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Would you sub $29.99 a month to a MMORPG if the game was just that incredible?

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Comments

  • JakdstripperJakdstripper logan lake, BCPosts: 2,126Member Uncommon
    for a flawless Skyrim mmo with a: truly HUGE seamless world, that has Wurm's terraforming. A deep player based crafting system like EvE. A deep and unrestricted building system (both houses as well as keeps and fortifications), full loot free for all wilderness, as well as all the Skyrim fluff like books, movable/droppable object, NPC houses you can enter, NPCs that actually live instead of always stand in one place, and actually will shunn known murderers/thiefs, and even revolt against their player lord if he doesn't provide security, or there are too many thiefs, or taxes are too high. horses that stay in the world. Thiefing system that works where you can steal from both players and NPCs. A jail system that works, a murderer system that works, smart free roaming world bosses, dungeons with actuall puzzles that change from time to time so that you never know how it's going to play out.  Weather systems with seasons and animal migration, and even world disasters like tsunamis, earthquakes, vulcanoes . Roaming heards of animals that will actually try avoid player settlements . Naval warfare even better then DF. A political system where you can actually rule over NPC cities after yo uhave built your own castle (kind of like MO), etc,etc.......yea i would pay 30$ a month for that.  
  • SiugSiug TallinnPosts: 1,236Member Uncommon
    Originally posted by Orenshii

     

     

        Anyone ever stop to think what mmo publishers watch this site? all your doing is feeding

    them with intell about how gullable and easy you all are to ripp off. It reminds me of those

    meetings people hold to try and educate people on how not to get scammed by others.

    The intentions are great and even noble, But in the end all you did was teach more people

    how to scam.

     

        

     

     

    So what if they read? They can see that there are people willing to pay for a top quality MMO. We have seen enough f2p, p2w and b2p games already and none of them has been anything worth remembering. I have always advocated sub fee because this keeps at least several sociopaths away, higher sub fee works as even better barrier. Of course the game must be good enough or it won't get any subscribers at all with a 30-40 bucks sub.

  • mikecacklemikecackle City, ILPosts: 151Member
    Originally posted by Piiritus
    Originally posted by Orenshii

     

     

        Anyone ever stop to think what mmo publishers watch this site? all your doing is feeding

    them with intell about how gullable and easy you all are to ripp off. It reminds me of those

    meetings people hold to try and educate people on how not to get scammed by others.

    The intentions are great and even noble, But in the end all you did was teach more people

    how to scam.

     

        

     

     

    So what if they read? They can see that there are people willing to pay for a top quality MMO. We have seen enough f2p, p2w and b2p games already and none of them has been anything worth remembering. I have always advocated sub fee because this keeps at least several sociopaths away, higher sub fee works as even better barrier. Of course the game must be good enough or it won't get any subscribers at all with a 30-40 bucks sub.

    Yup, not sure what thread he was reading, but I am seeing this thread basically making a statement, that most consumers are not enjoying the MMORPG games stuffed in front of their face right now, and its not the subscription model that's dying but the crap games being developed and that they want better, and they would be willing to pay for it if neccessary. That there is a indeed market here, and that a MMO should be different than interactive movie games such as Mass Effect etc and have long term goals and continuous content.

    In short, it's the same thing I have been feeling a long time, and that is.. todays games suck, do something about it.

  • OzmodanOzmodan Hilliard, OHPosts: 7,183Member Uncommon

    Let's be realistic here, there is not a developer out there that has the skillset to make it.

    I doubt I would spend that much money on one game.  I always sub to a couple so I don't get bored with just one.

  • BetaguyBetaguy Halifax, NSPosts: 2,590Member
    If they brought back SWG-PreNGE I would pay 100 bucks a month...

    image

  • fernetekfernetek North Adams, MAPosts: 61Member

    I'd only play 30 bucks for a game where I actually WAS my character, and the tech for that is a decade or so away.

     

    Even then it'd have to be really fucking good.

  • crazytwancrazytwan lombard, ILPosts: 19Member
    If a MMO could glue me to it like they did when they 1st came around, I would pay. I miss the wonderment MMOs would give me when they were more sandbox and new in concept.
  • xKingdomxxKingdomx SydneyPosts: 1,541Member

    The question doesn't make much sense.

