Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

Funcom is being sold to the highest bidder: Who will get it?

124

Comments

  • ste2000ste2000 londonPosts: 4,698Member Uncommon
    Originally posted by XAPGames
    They have to find a buyer first.  That might not be so easy considering the western world economic conditions.

    "Perfect World" are Chinese and very intereted in the Western Market, they bought Cryptic and STO, they also have Neverwinter in development.

    AO, AoC, and TSW suits perfectly their portfolio

  • Riposte.ThisRiposte.This Toronto, ONPosts: 192Member
    50 bucks shipped

    Killing dragons is my shit

  • ExiledTyrantExiledTyrant nowhere news, WYPosts: 69Member
    anarchy online makes me laugh so hard. whenever I have a bad day I lurk on their forums for a bit to watch the 3 people still playing ( who is really one person with 3 frozen accounts) arguing over the same crap that happened 8 years ago. if ever there was a failed game to laugh at as it survives on fumes it would be AO. The best part is even after 3 new game directors and all the layoffs those lemmings still cling to hope of a new engine 10+ years in the making and acutal balance changes. if only I knew how to milk suckers so well

    "Do not speak to me of fate!" ~ A fairy tale for the Demon Lord

  • ComanComan Hattem, AKPosts: 2,026Member Uncommon
    Originally posted by nethervoid
    It's funny how a game like UO can be so friggin awesome and published by a pretty small company and budget, but new MMOs can't seem to grasp what made that game a blast. It's only been 15 years guys. You figured it out yet?

    It funny that people believe that UO had a pretty small budget. According to wiki " The development cost was much greater than traditional computer games". Not sure what the budget was, but does not sound like "pretty small". Also Origin Systems was not a pretty small company either and by the time UO was released it was owned already by EA.

    Yes offcourse compared to right now the budget is a lot lower, but you can not really compare that. Relativly speaking it was not a low budget. 

  • ShakyMoShakyMo BradfordPosts: 7,207Member
    Didn't origin make all the ultima rpgs and also wing commander

    If so not really a "small company"

    If your looking for old mmos that were Indies - daoc, Ao, ac
  • niceguy3978niceguy3978 Gainesville, FLPosts: 2,000Member
    Originally posted by Venger
    Originally posted by nethervoid
    It's funny how a game like UO can be so friggin awesome and published by a pretty small company and budget, but new MMOs can't seem to grasp what made that game a blast. It's only been 15 years guys. You figured it out yet?

    That is a pretty sad but true statement.  I don't think the big developers could create the magic that UO was because it wouldn't draw the numbers that investors are looking for.

    It was made by one of the biggest developers/publishers in the world.  EA owned the game  from the beginning of development.  EA bought Origin in 1992 and UO began devlopment in 1995 to be released in 1997. 

     

    As a side note, can you imagine a MMO developed in 2 years today?  

  • niceguy3978niceguy3978 Gainesville, FLPosts: 2,000Member
    Originally posted by ShakyMo
    Didn't origin make all the ultima rpgs and also wing commander

    If so not really a "small company"

    If your looking for old mmos that were Indies - daoc, Ao, ac

    Not only that but they were owned by EA for years before UO even began development.

  • gamesrfungamesrfun Red Deer, ABPosts: 127Member

    Update:

    1)  I still do not know who has bid for the company.  Apparently it is under the proverbial lock and key.

    2) Trading for the game has come to a near halt:  essentially those who own the stock and are within arm's length are scared to buy into it or sell out of it for fear of insider trading (the big stakeholders).  As a consequence, volume has been cut by about 80% as of late.

    3)  Funcom is now trading at below cash value:  1.20 NOK per share, or approximately 20 cents U.S. per share.  If all of their games are truly cashflow positive, I'm curious how much they massage the details to get above "treading water".

    4)  Despite these dire predictions, the 3rd quarter results will have a lot of Secret World digital sales revenue attached to it.  They still at least should have turned a profit THIS quarter.  Even AoC managed more millions n profit its first sales quarter. 

    5)  Another round of layoffs is being planned, but it wont be announced till next quarter.  (30-40 people expected to be let go)

     

  • MMOExposedMMOExposed lalal land, DCPosts: 6,255Member Uncommon
    darnit already, when will we find out who got it?

    image

  • gamesrfungamesrfun Red Deer, ABPosts: 127Member
    Originally posted by MMOExposed
    darnit already, when will we find out who got it?

