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What separates this game from standart themeparks?

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  • Cod_EyeCod_Eye Member UncommonPosts: 1,016
    Originally posted by Arcondo87
    Originally posted by Vesavius
    Originally posted by RefMinor
    Originally posted by Vesavius
    Originally posted by alyosha17
    Originally posted by MMOwanderer

    I didn't play the old games so i'd like to ask everyone for some info. First of all, i'd like to say i don't hate themeparks and won't hate or dis FFXIV for it and will keep an eye on regardless. However, what i am tired of mmorpgs which consist of "finishable" content and then are left grinding until updates.

    From what i've heard of FF, there's no PVP, which is perfectly fine. Is it true?

    Also, how does the PVE differ from the standart formula. It seems heavily group oriented, which awesome, but is it forced grouping ? Also, how do quests, story and dungeons work in this game?

    I also read about housing, rasing chocobos, deep gathering and crafting, mini-game, etc. Wil there be lots of non combat activities?

    And of course, as i asked in the beginning, what kinds of mechanics or systems exist to create more perpetual content? The non combat activities perhaps?

     

    Thing that separates it from generic themepark:

    Armory system (can play any combat class, crafting class, gathering class by switching weapon/tool)

     

    Housing will not be in the game at release.

    Source?

    chocobo raising might not be either.

    Source?

    Housing will be instanced, and therefore will have absolutely no role in the gameworld.  It's just fluff content that takes you outside of the game.

    What role would you like it to have exactly?  EQ2 has instanced housing and it plays an active part in your play experience (quest rewards, crafting, community building) from the start. What more than that was you meaning  by a 'role'?

    And the only reason there's no PvP is because SE cant be bothered finishing it and releasing it for ARR. 

    Source?

    It will be solo-oriented for the quests, because SE are copying WoW and making solo progression.

     Source?

     

    Not calling this poster a liar, but I would advise anyone against taking any random poster's statements as solid fact on the internet without some kind of links or proof to back it up.

    Some people like to talk like they are experts without actually knowing anything for sure, especially when they don't personally like a game and want to see the worst in it (or want it to just 'fail'). Worth bearing in mind.

     

    Why don't you post sources to dispute it. If everyone has to produce a reference annex for all their posts this forum would be empty. All you have done is said source and insulted the poster, source a rebuttal if you feel so strongly.

     

    Because I am, obviously, not disputing it am I?

    I am just asking someone that is making statements as fact and whatever what their sources are. You don't think that's valid? Why not? I would expect anyone to do the same of me if I presented them in the same way.

    How have I 'insulted' him? By suggesting we don't take anyone's opinion, especially when presented as facts, on the internet at face value? o.0

    Strange cuz what  u said wont be in there, i heard will be in the game...also heard chocobo breeding and racing will be in the game.(like in FF7) housing will be in the game and much more but no one can be shur right now due to next to NO information!

    I wouldnt take to much notice of alyosha17, he/she is obviously misinformed, all the information is freely available from fan sites and recent interviews with the Devs, btw there is housing and they are upgradable, though it will be expensive depending on the grade of housing you want..

    Chocobo raising will also be ingame.

    PvP is also in game.

    There will be a good mix of group and casual (solo) gaming experience.

     

    I'm not going to supply sources, there is a vast amount of information freely available, and if people are genuinely interested in ARR then they will seek the information for themselves.

     

  • MindTriggerMindTrigger Member Posts: 2,596
    These guys turned this into another also-ran wow clone??  Haha great timing....I give it 90 days max after launch before being called a two time loser by most people

    A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  • dreamscaperdreamscaper Member UncommonPosts: 1,592
    Originally posted by biggarfoot
    Originally posted by Arcondo87
    Originally posted by Vesavius
    Originally posted by RefMinor
    Originally posted by Vesavius
    Originally posted by alyosha17
    Originally posted by MMOwanderer

    I didn't play the old games so i'd like to ask everyone for some info. First of all, i'd like to say i don't hate themeparks and won't hate or dis FFXIV for it and will keep an eye on regardless. However, what i am tired of mmorpgs which consist of "finishable" content and then are left grinding until updates.

    From what i've heard of FF, there's no PVP, which is perfectly fine. Is it true?

    Also, how does the PVE differ from the standart formula. It seems heavily group oriented, which awesome, but is it forced grouping ? Also, how do quests, story and dungeons work in this game?

