles today, you had more real choice between those 3 titles you mentioned than you do know.

    People didn't bitch as much because they were arguably superior titles to the same old retreads they keep tossing at us today.

    I mean seriously, how long can you really keep playing the same game, with just a slightly different skin?

     

     

    Ask longterm.. FPS, RTS, MOBA, PLATFORM, RPG players oh and err! MMO players. Most genres have been basically the same since their inception.

     

    This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  • dave6660dave6660 New York, NYPosts: 2,543Member Uncommon
    Originally posted by Randayn

    we sold over 2m copies of a generic game...WHAAA!

    People are being negative and saying mean things about us....WHAAA!

    WHAAA!  WHAAA! WHAAA!

    There is nothing better than the forums.  We finally have the chance to actually state our opinions and give real reviews of games.  Is it going to be negative...hell yeah...but there will be a counter-balance of positive.

    if you can't take the heat, get the f@#$ out the kitchen.

    It's hypocritical to whine about whiners.

    But this isn't just any generic game... this is GW2.  You're allowed to have an opinion of GW2 as long as it's positive.

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • IcewhiteIcewhite Elmhurst, ILPosts: 6,403Member
    Besides, without these charming personalities to brighten our days, would this forum honestly be any fun at all?

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • kadepsysonkadepsyson sun prairie, WIPosts: 1,937Member
    Originally posted by Lobotomist

    And ammount of negativity in gamer circles this days is astonding. I think we all know it and i will give no examples.

     

    For example:

    Players complaining about lack of item progression -> Anet gives them item progression <- Players complaining Anet promised there will be no item progression.

    I laughed.

    El Psy Congroo

  • MyrdynnMyrdynn Beaumont, CAPosts: 1,518Member Uncommon

    still wanna know what I should do since Boredom killed my cat?

     

  • KyleranKyleran Tampa, FLPosts: 20,004Member Uncommon
    Originally posted by dave6660
    Originally posted by Randayn

    we sold over 2m copies of a generic game...WHAAA!

    People are being negative and saying mean things about us....WHAAA!

    WHAAA!  WHAAA! WHAAA!

    There is nothing better than the forums.  We finally have the chance to actually state our opinions and give real reviews of games.  Is it going to be negative...hell yeah...but there will be a counter-balance of positive.

    if you can't take the heat, get the f@#$ out the kitchen.

    It's hypocritical to whine about whiners.

    But this isn't just any generic game... this is GW2.  You're allowed to have an opinion of GW2 as long as it's positive.

    +1, thanks for the laugh tonight

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.
    "I don't have one life, I have many lives" - Grunty
    Still currently "subscribed" to EVE, and only EVE!!!
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  • rdrakkenrdrakken Gotham, FLPosts: 426Member
    Originally posted by Lobotomist

    For example:

    Players complaining about lack of item progression -> Anet gives them item progression <- Players complaining Anet promised there will be no item progression.

    Its slippery slope of negativity

     1. Your real life example does not apply.

    2.  The amount of complaining has increase in proportion matching the increase in the amount of people playing over the years and ANYONE that was reading gaming forums at the time Anarchy Online was released can tell you that.

    3.  The example in the quote...one is player A asking for something, the other is player B complaining they broke their word. Its not the same person and this happens in every game ever made, I remember people complaining about changes to NWNO back in 1992 for pete's sake.

    Its simple, if you are playing a game and hear someone make a complaint, its LEGIT FOR THEM,  DEAL WITH IT and move on.

  • BurntvetBurntvet Baltimore, MDPosts: 2,945Member Uncommon
    Originally posted by potaco
    Originally posted by Burntvet

    There would not be as much negativity, if the MMO industry had not put out mostly crap for the last 8+ years.

    Has any game since WoW really been a success? (And I don't mean getting WoW's player numbers or revenue, just chronologically since 2004)

    One or two, maybe, but the rest have been nothing special. The "clone of the week" or "WoW with a twist" or "Shallow game using popular IP to sell boxes and then crash".