    The subscription we have to pay monthly goes towards the salaries of the devs proportionally. We aren't paying for the idea or someone to make the game, you are asking if the game exist already.

    So no, $15 sub is worthwhile for the salaries of the devs.

     

    On the other hand, I am more than willing to pay the extra $14.99 a month in the forms of cash shop if the game is THAT good.

    But remember no game will ever perfect, just because a game is in your head doesn't necessarily mean it is the game that you will enjoy the most.

    How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
    As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  • SiveriaSiveria Saint John, New BrunswickPosts: 1,200Member Uncommon
    Honestly, most (if not all) of the current mmo's aren't even worth the 15/month sub some of them want as it is. Most lack things to do at max level that are worthwhile, raiding is not really worth while and its setup in a way that it just keeps yoru sub open with 7 day reentry delays and crap. Did you know most of the wow players once they start raiding, usually don't even login till a raid day? They just let the sub rot, because there is nothing else worth doing at cap in wow and most current mmo's are sadly the same. Mmo's like wow, rift etc need some faction vs faction land control pvp so that the raid gear serves a use, and you have something to do in between raids. Sadly mmo's are no longer really mmo's, most are bascally a single player rpg till you hit cap then you have to group. I miss the glory days back in like ff11, and ff14 where you needed to group up to get things done, even today ff11 still has a pretty tight community in game, unlike most other mmo's though I quit after abbysea came out because it made the game wow-easy mode, hit lv 30 get group in abbysea get to 99 in a day, makes the whole leveling process pointless, you might as well just give out insta level 99 jobs. Mind you, you will have to spend a while leveling your weapon/magic skills up to near cap to do anything else.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • SiveriaSiveria Saint John, New BrunswickPosts: 1,200Member Uncommon
    Originally posted by Betaguy
    If they brought back SWG-PreNGE I would pay 100 bucks a month...

    I'll be honest here, I don't see what was so good about swg back then, I tried the game and thought it honestly was pretty shitty least the combat aspect of it, the combat in swg way back was just kinda stupid, pretty much was spam the same skill over and over for 2-3 mins to kill 1 thing. The quest system was also kinda stupid since it was all just random shit from a terminal, doesn't feel all that epic grabbing missions from a terminal and doing them all day. Needless to say I never played long.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • RossbossRossboss Runes of Magic, TXPosts: 240Member

    Never. I will never pay a monthly subscription ever again. WoW was enough. I don't care how perfect the game is. I don't care how much content there is (Unless it is a new game every month). It's stupid to pay out for a game to own and then pay a monthly fee on top of that that adds up in 2 months to more than the game costs to own.

    I know how to do math and I know when you're stealing my money. Paying for something over time and getting no returns is like handing over your wallet to the company and hoping they eventually return it to you.

    I played WoW up until WotLK, played RoM for 2 years and now Rift.
    I am F2P player. I support games when I feel they deserve my money and I want the items enough.
    I don't troll, and I don't take kindly to trolls.

  • mikecacklemikecackle City, ILPosts: 151Member
    Originally posted by Rossboss

    Never. I will never pay a monthly subscription ever again. WoW was enough. I don't care how perfect the game is. I don't care how much content there is (Unless it is a new game every month). It's stupid to pay out for a game to own and then pay a monthly fee on top of that that adds up in 2 months to more than the game costs to own.

    I know how to do math and I know when you're stealing my money. Paying for something over time and getting no returns is like handing over your wallet to the company and hoping they eventually return it to you.

    what if you were getting returns?

     

  • StonesDKStonesDK SomewherePosts: 1,805Member

    Nope because then all the other developers will follow suit

     

    Could a game be worth that much? Probably. Would it be a bad idea to support it? Most definitely

     

    Then again if gamers really thought about their own best interests, we wouldn't have the amount of crap we have today. Gamers in general are not rocket surgeons that's for sure

  • ScotScot UKPosts: 5,757Member Uncommon

    "let subscribers have the power to vote f2pers out of the game, say perhaps after getting 10 negative votes they get a week ban. 2nd time it happens 2 week ban and so on. Would totally make the sub fee worth it and strongly encourage people to sub since they would be immune from penalty."

