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DF:UW, paying for beta to continue

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Comments

  • wrekognizewrekognize salt lake city, UTPosts: 384Member

    Can't wait to play DFUW for years.

     

    There have been millions of dollars spent on kickstarter projects that are merely ideas and no game to play. People want something fresh and different.

     

     

    Edit: one example

    http://www.kickstarter.com/projects/902505202/castle-story?ref=live

     ..

  • khameleonkhameleon Miami, FLPosts: 372Member
    Originally posted by wrekognize

    Can't wait to play DFUW for years.

     

    There have been millions of dollars spent on kickstarter projects that are merely ideas and no game to play. People want something fresh and different.

     

     

    Edit: one example

    http://www.kickstarter.com/projects/902505202/castle-story?ref=live

     ..

    The company will shutdown with the game within 1 year of launch, guarantee you that. The original was pretty much close to dead after a year.

    This is their last ditch effort to gain money back and I know the game will be empty within 3-4 months once ppl see its no real upgrade and the same old crap.

    They hid the game til launch for a reason.

    GAME TIL YOU DIE!!!!

  • wrekognizewrekognize salt lake city, UTPosts: 384Member
    Originally posted by khameleon

    They hid the game til launch for a reason.

     

    Because they are focusing all their resources on making the game instead of advertising. Now we're both assuming things, are we not?

     

  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Originally posted by khameleon
    Originally posted by wrekognize

    Can't wait to play DFUW for years.

     

    There have been millions of dollars spent on kickstarter projects that are merely ideas and no game to play. People want something fresh and different.

     

     

    Edit: one example

    http://www.kickstarter.com/projects/902505202/castle-story?ref=live

     ..

    The company will shutdown with the game within 1 year of launch, guarantee you that. The original was pretty much close to dead after a year.

    This is their last ditch effort to gain money back and I know the game will be empty within 3-4 months once ppl see its no real upgrade and the same old crap.

    They hid the game til launch for a reason.

    Uhh... buddy? Aventurine has been doing better than most MMO devs. Since they launched Darkfall their team has grown from 20 devs to 60. They've moved into a bigger office building, attracted publishers, opened a second server, and are launching a total overhaul of the game, for free.

    They aren't about to close. But be my guest, let the conspiracy theories fly.

  • Deerhunter71Deerhunter71 Richmond, VAPosts: 527Member
    Originally posted by GwapoJosh
    Originally posted by Ash_Emerald

    When DF:UW releases, with no free public beta, only one thing is inevitable - we'll be paying to beta test the game for several months.  That, of course, will turn off vast numbers of players who will rightly believe that they shouldn't pay for a de facto beta.

    I suspect it'll only be a matter of 2 or 3 months before DF:UW becomes as empty as the original Darkfall.

    There's no way that a game as complicated as an MMORPG can be properly done without a beta.

    Free open betas aren't betas at all.. It's a way to hype a game.

    Yup spot on there!!!

  • khameleonkhameleon Miami, FLPosts: 372Member
    Originally posted by azzamasin
    Open beta do nothing but offer a free marketing hype for a game and to see if their server infrastuctrue can handle so many people ingame at one time.  Nothing more, nothing less.

    They don't even do a closed beta either. They know people will leak the info and they will lose 80% of sales because the game is terrible the same as the original game.

    GAME TIL YOU DIE!!!!

  • RaxeonRaxeon cedar falls, IAPosts: 2,089Member Uncommon
    Originally posted by khameleon
    Originally posted by azzamasin
    Open beta do nothing but offer a free marketing hype for a game and to see if their server infrastuctrue can handle so many people ingame at one time.  Nothing more, nothing less.

    They don't even do a closed beta either. They know people will leak the info and they will lose 80% of sales because the game is terrible the same as the original game.

    its a bit diffreant than the first game more devs are working on it than the first game 

  • sliding7sliding7 brisbanePosts: 5Member
    i'm really looking forward to this game having previously last played seriously a mmorts with heavy pvp focus and far to much pay2win involved this looks to be a nice change of pace from the long waiting times that are inherant to mmorts games but i love the idea of full pvp loot and all.
  • LizardEgyptLizardEgypt Yarmouth, NSPosts: 337Member
    So many top tier economists in here, go play the game you like, let us anticipate the one we like. It really ends there.

    Currently playing - FF14ARR
    Previous games - SWG, World of Warcraft, ShadowBane, Warhammer, Age of Conan, Darkfall, Planetside Asheron's Call, Everquest, Everquest 2, Too many.

  • SirBalinSirBalin Joppa, MDPosts: 1,150Member Uncommon
    Originally posted by Ash_Emerald

    When DF:UW releases, with no free public beta, only one thing is inevitable - we'll be paying to beta test the game for several months.  That, of course, will turn off vast numbers of players who will rightly believe that they shouldn't pay for a de facto beta.

    I suspect it'll only be a matter of 2 or 3 months before DF:UW becomes as empty as the original Darkfall.

    There's no way that a game as complicated as an MMORPG can be properly done without a beta.

    Played Darkfall since NA launch, the game was never empty...you could still have solid numbers at sieges and thats how you know, as well as seeing movement amongst holdings.  The reason it felt empty was the massive map..

    Incognito
    www.incognito-gaming.us
    "You're either with us or against us"

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