    And that is not even talking about bad corporate behavior from the companies making the MMOs.

    How can you blame people for negativity with all that?

     

    This will obviously depend on your definition of "success"... I think that a lot of people call a game a "failure" wayyy too easily. Of the major MMOs that have shut down over the last few years, I can hardly think of any that are truly failures. Look at two in particular: SWG and CoH (soon)... SWG wasn't a failure at all and was shut down due to licensing issues. CoH wasn't a failure by any publicly available metric, yet was shut down for seemingly no reason.

     

    Of the big releases since WoW, they are pretty much all still around in some form: AoC, WAR, Aion, Rift, SWTOR, etc, etc. I would call all of them successes overall.

    Just because a game is still around, does not make it a "success", it just means it has not been canceled.

    For instance, FC has 3 active MMOs going right now, AoC, TSW, and AO, and that whole company will be going out of business if it can't find a buyer. Which they are currently looking for. They had to lay off 50% of the company already. So, if they have 3 "successful MMOs" it is not helping them much.

    Also, various devs have stated on various forums how cheap MMOs are to keep going once they are released, so again, that more have not been canceled doesn't really mean much.

    And EA themselves said TOR was not considered a success, and that game, was the most expensive computer title ever produced, and is F2P in less than 1 year. Not a success by any stretch, just not closed. (Although many, many workers and executives were canned behind it's "non-success")

    Personally, I don't think a game need be called a "failure" if it is not populated, however that many games limp along on life support or F2P forever does not make them a "success" either.

     

  • NightgroperNightgroper Aunt Em''s, NEPosts: 76Member

    I like to think the very old lesson being said here, that most have forgotten, is: If you have nothing useful to say then, be quiet.

     

    I'm not saying that nothing bad cannot be said, but most are saying what's been said over, and over, and over. Then it just becomes whining. At that point, either whine in one of the source threads, or try and do something about it, if it bothers you so much.

     

    The more I'm around the forums on this site, the more bitter I become.

  • JemcrystalJemcrystal Champaign, ILPosts: 1,553Member Uncommon

    What you are really saying is people log into forums and believe whatever they read to be fact and not opinion thus react accordingly by leaving what they now believe to be a faulty game.  These are called Crowd Followers.  They have no ability to creatively think on their own and repeat what they hear and do as they are told every time.  

     

    I make up my own mind.  That's why I'm a druatic homo Christian reincarnationist.  And I'm still playing a game everyone else quit because it wasn't bla bla bla enough.

  • bishbosh2bishbosh2 SydneyPosts: 66Member

    OP there are thousands of people who play gw2. what has lead you to beleive that the people who asked for gear progression are the same people who are now upset that gear progression was added?

    how does criticism ruin games? criticism does not somehow magically create bugs in code ? if anything criticism improves games by keeping publishers/developers on their feet constantly trying to improve their game.

    it is fanboi attitudes like yours that gives publishers/devlopers the nerve to shit all over us customers. customers need to keep corporations on their feet with demands, suspicion and criticism. corporations want your money, thats all they care about <- realise this fact.

     

  • KyleranKyleran Tampa, FLPosts: 20,004Member Uncommon
    Originally posted by Nightgroper

    I like to think the very old lesson being said here, that most have forgotten, is: If you have nothing useful to say then, be quiet.

     

    I'm not saying that nothing bad cannot be said, but most are saying what's been said over, and over, and over. Then it just becomes whining. At that point, either whine in one of the source threads, or try and do something about it, if it bothers you so much.

     

    You can almost cut the irony with a knife.  image

    Happy Thanksgiving everyone.

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.
    "I don't have one life, I have many lives" - Grunty
    Still currently "subscribed" to EVE, and only EVE!!!
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  • eye_meye_m Notta Chance, ABPosts: 3,133Member Uncommon
    Originally posted by Lobotomist

    Here is a example from real life:

    In my student days i used to live in a flat that i rented together with 3 mates. It was not great but as student money is in short supply, and we had all we needed. Yet one of the mates kept constantly complaining about everything. Slowly we all started hating that flat. But than that mate left, and slowly things started going back to normal and we again enjoyed our living quarters.