     

    (Raises pitch fork) Lets get us some F2Pers! :D

  • ZorlofeZorlofe Whitehouse, TXPosts: 187Member
    Not on my budget...
  • tomato_kwantomato_kwan calgary, ABPosts: 44Member
    30 a month is CHEAP for an incredible mmorpg....if it ever exists.......
  • AmarantharAmaranthar OhioPosts: 2,425Member Uncommon
    Originally posted by Scot

    "let subscribers have the power to vote f2pers out of the game, say perhaps after getting 10 negative votes they get a week ban. 2nd time it happens 2 week ban and so on. Would totally make the sub fee worth it and strongly encourage people to sub since they would be immune from penalty."

     

    (Raises pitch fork) Lets get us some F2Pers! :D

    http://ts4.mm.bing.net/th?id=I.5041630936959319&pid=15.1

    Ya! Let's get 'em!

     

     

    Once upon a time....

  • MindTriggerMindTrigger La Quinta, CAPosts: 2,596Member
    There was a time when I was paying $45 per month to have three Star Wars Galaxies accounts.  The game only had one character slot per account.  I paid that money gladly, and would do it again for the right game.

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • AmarantharAmaranthar OhioPosts: 2,425Member Uncommon

    I'd pay it for a great Sandbox world, huge, full of building and organizing, and full of exciting mysteries and Boss's that are played by the GMs and working with evul players (but not FTPers, no way I want their smell around my game *grins*) to take over all that I hold dear.

    Oh, and talking llamas. Got to have talking llamas. Know it all talking llamas.

    Once upon a time....

  • SuperDonkSuperDonk Vancouver, WAPosts: 781Member Common

    I definately would if the game was worth 30 bucks a month, I would have no problems with 50 a month if it was the best MMO I had ever played and had the longevity that current MMOs lack.

     

    Hell, I spend about 100 a month buying single player games since there is no MMO out now that I am the least bit interested in playing.

  • grimalgrimal Stamford, CTPosts: 2,873Member Uncommon

    I'd going to go with No. 

    Back when I started with UO, I accepted this monthly fee.  I knew a lot of other people who refused to do so.   Not sure if they ever got around to playing any MMOs. 

    But for a game to justify $15 these days it needs to be pretty darn good.   $30 a month just sends the wrong message.  At that point, it becomes a monthly utility like cable service....when will it end?

     

     

  • ZorgoZorgo Deepintheheartof, TXPosts: 2,226Member
    Originally posted by grimal

    I'd going to go with No. 

    Back when I started with UO, I accepted this monthly fee.  I knew a lot of other people who refused to do so.   Not sure if they ever got around to playing any MMOs. 

    But for a game to justify $15 these days it needs to be pretty darn good.   $30 a month just sends the wrong message.  At that point, it becomes a monthly utility like cable service....when will it end?

     

     

    I often think about how back in the mid-80's I would feed quarter after quarter into arcade games. Your first quarter equalled about 5 minutes of game play. After a week of force feeding quarters you could be one of the best, getting about 30 minutes of gameplay for that quarter. 

    When you consider that a 15 dollar sub equals about 50 cents a day, for unlimited gametime; I'd say we have it pretty good these days. 

    That being said, it is now the market standard, and so by some appearances it is what the market will bear these days. 

    However, considering what was put into arcade games, when a quarter was actually worth more than today, so  at least at one time; the video game market bore a much higher price than todays mmo market; and personally I hope no one tries to re-create that Pac Man fever.

  • OG_ZorvanOG_Zorvan Fresno, CAPosts: 615Member

    EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging."

  • mikecacklemikecackle City, ILPosts: 151Member
    Originally posted by grimal

    I'd going to go with No. 

    Back when I started with UO, I accepted this monthly fee.  I knew a lot of other people who refused to do so.   Not sure if they ever got around to playing any MMOs. 

    But for a game to justify $15 these days it needs to be pretty darn good.   $30 a month just sends the wrong message.  At that point, it becomes a monthly utility like cable service....when will it end?

     

     

    Why should the utilties get all the money? You pay $100/m for TV because you accepted that... not based on worth. So you are okay with getting ripped off on TV, because thats a norm norm, and gaming isnt. so no, its not worth it. even though you probably spend 4 times the time gaming than watching tv

  • ompgamingompgaming Hometown, IAPosts: 185Member
    Yes.  Yes I would.

    Above all else... never ever piss off the penguin.

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