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Has the mass exodus begun for GW2?

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  • Gaia_HunterGaia_Hunter BristolPosts: 2,823Member Uncommon
    Originally posted by Zhauric

    Lol I swear this forum is full of doom and gloomers who just want to see every game fail. There has been no mass exodus. Because you as an individual do not like the game does not make up for an entire population. Every one has their own enjoyment and desires in a game so no, they may not equal yours. The large I am in is still growing, the forum I'm a mod in still gets new applications every single day and the areas I go on my character is still crowded to the point to stir lag with special effects. Not to mention the overflow I get when hitting Lion's Arch.

    So really people...move on already. If the game is not your cup of tea then fine. There is a review section so type your thing up. But making up silly and imaginative thread titles like this does nothing for those interested in the game. You just look foolish. As for the gear progression thing....not my cup of tea but can care less. For one, it's not that much different than the other top tier gear. The differences are small to say the least. Two, because they put it in there doesn't mean I have to work on getting it. I don't think any are putting a gun to my head to do it.

    Starting to think some of you believe the Mayans and think the world will end on 12/21/12 or whatever the date was.

    So you not upgrading rare to exotics?

    They also say no one is forcing you to do raids in WoW, Guess that means WoW isnt a raid centric game.

     

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • PivotelitePivotelite Hamilton, ONPosts: 2,167Member
    Originally posted by cybertrucker
    No it hasnt responding to title in post. Matter of fact new people starting up every day and people will be flooding the game for the content patch this weekend I'm sure.

     You're in a dangerous place. You'll regret what you said in the future, turn back!

    image

  • RemyVorenderRemyVorender Riverside, RIPosts: 3,266Member Uncommon
    Originally posted by tryklon

    I left long ago, when I realised dungeons were just stupid, with no startegy whatsoever, corpse running cr*p tht is... No loot, waste of time bullcrap.

    As such, since im mainly a pve player, I left

    I couldn't agree more. I left after hitting 80 in under 40 hours played (stupid fast) and realizing that all I had left to do was PvP or the worst dungeons in MMO history. There's a reason the "trinity" has been the driving force behind RPG game design since the early 70's.

    Played: AA, AC1, AC2, Aion, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
    ESO, FE, FFXI, FFXIV, FF, GW1, GW2, Istaria, L2, LoTRO, MO, MxO, NW, Rift, RoE,
    Ryzom, SB, SWG, SWTOR, TERA, TSW, WAR, WoW, WURM...

  • JKwervoJKwervo N. Las Vegas, NVPosts: 126Member
    Originally posted by remyburke
    Originally posted by tryklon

    I left long ago, when I realised dungeons were just stupid, with no startegy whatsoever, corpse running cr*p tht is... No loot, waste of time bullcrap.

    As such, since im mainly a pve player, I left

    I couldn't agree more. I left after hitting 80 in under 40 hours played (stupid fast) and realizing that all I had left to do was PvP or the worst dungeons in MMO history. There's a reason the "trinity" has been the driving force behind RPG game design since the early 70's.

    Then go to a game WITH the trinity. :)

     

  • umie214umie214 TOronto, ONPosts: 123Member
    if by mass exodus you mean drastically increased pop with more than half the servers full at all times and ANet constantly increasing server capacity, then you would be right. 
  • WhitebeardsWhitebeards TokyoPosts: 778Member
    Originally posted by umie214
    if by mass exodus you mean drastically increased pop with more than half the servers full at all times and ANet constantly increasing server capacity, then you would be right. 

    You can not answer one BS with another. Unless you have your own version of definition for  'constantly'. 

  • SuprGamerXSuprGamerX Montreal, QCPosts: 531Member
    LOL!!  Quitting a MMO"RPG" because it's becoming a grind fest?  So GW2 had no grind to begin with?  I can see why people were bitching about it LOL!!!    I'll quit my life because I don't have a 12" crotch!!  ROFL!!   My God you people....always know how to make me smile!! :D
  • Z3R01Z3R01 NYC, NYPosts: 2,426Member

    People were leaving because there was nothing left to do in the game...

    They add in a random dungeon with insane replay value and people still complain.

     

    I can't speak for anyone else but when i think of gear progression in pve i think of raiding and last I checked this new dungeon is small man content. 

     

    Playing:

    Waiting on:

  • KuppaKuppa Boulder, COPosts: 3,292Member Uncommon
    There is no mass exodus, especially regarding that thread you point out.

    image


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  • SuperXero89SuperXero89 Amory, MSPosts: 2,544Member Uncommon

    I don't understand some of you GW2 fans.  Forget MMORPGs, why do you even like RPGs?  You're clearly against one of the principles the entire genre was founded upon.

     

  • umie214umie214 TOronto, ONPosts: 123Member
    Originally posted by Whitebeards
    Originally posted by umie214
    if by mass exodus you mean drastically increased pop with more than half the servers full at all times and ANet constantly increasing server capacity, then you would be right. 