    I also read about housing, rasing chocobos, deep gathering and crafting, mini-game, etc. Wil there be lots of non combat activities?

    And of course, as i asked in the beginning, what kinds of mechanics or systems exist to create more perpetual content? The non combat activities perhaps?

     

    Thing that separates it from generic themepark:

    Armory system (can play any combat class, crafting class, gathering class by switching weapon/tool)

     

    Housing will not be in the game at release.

    Source?

    chocobo raising might not be either.

    Source?

    Housing will be instanced, and therefore will have absolutely no role in the gameworld.  It's just fluff content that takes you outside of the game.

    What role would you like it to have exactly?  EQ2 has instanced housing and it plays an active part in your play experience (quest rewards, crafting, community building) from the start. What more than that was you meaning  by a 'role'?

    And the only reason there's no PvP is because SE cant be bothered finishing it and releasing it for ARR. 

    Source?

    It will be solo-oriented for the quests, because SE are copying WoW and making solo progression.

     Source?

     

    Not calling this poster a liar, but I would advise anyone against taking any random poster's statements as solid fact on the internet without some kind of links or proof to back it up.

    Some people like to talk like they are experts without actually knowing anything for sure, especially when they don't personally like a game and want to see the worst in it (or want it to just 'fail'). Worth bearing in mind.

     

    Why don't you post sources to dispute it. If everyone has to produce a reference annex for all their posts this forum would be empty. All you have done is said source and insulted the poster, source a rebuttal if you feel so strongly.

     

    Because I am, obviously, not disputing it am I?

    I am just asking someone that is making statements as fact and whatever what their sources are. You don't think that's valid? Why not? I would expect anyone to do the same of me if I presented them in the same way.

    How have I 'insulted' him? By suggesting we don't take anyone's opinion, especially when presented as facts, on the internet at face value? o.0

    Strange cuz what  u said wont be in there, i heard will be in the game...also heard chocobo breeding and racing will be in the game.(like in FF7) housing will be in the game and much more but no one can be shur right now due to next to NO information!

    I wouldnt take to much notice of alyosha17, he/she is obviously misinformed, all the information is freely available from fan sites and recent interviews with the Devs, btw there is housing and they are upgradable, though it will be expensive depending on the grade of housing you want..

    Chocobo raising will also be ingame.

    PvP is also in game.

    There will be a good mix of group and casual (solo) gaming experience.

     

    I'm not going to supply sources, there is a vast amount of information freely available, and if people are genuinely interested in ARR then they will seek the information for themselves.

     

     

    Housing will be in the game. The last word we heard was that it was in the conceptual stage - with that being the case, there's simply no way that it will be ready for release unless they're postphoning til summer 2013. The same is true for chocobo racing. PVP I'm not so sure about, other than Yoshi seems set on adding it.

     

    And yes, quests are going to be solo-oriented. You don't need a source for that, all you need to do is look at the quests since the new team took over. Only dungeons, NM, and hamlets/escorts are group content; the quests are all solo-oriented.

    <3

  • PhramePhrame Member Posts: 29

    I think one thing that will set this game apart is the storyline. A great, emotionally charged storyline has always been a huge asset for all Final Fantasy games. Judging from the story in FFXIV 1.0 and the positive reception from fans about the storyline and recent closing cutscene that has been released, I'm sure this will be the case in ARR as well. 

     

    Hopefully quests will be as well designed as the main storyline. As a long time player of FFXI, I can say that quests were usually pretty involved and not similar to games like WoW where you hardly read the quest text... you really had to pay attention and they were typically more challenging to complete. 

     

    Other than that, I'm not sure if there's really much besides high quality graphics and cutscenes that will set this game apart. I doubt that this game will be appealing to MMO fans that are looking for a "new, totally innovative" gameplay experience. The gameplay probably won't be cutting edge (and I'm not even sure that's necessarily a bad thing). But for anyone looking for a high quality "traditional" mmo experience in a Final Fantasy setting will probably have a blast with this game. 

     

    Personally, I'm mostly excited about this game because I feel like it'll be similar to an "updated" version of FFXI :)

  • dreamsofwardreamsofwar Member Posts: 468
    For people asking if this is a standard themepark I ask them to consider the fact that it is Final Fantasy, and whilst yes it is an MMORPG, it has been made to attract Final Fantasy fans. The series isn't really famous for its sandbox gameplay.
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