    I don't know.  I'm sure when I find out who bought it Funcom will send the Funcom police to delete my threads.

    Like when:

    1)  They first delayed Secret World and I released ahead of time the new release date;

    2)  My first buyout thread (released 2 weeks before the announcement on the official investment forums;

    3) CFO's resignation of AoC;

    4) AoC subscription numbers that were leaked;

    etc. etc.

    I'm actually positvely and wholeheartedly shocked that this post did not get shut down.  I guess the company has stopped caring.  They used to be vigilant in hiding their dirty laundry.

    However, if you ever want some real kicks, go read my February 7th, 2012 post on the stock price and the release date.  They didn't catch and delete every post.

  • TorvalTorval Oregon CountryPosts: 7,187Member Uncommon
    Originally posted by ste2000
    Originally posted by XAPGames
    They have to find a buyer first.  That might not be so easy considering the western world economic conditions.

    "Perfect World" are Chinese and very intereted in the Western Market, they bought Cryptic and STO, they also have Neverwinter in development.

    AO, AoC, and TSW suits perfectly their portfolio

    I agree.  If any publisher could whip those games into shape and monetize them it would be Perfect World.  I really like what they've let Cryptic do with STO and I'm glad they have Neverwinter.

  • f0dell54f0dell54 Des Moines, IAPosts: 329Member
    Originally posted by gamesrfun
    Originally posted by MMOExposed
    darnit already, when will we find out who got it?

    I don't know.  I'm sure when I find out who bought it Funcom will send the Funcom police to delete my threads.

    Like when:

    1)  They first delayed Secret World and I released ahead of time the new release date;

    2)  My first buyout thread (released 2 weeks before the announcement on the official investment forums;

    3) CFO's resignation of AoC;

    4) AoC subscription numbers that were leaked;

    etc. etc.

    I'm actually positvely and wholeheartedly shocked that this post did not get shut down.  I guess the company has stopped caring.  They used to be vigilant in hiding their dirty laundry.

    However, if you ever want some real kicks, go read my February 7th, 2012 post on the stock price and the release date.  They didn't catch and delete every post.

    Funniest part of this whole thread in my opinion is that you over 50 posts dating back to 2009 all complaining Funcom. Damn, obsession can be a bitch sometimes.

  • Hyperion5182Hyperion5182 Easton, PAPosts: 66Member

    Well i cant say i didnt see this coming. But for entirely different reasons. Funcom Staff had issues it never really addressed despite outside pressure and internal pressure to do so.

     

    AOC fans (a lot of whom were carryovers of AO) Got a slap in the face when that game's first community director was announced. Why? He was embroiled in a not-so-secret scandel involving an RK 2 Player. Short version? Player was banned for RP for no reason. RP in anarchy online was actually one of the more serious deals, dev team, a plot line that was constructed by the storyline team and more than a few people willing to take part. When he left anarchy online a LOT of people thought 'whew' that nightmare was over...nope. It wasnt. And by the time most found out it was too late to return the games.

     

    You grinned and beared it until you realized...just how little content there was at the upper levels, how unbalanced pvp became... It was a real disappointment to see this fall apart like it did. I dont know who's going to get it. I fully expect them to wind the house down simular to CoH. after maybe a year.

     

    Or we could get lucky and find someone willing to bring this company back. Anarchy Online suffered possibly the worst launch in MMO history that didnt involve intentional sabotage. (We all know who i mean) It bounced back eventually and if you took the time to play it. You found an intense character generation system, Many different classes that didnt feel repetitive.  A MASSIVE world that you really could explore in more than one way and a plot line most could really sink their teeth into. FC had made the claim ages ago that AO would have the AOC engine. Never happend as far as i know. Now with this it probably never will.

     

    Staff poisoned this game, and the Head Honcho's at FC didnt do what should have been done. For whatever reason people cant comprehend firing people i guess. But at the end of the day, one of the true pure sci-fi MMO's is going to fall. Probably the last one left standing outside of EVE. (i dont think STO's gonna make it another year) We'll all be waiting for Star Citizen but I'm not holding my breath for someone to come in and put some steel in this company's spine.