    You can not answer one BS with another. Unless you have your own version of definition for  'constantly'. 

    pretty easy to see. yesterday, about 24 hours ago, more than half the servers full. today, theyre all high. this has occurred on multiple occasions, where servers went from full to high in  a day (at same times of each day), which means theyre increasing capacity. 

  • umie214umie214 TOronto, ONPosts: 123Member
    Originally posted by SuperXero89

    I don't understand some of you GW2 fans.  Forget MMORPGs, why do you even like RPGs?  You're clearly against one of the principles the entire genre was founded upon.

     

    im all for a principle called FUN. and GW2 has plenty of it. MMO, RPG, ARPG, i dont give a damn. MMO's in general are a terrible genre. 

  • Angerfist.6201Angerfist.6201 cave creek, AZPosts: 1Member

    There definitely is a mass exodus.  I have countless friends who no longer play GW2.

    I left because there is no endgame once you hit level 80 and I have done that on multiple characters.  Obtaining a legendary weapon is not endgame. 

    The dungeons are pointless. 

    The marks for every different dungeon like CM, SoE, Ascalon and CoF etc. are ridiculous.  My friend who had an 80 mesmer in full exotic who never plays anymore told me that WoW learned that different marks are bullshit a long time ago.

    The three world bosses are ridiculous.  It's like watching thousands of lemmings.  There is no strategy. 

    Sorry Arenanet, there's no endgame.  Go see FFXI if you need to see what an endgame is about.

    Yeah, I'm a PvE player. sosumi.

  • WhitebeardsWhitebeards TokyoPosts: 778Member
    Originally posted by umie214
    Originally posted by Whitebeards
    Originally posted by umie214
    if by mass exodus you mean drastically increased pop with more than half the servers full at all times and ANet constantly increasing server capacity, then you would be right. 

    You can not answer one BS with another. Unless you have your own version of definition for  'constantly'. 

    pretty easy to see. yesterday, about 24 hours ago, more than half the servers full. today, theyre all high. this has occurred on multiple occasions, where servers went from full to high in  a day (at same times of each day), which means theyre increasing capacity. 

    Damn you are smart. I like the way you think!!

     

  • NaralNaral Solway, MNPosts: 751Member Uncommon
    Originally posted by Angerfist.6201

    There definitely is a mass exodus.  I have countless friends who no longer play GW2.

    I left because there is no endgame once you hit level 80 and I have done that on multiple characters.  Obtaining a legendary weapon is not endgame. 

    The dungeons are pointless. 

    The marks for every different dungeon like CM, SoE, Ascalon and CoF etc. are ridiculous.  My friend who had an 80 mesmer in full exotic who never plays anymore told me that WoW learned that different marks are bullshit a long time ago.

    The three world bosses are ridiculous.  It's like watching thousands of lemmings.  There is no strategy. 

    Sorry Arenanet, there's no endgame.  Go see FFXI if you need to see what an endgame is about.

    Yeah, I'm a PvE player. sosumi.

    This describes my GW2 experience pretty much spot on.  I started this game in a guild of 50 or so people and it grew a little. I had a friends list with others I knew from prior to GW2 and a handful I met playing GW2. 

    It is completely dead. Not  a single player is still playing GW2. They did not switch servers, they did not go to a different guild, they are done, at least for now.

    It may or may not be a mass exodus on a game wide level, but it sure as hell was for me and my wife.

  • dimnikardimnikar ZanistanvillePosts: 271Member
    Originally posted by umie214
    Originally posted by Whitebeards
    Originally posted by umie214
    if by mass exodus you mean drastically increased pop with more than half the servers full at all times and ANet constantly increasing server capacity, then you would be right. 

    You can not answer one BS with another. Unless you have your own version of definition for  'constantly'. 

    pretty easy to see. yesterday, about 24 hours ago, more than half the servers full. today, theyre all high. this has occurred on multiple occasions, where servers went from full to high in  a day (at same times of each day), which means theyre increasing capacity. 

    using the *exact same logic*, one could say people are leaving (hence full -> high) and they are REDUCING capacity (if they are renting the servers - they are - it reduces cost) - so they turn up as FULL again later. Thus providing the "constantly" part of your assesment.

    Exact same logic. Same chance of being correct. Ball. Court. Pure pwnage.

  • Twilight33Twilight33 San Marcos, TXPosts: 36Member

    meh i stopped playing when i realized the game wasnt really GW2. just some garbage anet slapped the GW2 name on thats an attempt at a game to appeal to the general masses. guild wars was all about PvP, Guilds, and Character Build Design. GW2 is none of these.

    image
  • SleepyfishSleepyfish Ashville, NCPosts: 363Member
    Originally posted by Twilight33

    meh i stopped playing when i realized the game wasnt really GW2. just some garbage anet slapped the GW2 name on thats an attempt at a game to appeal to the general masses. guild wars was all about PvP, Guilds, and Character Build Design. GW2 is none of these.