    I guess I have learned there, how negativity can paint black even a good thing.

     

    And ammount of negativity in gamer circles this days is astonding. I think we all know it and i will give no examples.

     

    Its like a sickness of todays gamer community and its spreading. It now reached GW2.

    This virus needs no big thing to fuel it. Any little thing can be a reason.

    For example:

    Players complaining about lack of item progression -> Anet gives them item progression <- Players complaining Anet promised there will be no item progression.

    Its slippery slope of negativity.

     

    Honestly its ruining every game for me.

    So this is what I decided to do. (and tend to do with any game that I enjoy)

    1. If you enjoy the game. Stop reading negativity treads - it will eventually effect you and ruin the game for you.

    2. If you have things you dont like about the game (and we all have) - Is it so big an issue that you dont want to play the game anymore ? No ? You enjoy the game still - make your case known. But dont dwell on it to much. Enjoy the things you do like.

    3. The issue is so big you can not enjoy the game anymore ? Its a bummer. Give the game a pause.Perhaps try planetside ?

     

    So all in all. Negativity will ruin the game for you - even if you enjoy it.

    Avoid taking part in it.

     

     

     

     

     

     

    Well said. I have brought up how I put people that hate on a game I like into my block list. It's not because they don't have a right to be heard, but rather that I have a right to not hear them. I don't care if I miss out on learning some glaring downside to some game in the future, if I can avoid hearing all the minor downsides to games that I enjoy. Some people feel that this is wrong, but it's really just the same point of view as you discussed. I just don't care to hear the negative, and as I find myself reading more, I realize that I better quit before I end up getting myself banned again.

     

    "Evil begets evil Mr. President" - Vito Cornelius

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

  • NightgroperNightgroper Aunt Em''s, NEPosts: 76Member
    Originally posted by Kyleran
    Originally posted by Nightgroper

    I like to think the very old lesson being said here, that most have forgotten, is: If you have nothing useful to say then, be quiet.

     

    I'm not saying that nothing bad cannot be said, but most are saying what's been said over, and over, and over. Then it just becomes whining. At that point, either whine in one of the source threads, or try and do something about it, if it bothers you so much.

     

    You can almost cut the irony with a knife.  image

    Happy Thanksgiving everyone.

    Riiiiigght, so completely off topic now. I'm hitting my eject button out of this soon to be nonsense thread.

    The more I'm around the forums on this site, the more bitter I become.

  • ScotScot UKPosts: 5,769Member Uncommon

    What the OP thinks of as negativity I think of as the obvious conclusion of game design that focuses on post launch play and not long term play.

    Oh and WoW killed the cat.

  • WhitebeardsWhitebeards TokyoPosts: 778Member
    Originally posted by Scot

    What the OP thinks of as negativity I think of as the obvious conclusion of game design that focuses on post launch play and not long term play.

    Oh and WoW killed the cat.

    Its more like a desperate cry for 'please don't say anything bad about my game, if you do i will ignore you'. Even though OP has indulged in negativity and doom and gloom in past  several times. Double standards as usual.

    It would have given him more credibility if he had similar stance for every MMO that he had flamed in past. But when posts like these comes into defence of GW2..somethings are just too obvious ;)

  • QuirhidQuirhid TamperePosts: 5,969Member Common
    Originally posted by Whitebeards
    Originally posted by Scot

    What the OP thinks of as negativity I think of as the obvious conclusion of game design that focuses on post launch play and not long term play.

    Oh and WoW killed the cat.

    Its more like a desperate cry for 'please don't say anything bad about my game, if you do i will ignore you'. Even though OP has indulged in negativity and doom and gloom in past  several times. Double standards as usual.

    It would have given him more credibility if he had similar stance for every MMO that he had flamed in past. But when posts like these comes into defence of GW2..somethings are just too obvious ;)

    You guys miss his point completely and I am pretty sure you are the reason why he started this thread. You make me laugh and cry at the same time.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

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