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Holy Hell! If the project gets enough support to get started, it'll have multiplayer as well this time around.
Here's a Let's Play of Elite Frontier (1993):
If it's not broken, you are not innovating.
Originally posted by ShakyMo Amazing programmer, how he fitted the game onto a single floppy disk still stumps me today.
Lol, a floppy was 2.8mb, I played it on a 48k ZX Spectrum, you could fit it onto a floppy more than 50times.
Elite Plus was the first I played. Didn't find out about Frontier until many years later. The graphics hadn't aged too well at that point. I remember buying something called "tribbles" at some point and regretting it. Unfortunately I hadn't seen the original Star Trek back hen.
I hope they make the flight controls feel smooth and slick, and with target tracking like in Freelancer. But I also hope we'll have more advanced flight options.
I really hope both this and Star Citizen turn out to be great. That could usher in a new era of space sims.
I recently went back to Freelancer, since, sadly, there is not a single recent online game I am interested in atm except maybe TL2, which is not precisely "massive" at least when you talk about the actual gameplay. And yes, I know Freelancer is not that massive either, but with around 200 players online at peak times on the private server I am playing I get enough interaction (chasing pirates on my combat ship and beeing chased by pirates on my cargo, lol).
And then, BAM, Star Citizen and this!
This is the very first time for really long that I am mildly excited about a new game.
Please, guys, don't hype these two games too much. Just keep it realistic and let's see how things turn out.
Originally posted by pauly6478 Or just support Star Citizen which is already at the 4mil mark :]
To be honest, between the two I think one should support Elite. SC already got well above their desired goal, and two space sims are better than one!
Backers 11,382pledged £504,564 of £1,250,000 goal46 days to go
Backers 11,767£528,250 pledged of £1,250,000 goal44 days to go
backers 12,087£542,801 pledged of £1,250,000 goal43 days to go
Originally posted by pwain The game he describes is eve online, isn't it ?
No he describes Elite.
You should google the games.
First one called Elite, second one called Elite frontier and the last one called Elite first encounter.
Backers 12,181£549,498 pledged of £1,250,000 goal42 days to go
Would love to see a new "Elite" game.
Though this Kickstarter campaing for Elite seems to be pretty much rushed out of thin air...
"Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"
MWO Music Video - What does the Mech say: http://www.youtube.com/watch?v=FF6HYNqCDLIJohnny Cash - The Man Comes Around: https://www.youtube.com/watch?v=Y0x2iwK0BKM
VG24/7: Elite Dangerous: Braben’s square peg
“The danger is that everyone has their own idea of what the next Elite should be. The question is: if those ideas are very different to each other, then it’s going to be very hard to try and deliver to that in a way that everyone will be happy.” To answer our question Braben goes right back to the original game, “We pitched Elite to Thorn EMI back in 1982, and their response was, ‘We want the game to have three lives, to have a score and to take around ten minutes to play through.’“We said no, but the point was that they looked at what games were in the market and successful, and they wanted us to make our game like those." “It was quite a long time ago. It had been skunk-worked in the background but it hadn’t been a full-on project, and I think that’s the problem." “It’s a different kind of pressure,” he said. “It’s a pressure to make the right choices, and you’re not making choices for an imagined market. With this, the beauty is that we’re making choices for ourselves, and that actually is a lot easier." “We did start writing code before the Kickstarter project, a lot of technology, because one of the biggest risks of this project for me anyway, is going multiplayer, and getting the network to work in a reliable way.”
“The danger is that everyone has their own idea of what the next Elite should be. The question is: if those ideas are very different to each other, then it’s going to be very hard to try and deliver to that in a way that everyone will be happy.”
A few quotes: Great interview!
First gameplay video released.