    On top of not having good pvp boards, it seems pigeonholed into dps builds. I dont see any healing or control too many gap closers and combat is a claustrophobic zerg fest. If you are not going to have world pvp in a real way, then the pvp you do have has to be engrossing. The " maps " just make things worse since they are less maps and more small areas. They seem to want to push a pro condition build, burst damage only combat system so you have everyone spamming condition stacks and its just boring as hell. I mean I played trap ranger and did well, but its just boring. Any theory crafter who looks at his handful of skills and limited weapon options will be dissapointed from the get go. But even the supposedly diverse hybrids we were supposed to be able to make, anything not condition or crit spec has been gimped to the point of uselessness. Whats the heal from vampiric now? Something totally pathetic.

  • asmkm22asmkm22 Anchorage, AKPosts: 1,788Member
    Originally posted by Tokken

    kinda, but they can come back when they want since it is not a sub game.

    the new grind disappoints me though. I was hoping we would not go in that direction.

    Regardless of it being a sub game or not, people usually always come back to MMO's periodically.  The $15 fee isn't nearly as much of an issue as people make it out to be when it comes to wanting to scratch a certain MMO itch.

    You make me like charity

  • Anaba77Anaba77 Reggio CalabriaPosts: 33Member

    fail thread with totally false headlines...

     

    /endofstory

  • Alber_gamerAlber_gamer RomePosts: 557Member Uncommon

    The Exodus started in week 2 from release, when people started hitting level cap or got bored of heart grinding.

     

    Now it's just the time when even those that "play it right" are leaving.

     

     

     

    But you can always come back whenever you want, since it's B2P. Like Tetris.

    My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion.

  • Anaba77Anaba77 Reggio CalabriaPosts: 33Member
    Originally posted by Alber_gamer

    The Exodus started in week 2 from release, when people started hitting level cap or got bored of heart grinding.

     

    Now it's just the time when even those that "play it right" are leaving.

     

     

     

    But you can always come back whenever you want, since it's B2P. Like Tetris.

    are you stating this so called "exodus" perhaps with some stupid Xfire numbers ?

     

    /just asking

  • NailzzzNailzzz fullerton, CAPosts: 513Member Uncommon

         I'm with the OP on this. It isnt that im against gear grinds. It is the dishonesty that is making me back away from the game. I still play it, but now i see my time there as rather temporary. Im only there till i find something else that shows promise. While i may continue to play that game, i will no longer support it with my money.

         I purchased GW2 based on the game i played and the direction the dev's informed us it was going when it released. It is no longer that kind of game now. We were told we could play it however we wanted and reguardless of what we prefer to do, we could get max stat end game gear by doing open world pve, dungeons(any), crafting, or pvp. Now we can only get max stat gear from a single dungeon (making all the other dungeons a waste of time now for those who dont care about aesthetics and making it harder to get groups for those that do).

         They say that legendaries will be equal to the new tier but since legendaries do not have the new resistance, they are actually inferiour since they are the same stats but without resistance. Which means that even if you have a legendary you will still need to obtain one of the new tier weapons anyway to be able to get into the higher lvl dungeon content.

         The new gear tier is unnecessary. It creates more problems and destroys thier credibility. It is also being used as a content gate with the varying resistance upgrades that will be put into it, making it yet another artificial barrier to playing with others which is something else they claimed they would not do.

         So yeah, dont mind gear grinds. I mind being lied to. If they never made the kind of claims they did about what the game was supposed to be, i wouldnt care. But i feel betrayed and as much as i used to cheerlead for them before on these forums, i will no longer spend any more effort on singing praises that Arenanet clearly doesnt deserve.

  • SircaSirca VeveyPosts: 110Member
    This game is becoming a grind fest for no life players. My interest went drastically down following this so called “massive contente update”. Gratz Anet!
  • wowfan1996wowfan1996 NonePosts: 719Member
    Originally posted by Nailzzz

         I'm with the OP on this. It isnt that im against gear grinds. It is the dishonesty that is making me back away from the game.

    Well said. It's relatively easy to tolerate shortcomings (at least to some extent) because no game is perfect. As long as developers genuinely try to impove their product any outstanding issues should be taken with patience and understanding.

    It's much harder to tolerate lies and PR spin however. Developers should have the nerve to openly say: "Hey guys, we're sorry but our vision has changed. We thought our game was going to be OK without any gear grind but then we realized we needed something to fill the huge hole we found there where replayability was supposed to be. We tried nothing and we're all out of ideas." Instead they try to ninja in a gear treadmill while pretending there isn't one.

    And BTW yes, they tried literally nothing. Dungeons are stull bugged and lackluster. LFG is still a stub of a feature. WvW is 1.5 maps (technically there are 4 but 3 of them are carbon copies of each other and everyone wants to be in EB for obvious reasons).

    MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).

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