  • KhinRuniteKhinRunite ManilaPosts: 879Member
    Originally posted by nethervoid
    It's funny how a game like UO can be so friggin awesome and published by a pretty small company and budget, but new MMOs can't seem to grasp what made that game a blast. It's only been 15 years guys. You figured it out yet?

    The MMO demographic back in the 90's is different than today. If someone would actually make a UO game with updated graphics it will still settle down to a niche number. You can't prevent casual jumpers from jumping games.

  • gamesrfungamesrfun Red Deer, ABPosts: 127Member
    Originally posted by f0dell54
    Originally posted by gamesrfun
    Originally posted by MMOExposed
    darnit already, when will we find out who got it?

    I don't know.  I'm sure when I find out who bought it Funcom will send the Funcom police to delete my threads.

    Like when:

    1)  They first delayed Secret World and I released ahead of time the new release date;

    2)  My first buyout thread (released 2 weeks before the announcement on the official investment forums;

    3) CFO's resignation of AoC;

    4) AoC subscription numbers that were leaked;

    etc. etc.

    I'm actually positvely and wholeheartedly shocked that this post did not get shut down.  I guess the company has stopped caring.  They used to be vigilant in hiding their dirty laundry.

    However, if you ever want some real kicks, go read my February 7th, 2012 post on the stock price and the release date.  They didn't catch and delete every post.

    Funniest part of this whole thread in my opinion is that you over 50 posts dating back to 2009 all complaining Funcom. Damn, obsession can be a bitch sometimes.

    I hardly call 10-15 posts a year an obsession.

    I made this account primarily to discuss Funcom.

  • SeariasSearias Edmonton, ABPosts: 712Member Uncommon
    Originally posted by gamesrfun

    I hardly call 10-15 posts a year an obsession.

    I made this account primarily to discuss Funcom.

    Someone needs a life :P.

    <InvalidTag type="text/javascript" src="http://www.gamebreaker.tv/cce/e.js"></script><div class="cce_pane" content-slug="which-world-of-warcraft-villain-are-you" ctype="quiz" d="http://www.gamebreaker.tv"></div>;

  • dimnikardimnikar ZanistanvillePosts: 271Member
    Originally posted by nethervoid
    It's funny how a game like UO can be so friggin awesome and published by a pretty small company and budget, but new MMOs can't seem to grasp what made that game a blast. It's only been 15 years guys. You figured it out yet?

    In today's market, the number of people who would play a game like UO for any period of time is laughably small (compared to numbers big hitters get). Just because you like it, doesn't mean anyone else does (I'm talking meaningful numbers here, not mmorpg.com forum-goers.

    Making such a game is a suicidal decision.

  • PyndaPynda Posts: 738Member Uncommon


    Originally posted by dimnikar
    In today's market, the number of people who would play a game like UO for any period of time is laughably small (compared to numbers big hitters get). Just because you like it, doesn't mean anyone else does (I'm talking meaningful numbers here, not mmorpg.com forum-goers.Making such a game is a suicidal decision.


    That's the conventional wisdom, isn't it. And that's what has given us 9 years of failed WoW clones, all trying to emulate what was probably more of a fad than any revolution in good MMORPG design.


    But myself, I believe a graphically updated game (world) with all the depth of UO might just be the next big hit. The true WoW killer. And the evidence I see, says, that making yet more shallow themeparks is the true suicidal decision.


    BTW - Microsoft was the original backer of Turbine/Asheron's Call 1. But they pulled the plug (sold out) very early. Maybe even before the game was released? I don't know much more.

  • zymurgeistzymurgeist Pittsville, VAPosts: 5,211Member Uncommon
    Originally posted by Pynda

     

     


    That's the conventional wisdom, isn't it. And that's what has given us 9 years of failed WoW clones, all trying to emulate what was probably more of a fad than any revolution in good MMORPG design.


     

     Oh there's a long list of other failed MMOs that weren't WoW clones too. Auto assault and Shadowbane spring to mind. Quite a few of them were sandboxes too. Just because one game fails it doesn't make a different game a good idea. The market changed the rest of the world moved on.  

    "Strong and bitter words indicate a weak cause" ~Victor Hugo

  • fenistilfenistil GliwicePosts: 3,005Member

    If Funcom will be bought it will be in-order to acquire their development tools and Dreamworld engine and maybe development teams, not because of Funcom's IP which are not that great comparitavely.    In before "Dreamworld is not that great to make mmorpg's as AoC / TSW are zoned closed games".   Well new company does not have to want make mmorpg's.  

    It might want in example to mass produce cheaper games like some mmo-lite games, lobby games, corpg's and so on.

  • f0dell54f0dell54 Des Moines, IAPosts: 329Member
    Originally posted by gamesrfun
    Originally posted by f0dell54
    Originally posted by gamesrfun
    Originally posted by MMOExposed
    darnit already, when will we find out who got it?

    I don't know.  I'm sure when I find out who bought it Funcom will send the Funcom police to delete my threads.

    Like when:

    1)  They first delayed Secret World and I released ahead of time the new release date;

    2)  My first buyout thread (released 2 weeks before the announcement on the official investment forums;

    3) CFO's resignation of AoC;

    4) AoC subscription numbers that were leaked;

    etc. etc.

    I'm actually positvely and wholeheartedly shocked that this post did not get shut down.  I guess the company has stopped caring.  They used to be vigilant in hiding their dirty laundry.

    However, if you ever want some real kicks, go read my February 7th, 2012 post on the stock price and the release date.  They didn't catch and delete every post.

    Funniest part of this whole thread in my opinion is that you over 50 posts dating back to 2009 all complaining Funcom. Damn, obsession can be a bitch sometimes.

    I hardly call 10-15 posts a year an obsession.

    I made this account primarily to discuss Funcom.

    25 post this year, all Funcom. Then you go from 2012 to 2009 without any posts. So I wouldn't say 10-15 post a year when you went 3 years without a single post.

    So, if this account you created was made to primarily discuss Funcom and you took a 3 year break from saying anything does that mean you have another account to primarily discuss other things? Or are you just hear to complain every year something doesn't go your way?

  • DuilyonDuilyon lancaster, PAPosts: 326Member

    The Secret World is not a bad game. Personally for me and many other it is the first MMO in years to capture the imagintion of the MMO genre again. Something I have not felt since early WoW, Tabula Rasa or many other MMOs that had potential.

     

     

    If Funcom is being sold I was be very dissapointed. They have kept their promise to update their game every month even when they laid off 50% of their staff. If the content they release in the coming year is good they could possibly have an EVE affect where they have a small, supporting and vocal community that will recruit players in a steady fashion. It is still possible. 

     

    Took EVE years to come to what it is now. Maybe TSW will be the next niche "hit"

  • MMOman101MMOman101 Posts: 1,274Member Uncommon
    Short sell whoever buys it. 
  • MrBum21MrBum21 lost, OHPosts: 378Member Uncommon
    Originally posted by grimgryphon

    It was over for UO when they released Renaissance, the second expansion. Trammel killed UO.

    this is the truth.

    the missing link in a chain of destruction.

    All spelling and typographical errors are based soely on the fact that i just dont care. If you must point out my lack of atention to detail, please do it with a smile.

  • WhitebeardsWhitebeards TokyoPosts: 778Member
    Originally posted by gamesrfun
    Originally posted by f0dell54
    Originally posted by gamesrfun
    Originally posted by MMOExposed
    darnit already, when will we find out who got it?

    I don't know.  I'm sure when I find out who bought it Funcom will send the Funcom police to delete my threads.

    Like when:

    1)  They first delayed Secret World and I released ahead of time the new release date;

    2)  My first buyout thread (released 2 weeks before the announcement on the official investment forums;

    3) CFO's resignation of AoC;

    4) AoC subscription numbers that were leaked;

    etc. etc.

    I'm actually positvely and wholeheartedly shocked that this post did not get shut down.  I guess the company has stopped caring.  They used to be vigilant in hiding their dirty laundry.

    However, if you ever want some real kicks, go read my February 7th, 2012 post on the stock price and the release date.  They didn't catch and delete every post.

    Funniest part of this whole thread in my opinion is that you over 50 posts dating back to 2009 all complaining Funcom. Damn, obsession can be a bitch sometimes.

    I hardly call 10-15 posts a year an obsession.

    I made this account primarily to discuss Funcom.

    In other words 'this is my sock puppet FC  bashing account. Now i will log on to my regular account to to do what ever it is that i do on this website'.

    Got it.

Sign In or Register to comment.